Player Matchup

Anhur
Anhur
DIamondGeneral
Anhur
Level 127
God Stats
24W - 6L
1,860 SR
Queue Stats
500W - 271L
1,594 Elo+
Party 2
Nox
Nox
Dervinity
Nox
Level 126
God Stats
15W - 4L
1,663 SR
Queue Stats
574W - 253L
1,697 Elo+
Party 2
Apollo
Apollo
JustSteve38
Apollo
Level 155
God Stats
47W - 13L
1,836 SR
Queue Stats
939W - 378L
1,739 Elo+
Party 2
Neith
Neith
Morguese
Neith
Level 151
God Stats
8W - 1L
1,800 SR
Queue Stats
269W - 119L
1,598 Elo+
Party 2
Nu Wa
Nu Wa
Starrk082
Nu Wa
Level 14
God Stats
1W - 1L
1,404 SR
Queue Stats
5W - 4L
1,544 Elo+
Party 2
Team Averages
Level 115
1,713 SR
1,634 Elo+

VS

Team Averages
Level 85
1,680 SR
1,565 Elo+
Khepri
Khepri
KimJongLi
Khepri
Level 45
God Stats
31W - 12L
1,755 SR
Queue Stats
64W - 38L
1,577 Elo+
Party 1
Ullr
Ullr
Spaceblob1
Ullr
Level 97
God Stats
4W - 2L
1,623 SR
Queue Stats
96W - 47L
1,604 Elo+
Party 1
Bellona
Bellona
WesleiDev
Bellona
Level 69
God Stats
41W - 47L
1,481 SR
Queue Stats
262W - 262L
1,432 Elo+
Solo
Nu Wa
Nu Wa
epiclolXD
Nu Wa
Level 112
God Stats
0W - 1L
1,854 SR
Queue Stats
97W - 49L
1,601 Elo+
Party 1
Bakasura
Bakasura
jz0330
Bakasura
Level 104
God Stats
33W - 16L
1,686 SR
Queue Stats
92W - 45L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 7
10,350
647
9,877
10,477
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 1 / 6
9,512
595
3,901
7,908
5,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
16
7 / 2 / 5
10,150
634
8,290
12,171
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
Morguese
Neith
16
3 / 0 / 5
10,118
632
8,008
6,512
3,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
Starrk082
Nu Wa
17
6 / 0 / 2
10,826
677
6,717
3,638
948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
KimJongLi
Khepri
10
0 / 6 / 0
6,330
396
1,430
10,824
5,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 3 / 0
7,247
453
2,551
8,166
2,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
WesleiDev
Bellona
12
1 / 6 / 2
7,365
460
2,559
10,190
7,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
epiclolXD
Nu Wa
13
1 / 4 / 1
7,420
464
8,112
6,754
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
jz0330
Bakasura
13
1 / 4 / 1
7,641
478
4,277
12,834
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
23
Kills
3
3
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
7
6.5
W
4
1
6
7
W
Apollo
7
2
5
4.75
L
Khepri
KimJongLi
Khepri
0
6
0
0
W
Neith
Morguese
Neith
3
0
5
5.5
L
0
3
0
0
W
Nu Wa
Starrk082
Nu Wa
6
0
2
7
L
Bellona
WesleiDev
Bellona
1
6
2
0.33
L
Nu Wa
epiclolXD
Nu Wa
1
4
1
0.38
L
Bakasura
jz0330
Bakasura
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,793
Damage
18,929
40,706
Taken
48,768
19,897
Mitigated
22,144
17,228
Healing
8,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,877
3,488
0
7,160
10,477
3,375
3,265
1,017
9,044
0
79,254
W
3,901
470
58
2,029
7,908
5,372
0
1,769
5,436
31,839
0
W
Apollo
8,290
4,865
0
4,488
12,171
6,816
1,191
2,439
9,315
13,064
67,647
L
Khepri
KimJongLi
Khepri
1,430
0
0
1,098
10,824
5,931
0
2,710
8,085
17,263
0
W
Neith
Morguese
Neith
8,008
3,957
0
2,912
6,512
3,386
2,139
3,130
3,127
4,550
67,970
L
2,551
1,045
0
375
8,166
2,184
0
734
7,402
0
52,818
W
Nu Wa
Starrk082
Nu Wa
6,717
1,429
0
581
3,638
948
1,162
554
2,987
60,612
0
L
Bellona
WesleiDev
Bellona
2,559
648
0
189
10,190
7,496
0
3,859
6,069
0
36,575
L
Nu Wa
epiclolXD
Nu Wa
8,112
1,533
0
1,250
6,754
2,175
0
1,501
5,167
44,282
0
L
Bakasura
jz0330
Bakasura
4,277
2,701
0
5,224
12,834
4,358
0
2,324
10,364
0
40,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,956
Gold Earned
36,003
577
Minions Killed
394
0
Camps Cleared
0
1,448,118
Distance Traveled
1,523,934
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,350
647
154
10
0
289,313
4
W
Nox
9,512
595
52
3
0
271,262
1
W
Apollo
10,150
634
118
7
0
293,892
3
L
Khepri
6,330
396
31
2
0
302,189
6
W
Neith
10,118
632
134
8
0
303,345
6
L
Ullr
7,247
453
102
6
0
284,872
4
W
Nu Wa
10,826
677
119
7
0
290,306
3
L
Bellona
7,365
460
59
4
0
276,558
4
L
Nu Wa
7,420
464
94
6
0
301,391
6
L
Bakasura
7,641
478
108
7
0
358,924
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role