Player Matchup

Hou Yi
Hou Yi
Bronze III
KoroLC
Hou Yi
Bronze III
Level 128
God Stats
46W - 38L
1,634 SR
Queue Stats
493W - 522L
1,549 MMR
Party 1
Bellona
Bellona
Bronze III
Opfrin
Bellona
Bronze III
Level 69
God Stats
23W - 20L
1,543 SR
Queue Stats
242W - 240L
1,563 MMR
Party 1
Chang'e
Chang'e
Bronze III
atun_con_mayo
Chang'e
Bronze III
Level 106
God Stats
25W - 28L
1,507 SR
Queue Stats
503W - 541L
1,825 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,561 SR
1,646 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 148
1,600 SR
1,329 MMR
Artio
Artio
Bronze III
EmoAsylum22
Artio
Bronze III
Level 128
God Stats
11W - 12L
1,583 SR
Queue Stats
160W - 154L
1,187 MMR
Solo
Scylla
Scylla
Bronze III
Familia041868
Scylla
Bronze III
Level 157
God Stats
13W - 12L
1,594 SR
Queue Stats
112W - 107L
1,401 MMR
Solo
Artemis
Artemis
Bronze III
girlguanwild
Artemis
Bronze III
Level 160
God Stats
0W - 2L
1,622 SR
Queue Stats
1W - 4L
1,398 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
KoroLC
Hou Yi
14
8 / 0 / 2
8,948
813
9,967
8,313
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Opfrin
Bellona
10
0 / 4 / 9
7,547
686
6,046
11,253
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
11
2 / 3 / 7
7,750
705
4,174
8,001
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AphroditeCthulhuKumbhakarnaDanzaburouZeus

VS

Bans
HeraMedusaIzanamiTsukuyomiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 5
7,434
676
5,628
11,829
6,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 5 / 5
7,563
688
6,606
8,018
2,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
girlguanwild
Artemis
12
3 / 3 / 4
7,830
712
9,304
7,970
2,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
10
Kills
7
7
Deaths
10
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
2
5
5
0.9
W
Hou Yi
KoroLC
Hou Yi
8
0
2
9
W
Bellona
Opfrin
Bellona
0
4
9
1.13
W
Chang'e
2
3
7
1.83
L
Artemis
girlguanwild
Artemis
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,187
Damage
21,538
27,567
Taken
27,817
14,686
Mitigated
11,574
10,260
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,628
334
1,221
6,296
11,829
6,417
48
2,308
9,121
18,255
0
L
6,606
725
0
738
8,018
2,242
273
378
7,365
26,465
0
W
Hou Yi
KoroLC
Hou Yi
9,967
5,145
0
1,624
8,313
2,771
0
3,229
4,894
0
37,308
W
Bellona
Opfrin
Bellona
6,046
559
0
1,092
11,253
8,131
0
5,593
5,450
0
24,979
W
Chang'e
4,174
360
3,688
3,856
8,001
3,784
0
2,958
4,935
22,584
0
L
Artemis
girlguanwild
Artemis
9,304
3,559
0
2,714
7,970
2,915
180
1,210
6,585
0
37,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,245
Gold Earned
22,827
140
Minions Killed
121
0
Camps Cleared
0
577,108
Distance Traveled
552,257
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,434
676
30
3
0
198,352
1
L
Scylla
7,563
688
43
4
0
173,671
2
W
Hou Yi
8,948
813
74
7
0
190,838
1
W
Bellona
7,547
686
40
4
0
209,056
2
W
Chang'e
7,750
705
26
2
0
177,214
3
L
Artemis
7,830
712
48
4
0
180,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role