Player Matchup

Medusa
Medusa
Bronze III
Boooty Bandittt
Medusa
Bronze III
Level 155
God Stats
2W - 2L
1,650 SR
Queue Stats
158W - 146L
1,327 MMR
Party 1
Nemesis
Nemesis
Bronze III
DA BEAR5 78
Nemesis
Bronze III
Level 154
God Stats
4W - 2L
1,753 SR
Queue Stats
378W - 358L
1,444 MMR
Solo
Khepri
Khepri
Bronze IV
PsychoBruhAttack
Khepri
Bronze IV
Level 137
God Stats
30W - 26L
1,714 SR
Queue Stats
144W - 145L
1,327 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Remleey
Cu Chulainn
Bronze III
Level 33
God Stats
3W - 1L
1,587 SR
Queue Stats
3W - 5L
1,309 MMR
Solo
Ra
Ra
Bronze III
UltraBicycle680
Ra
Bronze III
Level 79
God Stats
1W - 3L
1,490 SR
Queue Stats
5W - 10L
1,448 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,639 SR
1,371 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,370 SR
1,371 MMR
Fenrir
Fenrir
Bronze III
CIB3R316
Fenrir
Bronze III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,405 MMR
Solo
The Morrigan
The Morrigan
Bronze IV
NEEDACLIP
The Morrigan
Bronze IV
Level 87
God Stats
0W - 5L
1,153 SR
Queue Stats
6W - 55L
1,320 MMR
Solo
Janus
Janus
Silver I
SKIBOYY
Janus
Silver I
Level 122
God Stats
2W - 7L
1,419 SR
Queue Stats
571W - 512L
1,451 MMR
Solo
Danzaburou
Danzaburou
Bronze III
ZzAcEzZ96
Danzaburou
Bronze III
Level 120
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 14L
1,411 MMR
Solo
Ymir
Ymir
Silver II
l Shut em Down
Ymir
Silver II
Level 160
God Stats
17W - 31L
1,514 SR
Queue Stats
710W - 766L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 1
5,092
849
3,916
2,700
663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
DA BEAR5 78
Nemesis
8
1 / 0 / 1
4,475
746
1,405
3,751
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 4
4,176
696
1,040
3,812
1,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Cu Chulainn
Remleey
Cu Chulainn
7
1 / 0 / 1
4,171
695
1,848
2,322
1,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 2 / 0
4,288
715
1,676
3,264
1,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ArachneTsukuyomiFreyaSetKumbhakarna

VS

Bans
CthulhuCupidChaacApolloBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CIB3R316
Fenrir
7
2 / 2 / 1
4,272
712
1,445
5,741
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
NEEDACLIP
The Morrigan
1
0 / 0 / 0
2,757
460
0
0
0
Janus
SKIBOYY
Janus
7
1 / 0 / 2
4,099
683
2,814
2,477
647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
ZzAcEzZ96
Danzaburou
6
0 / 3 / 1
3,997
666
1,406
3,648
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
1 / 3 / 1
3,950
658
1,492
4,731
2,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
4
4
Deaths
8
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Fenrir
CIB3R316
Fenrir
2
2
1
1.25
W
Nemesis
DA BEAR5 78
Nemesis
1
0
1
1.5
L
The Morrigan
NEEDACLIP
The Morrigan
0
0
0
0
W
0
2
4
1
W
Cu Chulainn
Remleey
Cu Chulainn
1
0
1
1.5
L
Janus
SKIBOYY
Janus
1
0
2
2
W
1
2
0
0.5
L
Danzaburou
ZzAcEzZ96
Danzaburou
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,885
Damage
7,157
15,849
Taken
16,597
5,964
Mitigated
5,493
4,794
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,916
1,733
0
395
2,700
663
583
256
2,444
0
24,712
L
Fenrir
CIB3R316
Fenrir
1,445
214
0
1,874
5,741
1,732
0
605
5,090
0
17,181
W
Nemesis
DA BEAR5 78
Nemesis
1,405
606
0
1,821
3,751
947
0
424
3,327
0
19,098
L
The Morrigan
NEEDACLIP
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
1,040
39
0
330
3,812
1,798
0
1,073
2,739
6,996
0
W
Cu Chulainn
Remleey
Cu Chulainn
1,848
189
0
1,134
2,322
1,453
358
919
1,403
0
12,591
L
Janus
SKIBOYY
Janus
2,814
90
0
869
2,477
647
0
1,071
1,356
16,999
0
W
1,676
417
169
945
3,264
1,103
161
1,634
1,630
20,771
0
L
Danzaburou
ZzAcEzZ96
Danzaburou
1,406
592
0
859
3,648
716
0
298
3,350
0
14,228
L
1,492
388
0
1,592
4,731
2,398
0
742
3,968
9,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,202
Gold Earned
19,075
191
Minions Killed
125
0
Camps Cleared
0
628,769
Distance Traveled
568,156
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,092
849
55
9
0
104,981
0
L
Fenrir
4,272
712
41
7
0
148,533
0
W
Nemesis
4,475
746
56
9
0
130,692
1
L
The Morrigan
2,757
460
0
0
0
86,058
0
W
Khepri
4,176
696
10
2
0
125,576
0
W
Cu Chulainn
4,171
695
31
5
0
141,275
0
L
Janus
4,099
683
39
7
0
126,576
3
W
Ra
4,288
715
39
7
0
126,245
1
L
Danzaburou
3,997
666
33
6
0
107,498
0
L
Ymir
3,950
658
12
2
0
99,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role