Player Matchup

Loki
Loki
COMP ISO
Loki
Level 14
God Stats
5W - 3L
1,730 SR
Queue Stats
16W - 13L
1,522 Elo+
Solo
Ra
Ra
Drowsy Fractal
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Night-_-Scope69
Sun Wukong
Level 26
God Stats
4W - 5L
1,636 SR
Queue Stats
40W - 25L
1,581 Elo+
Solo
Yemoja
Yemoja
inner_sixer2
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,480 Elo+
Solo
Heimdallr
Heimdallr
vYourNotCxmp
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,702 Elo+
Solo
Team Averages
Level 15
1,573 SR
1,557 Elo+

VS

Team Averages
Level 22
1,444 SR
1,549 Elo+
Sylvanus
Sylvanus
A mob of ducks
Sylvanus
Level 25
God Stats
37W - 32L
1,633 SR
Queue Stats
104W - 89L
1,658 Elo+
Solo
Arachne
Arachne
IISIMII
Arachne
Level 29
God Stats
1W - 0L
1,360 SR
Queue Stats
13W - 7L
1,566 Elo+
Solo
Thoth
Thoth
KptJirka
Thoth
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,609 Elo+
Solo
Danzaburou
Danzaburou
Raiden88
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
chucknuck23
Medusa
Level 12
God Stats
1W - 2L
1,227 SR
Queue Stats
18W - 17L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
6 / 4 / 3
12,017
924
11,861
13,884
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
0 / 7 / 2
11,038
849
4,456
7,952
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Night-_-Scope69
Sun Wukong
16
2 / 2 / 3
10,892
838
13,466
15,592
11,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
14
0 / 1 / 0
9,330
718
116
815
239
Heimdallr
vYourNotCxmp
Heimdallr
19
4 / 7 / 5
13,065
1,005
19,104
17,778
5,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

91

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
2 / 0 / 12
12,341
949
5,451
9,187
10,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
IISIMII
Arachne
19
19 / 1 / 1
15,182
1,168
30,474
18,194
10,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thoth
KptJirka
Thoth
16
0 / 5 / 4
10,449
804
3,955
8,046
3,352
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Raiden88
Danzaburou
19
0 / 3 / 12
12,061
928
6,675
10,349
5,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
18
0 / 3 / 6
10,977
844
3,810
8,668
4,908
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
12
Kills
21
21
Deaths
12
13
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
12
8
L
Loki
6
4
3
1.88
L
0
7
2
0.14
W
Arachne
IISIMII
Arachne
19
1
1
19.5
W
Thoth
KptJirka
Thoth
0
5
4
0.4
L
Sun Wukong
Night-_-Scope69
Sun Wukong
2
2
3
1.75
W
Danzaburou
Raiden88
Danzaburou
0
3
12
2
W
Medusa
0
3
6
1
L
Yemoja
0
1
0
0
L
Heimdallr
vYourNotCxmp
Heimdallr
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,003
Damage
50,365
56,021
Taken
54,444
23,971
Mitigated
35,255
3,678
Healing
19,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,451
489
6,906
4,742
9,187
10,724
0
1,312
7,875
22,512
0
L
Loki
11,861
3,960
0
1,114
13,884
4,453
0
2,244
11,640
0
22,111
L
4,456
283
99
158
7,952
2,146
0
467
7,485
25,055
0
W
Arachne
IISIMII
Arachne
30,474
24,065
0
7,102
18,194
10,972
0
892
17,302
0
46,578
W
Thoth
KptJirka
Thoth
3,955
509
0
0
8,046
3,352
0
406
7,640
16,143
0
L
Sun Wukong
Night-_-Scope69
Sun Wukong
13,466
2,989
0
1,746
15,592
11,268
0
3,573
12,019
91
27,126
W
Danzaburou
Raiden88
Danzaburou
6,675
2,187
0
1,034
10,349
5,299
0
1,603
8,746
0
43,667
W
Medusa
3,810
1,711
0
0
8,668
4,908
0
450
8,218
0
27,154
L
Yemoja
116
116
0
0
815
239
0
151
664
160
0
L
Heimdallr
vYourNotCxmp
Heimdallr
19,104
11,570
0
561
17,778
5,865
0
2,971
14,807
0
58,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,342
Gold Earned
61,010
219
Minions Killed
231
5
Camps Cleared
11
844,537
Distance Traveled
1,229,075
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,341
949
26
2
0
264,651
2
L
Loki
12,017
924
22
2
0
197,250
0
L
Ra
11,038
849
62
5
0
198,454
2
W
Arachne
15,182
1,168
22
2
10
313,383
1
W
Thoth
10,449
804
39
3
0
211,132
1
L
Sun Wukong
10,892
838
34
3
2
220,972
1
W
Danzaburou
12,061
928
93
7
1
237,883
0
W
Medusa
10,977
844
51
4
0
202,026
3
L
Yemoja
9,330
718
1
0
0
25,687
0
L
Heimdallr
13,065
1,005
100
8
3
202,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role