Player Matchup

Da Ji
Da Ji
DerLohrum
Da Ji
Level 5
God Stats
1W - 1L
1,507 SR
Queue Stats
1W - 2L
1,677 Elo+
Solo
Hercules
Hercules
GentilCauchemar
Hercules
Level 9
God Stats
0W - 1L
1,171 SR
Queue Stats
5W - 7L
1,362 Elo+
Solo
Athena
Athena
Kazuma92
Athena
Level 17
God Stats
0W - 2L
1,276 SR
Queue Stats
0W - 2L
1,317 Elo+
Solo
Baba Yaga
Baba Yaga
UKLegend1
Baba Yaga
Level 16
God Stats
2W - 2L
1,515 SR
Queue Stats
9W - 7L
1,429 Elo+
Solo
Artemis
Artemis
passionfruity123
Artemis
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,280 Elo+
Solo
Team Averages
Level 11
1,394 SR
1,413 Elo+

VS

Team Averages
Level 20
1,508 SR
1,421 Elo+
Anubis
Anubis
FlickMeBean1138
Anubis
Level 17
God Stats
2W - 1L
1,475 SR
Queue Stats
25W - 20L
1,405 Elo+
Solo
Ra
Ra
LE CHAMPION8650
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,431 Elo+
Party 1
Sol
Sol
ToyoBoyz
Sol
Level 29
God Stats
19W - 19L
1,416 SR
Queue Stats
151W - 148L
1,375 Elo+
Solo
Cerberus
Cerberus
darkoblivion009
Cerberus
Level 22
God Stats
14W - 11L
1,646 SR
Queue Stats
23W - 21L
1,449 Elo+
Party 1
Thoth
Thoth
pisaap999999
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DerLohrum
Da Ji
15
1 / 9 / 1
10,112
843
7,657
16,645
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
16
0 / 2 / 0
9,886
824
6,462
19,343
16,877
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
Kazuma92
Athena
16
0 / 6 / 1
9,904
825
5,004
19,573
5,978
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baba Yaga
UKLegend1
Baba Yaga
17
1 / 6 / 1
10,922
910
17,317
16,746
6,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 10 / 1
10,356
863
5,380
19,241
5,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 18
12,878
1,073
18,483
13,526
7,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 0 / 22
11,811
984
11,508
7,677
7,800
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
18 / 1 / 13
15,099
1,258
42,731
16,225
6,478
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
19
8 / 0 / 16
12,988
1,082
9,845
8,474
7,786
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 0 / 3
9,807
817
1,343
880
285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
105
3
Kills
33
33
Deaths
3
4
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Da Ji
DerLohrum
Da Ji
1
9
1
0.17
W
6
2
18
7.5
L
Hercules
0
2
0
0
L
Athena
Kazuma92
Athena
0
6
1
0.08
W
0
0
22
11
W
18
1
13
24.5
L
Baba Yaga
UKLegend1
Baba Yaga
1
6
1
0.25
W
Cerberus
8
0
16
16
L
1
10
1
0.15
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,820
Damage
83,910
91,548
Taken
46,782
39,656
Mitigated
30,118
11,104
Healing
22,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
DerLohrum
Da Ji
7,657
2,899
0
541
16,645
4,463
0
15,060
1,585
0
14,870
W
18,483
1,713
0
7,762
13,526
7,769
0
5,936
7,590
38,373
0
L
Hercules
6,462
1,185
0
4,349
19,343
16,877
0
18,269
1,074
5,610
11,149
L
Athena
Kazuma92
Athena
5,004
2,083
0
2,958
19,573
5,978
0
18,006
1,567
20,918
0
W
11,508
272
833
61
7,677
7,800
0
3,773
3,904
34,365
0
W
42,731
17,785
114
11,358
16,225
6,478
0
8,562
7,663
80,129
0
L
Baba Yaga
UKLegend1
Baba Yaga
17,317
1,071
0
973
16,746
6,351
0
14,361
2,385
45,778
0
W
Cerberus
9,845
433
486
1,903
8,474
7,786
0
5,211
3,263
18,097
0
L
5,380
3,271
0
2,283
19,241
5,987
0
18,214
1,027
0
22,863
W
1,343
222
0
25
880
285
0
526
354
3,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,180
Gold Earned
62,583
192
Minions Killed
230
4
Camps Cleared
3
793,110
Distance Traveled
977,501
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,112
843
23
2
1
138,810
0
W
Anubis
12,878
1,073
59
5
0
186,402
0
L
Hercules
9,886
824
24
2
0
164,260
0
L
Athena
9,904
825
34
3
1
148,946
3
W
Ra
11,811
984
50
4
0
258,828
0
W
Sol
15,099
1,258
97
8
2
206,143
1
L
Baba Yaga
10,922
910
64
5
1
203,245
0
W
Cerberus
12,988
1,082
19
2
1
265,796
0
L
Artemis
10,356
863
47
4
1
137,849
0
W
Thoth
9,807
817
5
0
0
60,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role