Player Matchup

Guan Yu
Guan Yu
Icondiicional
Guan Yu
Level 19
God Stats
2W - 1L
1,384 SR
Queue Stats
3W - 5L
1,107 Elo+
Party 1
Ra
Ra
Mehdi1Anass2
Ra
Level 42
God Stats
2W - 2L
1,477 SR
Queue Stats
17W - 18L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
Moruma
Danzaburou
Level 23
God Stats
2W - 2L
1,467 SR
Queue Stats
3W - 6L
1,076 Elo+
Party 1
Team Averages
Level 28
1,443 SR
1,163 Elo+

VS

Team Averages
Level 80
1,571 SR
1,487 Elo+
Nemesis
Nemesis
 
Nemesis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
NeburJunior
Hel
Level 89
God Stats
104W - 69L
1,600 SR
Queue Stats
207W - 201L
1,520 Elo+
Party 2
Anhur
Anhur
Nivek Gp
Anhur
Level 62
God Stats
5W - 4L
1,613 SR
Queue Stats
195W - 203L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
4 / 4 / 7
9,090
699
3,939
8,455
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 0 / 6
9,891
761
12,252
8,977
3,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Moruma
Danzaburou
13
2 / 2 / 9
9,103
700
9,227
8,409
2,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 5 / 3
8,555
658
2,591
11,551
6,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 3 / 3
7,828
602
6,483
9,396
3,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Nivek Gp
Anhur
12
4 / 5 / 1
8,589
661
8,002
10,328
2,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
13
Kills
6
6
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
3
0.7
W
Guan Yu
4
4
7
1.88
W
7
0
6
10
W
Danzaburou
Moruma
Danzaburou
2
2
9
3.25
L
0
3
3
0.5
L
Anhur
Nivek Gp
Anhur
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,418
Damage
17,076
25,841
Taken
31,275
8,907
Mitigated
13,397
10,236
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,591
936
0
2,088
11,551
6,575
0
5,575
5,976
0
25,520
W
Guan Yu
3,939
185
328
1,411
8,455
3,351
68
1,891
6,489
0
16,909
W
12,252
1,256
2,671
4,921
8,977
3,052
289
2,208
6,694
52,411
0
W
Danzaburou
Moruma
Danzaburou
9,227
4,740
0
905
8,409
2,504
520
2,510
5,824
0
35,592
L
6,483
168
3,078
4,382
9,396
3,946
0
2,588
6,808
27,668
0
L
Anhur
Nivek Gp
Anhur
8,002
4,085
403
480
10,328
2,876
330
4,143
6,185
0
25,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
24,972
142
Minions Killed
140
0
Camps Cleared
0
648,508
Distance Traveled
579,911
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,555
658
45
3
0
216,580
0
W
Guan Yu
9,090
699
19
1
0
179,775
0
W
Ra
9,891
761
80
6
0
245,647
4
W
Danzaburou
9,103
700
43
3
0
223,086
0
L
Hel
7,828
602
43
3
0
183,977
0
L
Anhur
8,589
661
52
4
0
179,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role