Player Matchup

Hel
Hel
 
Hel
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
DarkLeo68
Apollo
Level 84
God Stats
1W - 0L
1,207 SR
Queue Stats
27W - 31L
1,412 Elo+
Party 1
Discordia
Discordia
LeBerndt
Discordia
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
MiguelSpinstone
Artio
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,360 Elo+
Party 1
Ravana
Ravana
TACTICALBURN3R
Ravana
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 82
1,441 SR
1,454 Elo+

VS

Team Averages
Level 65
1,628 SR
1,411 Elo+
Chang'e
Chang'e
Penguinsrkewl
Chang'e
Level 56
God Stats
1W - 1L
1,617 SR
Queue Stats
1W - 2L
1,455 Elo+
Solo
Ymir
Ymir
RONIN11
Ymir
Level 105
God Stats
1W - 2L
1,598 SR
Queue Stats
58W - 60L
1,464 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XyuTop
Ah Muzen Cab
Level 41
God Stats
4W - 1L
1,922 SR
Queue Stats
141W - 177L
1,363 Elo+
Solo
Merlin
Merlin
alirakit
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,376 Elo+
Solo
Bacchus
Bacchus
异Kyle
Bacchus
Level 60
God Stats
0W - 3L
1,502 SR
Queue Stats
188W - 203L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 1 / 9
10,002
667
11,968
15,206
7,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
DarkLeo68
Apollo
16
1 / 4 / 7
9,664
644
8,299
14,289
5,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
LeBerndt
Discordia
20
6 / 1 / 6
11,558
771
29,233
11,689
5,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 3 / 11
10,463
698
8,735
20,644
22,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 3 / 7
10,462
697
17,880
15,192
7,433
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
3 / 3 / 7
9,742
649
13,895
18,455
6,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
RONIN11
Ymir
17
3 / 3 / 6
9,574
638
7,909
20,396
10,621
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Muzen Cab
XyuTop
Ah Muzen Cab
18
2 / 3 / 7
9,847
656
20,014
15,351
8,631
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
alirakit
Merlin
15
1 / 3 / 8
9,329
622
12,104
11,931
4,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
异Kyle
Bacchus
16
3 / 3 / 6
10,002
667
11,545
20,822
28,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
46
15
Kills
12
12
Deaths
15
40
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
1
9
6.5
W
Apollo
DarkLeo68
Apollo
1
4
7
1.13
W
Discordia
LeBerndt
Discordia
6
1
6
9
W
1
3
11
2.17
L
Chang'e
3
3
7
2.17
L
Ymir
RONIN11
Ymir
3
3
6
2
W
5
3
7
2.83
L
Ah Muzen Cab
XyuTop
Ah Muzen Cab
2
3
7
1.83
L
Merlin
alirakit
Merlin
1
3
8
1.67
L
Bacchus
异Kyle
Bacchus
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,115
Damage
65,467
77,020
Taken
86,955
47,906
Mitigated
58,525
50,707
Healing
47,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,968
43
20,068
9,496
15,206
7,155
421
8,681
6,525
27,645
0
W
Apollo
DarkLeo68
Apollo
8,299
2,603
1,760
2,424
14,289
5,786
2,308
8,592
5,697
0
17,571
W
Discordia
LeBerndt
Discordia
29,233
1,042
2,260
1,952
11,689
5,273
260
7,159
4,530
66,325
0
W
8,735
166
3,123
5,725
20,644
22,259
0
10,341
10,303
12,856
0
L
Chang'e
13,895
941
10,116
9,470
18,455
6,962
160
10,756
7,699
27,864
0
L
Ymir
RONIN11
Ymir
7,909
383
1,791
6,807
20,396
10,621
268
11,874
8,522
16,766
0
W
17,880
3,969
620
3,279
15,192
7,433
370
10,680
4,512
0
23,876
L
Ah Muzen Cab
XyuTop
Ah Muzen Cab
20,014
6,538
3,123
5,796
15,351
8,631
0
9,823
5,528
0
45,970
L
Merlin
alirakit
Merlin
12,104
781
1,475
2,038
11,931
4,207
432
5,300
6,631
26,099
0
L
Bacchus
异Kyle
Bacchus
11,545
460
3,105
3,564
20,822
28,104
218
12,183
8,639
18,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,149
Gold Earned
48,494
195
Minions Killed
136
0
Camps Cleared
0
1,366,701
Distance Traveled
1,327,379
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,002
667
33
2
0
276,632
1
W
Apollo
9,664
644
51
3
0
280,254
0
W
Discordia
11,558
771
85
6
0
292,556
1
W
Artio
10,463
698
10
1
0
232,009
0
L
Chang'e
9,742
649
34
2
0
292,739
0
L
Ymir
9,574
638
26
2
0
287,877
1
W
Ravana
10,462
697
16
1
0
285,250
5
L
Ah Muzen Cab
9,847
656
43
3
0
247,573
0
L
Merlin
9,329
622
27
2
0
200,650
0
L
Bacchus
10,002
667
6
0
0
298,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role