Player Matchup

Poseidon
Poseidon
Benlord-
Poseidon
Level 21
God Stats
9W - 15L
1,403 SR
Queue Stats
9W - 16L
1,239 Elo+
Solo
Olorun
Olorun
Danny_Zagreb
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
darknessking208k
Ra
Level 8
God Stats
2W - 2L
1,637 SR
Queue Stats
5W - 10L
1,222 Elo+
Solo
Sun Wukong
Sun Wukong
worldmillenium
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,376 Elo+
Solo
Danzaburou
Danzaburou
xlinusp
Danzaburou
Level 17
God Stats
8W - 3L
1,858 SR
Queue Stats
15W - 11L
1,533 Elo+
Solo
Team Averages
Level 15
1,580 SR
1,374 Elo+

VS

Team Averages
Level 14
1,485 SR
1,161 Elo+
Anubis
Anubis
Anti-Karen-1
Anubis
Level 28
God Stats
33W - 17L
1,588 SR
Queue Stats
46W - 49L
1,385 Elo+
Solo
Chiron
Chiron
Megacheese132
Chiron
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 9L
1,442 Elo+
Solo
Sol
Sol
blade-rules
Sol
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
922 Elo+
Party 1
Hou Yi
Hou Yi
muhannad2020
Hou Yi
Level 10
God Stats
3W - 4L
1,335 SR
Queue Stats
7W - 15L
1,043 Elo+
Party 1
Cthulhu
Cthulhu
zzsszz521
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,015 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Benlord-
Poseidon
14
2 / 9 / 4
9,875
470
7,195
9,714
2,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
14
1 / 4 / 4
9,086
433
4,259
9,433
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 5 / 2
9,907
472
7,015
9,671
3,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
worldmillenium
Sun Wukong
17
8 / 3 / 1
10,885
518
10,211
19,586
16,105
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
xlinusp
Danzaburou
15
5 / 6 / 1
10,419
496
8,094
15,871
5,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
4 / 1 / 2
11,583
552
7,679
11,726
5,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 6 / 2
10,007
477
9,913
13,273
4,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 3 / 8
10,412
496
9,592
12,756
4,075
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
17
10 / 4 / 4
11,961
570
11,045
12,380
4,891
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
zzsszz521
Cthulhu
16
4 / 3 / 3
9,966
475
8,569
12,910
7,386
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
17
Kills
26
27
Deaths
17
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
1
2
5
L
Poseidon
Benlord-
Poseidon
2
9
4
0.44
L
Olorun
1
4
4
0.75
W
5
6
2
1
W
3
3
8
2.33
L
1
5
2
0.4
W
Hou Yi
10
4
4
3
L
Sun Wukong
worldmillenium
Sun Wukong
8
3
1
2.83
L
Danzaburou
xlinusp
Danzaburou
5
6
1
0.92
W
Cthulhu
zzsszz521
Cthulhu
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,774
Damage
46,798
64,275
Taken
63,045
31,989
Mitigated
26,430
18,729
Healing
24,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,679
117
0
7,236
11,726
5,606
2,236
1,251
10,425
85,172
0
L
Poseidon
Benlord-
Poseidon
7,195
905
0
1,190
9,714
2,593
1,042
2,403
7,311
48,405
0
L
Olorun
4,259
2,726
615
3,329
9,433
3,564
2,296
4,314
5,119
33,204
0
W
9,913
3,708
284
5,228
13,273
4,472
2,111
4,045
9,136
0
43,550
W
9,592
3,665
176
6,607
12,756
4,075
4,981
3,826
8,830
54,760
0
L
7,015
1,300
581
1,364
9,671
3,767
864
2,890
6,781
52,007
0
W
Hou Yi
11,045
6,642
231
4,219
12,380
4,891
3,244
4,238
8,092
0
54,214
L
Sun Wukong
worldmillenium
Sun Wukong
10,211
3,247
0
7,953
19,586
16,105
1,072
10,668
8,918
0
58,777
L
Danzaburou
xlinusp
Danzaburou
8,094
4,809
0
3,697
15,871
5,960
1,862
5,565
10,306
0
52,302
W
Cthulhu
zzsszz521
Cthulhu
8,569
1,279
0
105
12,910
7,386
213
5,109
7,616
35,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,172
Gold Earned
53,929
401
Minions Killed
440
0
Camps Cleared
0
1,579,069
Distance Traveled
1,686,633
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,583
552
145
7
0
302,147
0
L
Poseidon
9,875
470
80
4
0
286,924
0
L
Olorun
9,086
433
60
3
0
282,997
0
W
Chiron
10,007
477
51
2
0
372,158
0
W
Sol
10,412
496
107
5
0
331,966
0
L
Ra
9,907
472
92
4
0
317,322
0
W
Hou Yi
11,961
570
88
4
0
344,675
0
L
Sun Wukong
10,885
518
105
5
0
375,932
3
L
Danzaburou
10,419
496
64
3
0
315,894
0
W
Cthulhu
9,966
475
49
2
0
335,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role