Player Matchup

Tyr
Tyr
Bronze III
Endertime
Tyr
Bronze III
Level 140
God Stats
3W - 1L
1,666 SR
Queue Stats
6W - 2L
1,465 MMR
Solo
Heimdallr
Heimdallr
Bronze III
GoDeeper
Heimdallr
Bronze III
Level 101
God Stats
9W - 11L
1,482 SR
Queue Stats
411W - 421L
1,460 MMR
Party 2
Fenrir
Fenrir
Bronze III
LiquiiTx33
Fenrir
Bronze III
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
335W - 306L
1,459 MMR
Solo
Aphrodite
Aphrodite
Bronze III
Oisteis
Aphrodite
Bronze III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
ScoRpioN119
Ganesha
Bronze III
Level 145
God Stats
5W - 5L
1,480 SR
Queue Stats
510W - 509L
1,460 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,526 SR
1,469 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,646 SR
1,372 MMR
Kuzenbo
Kuzenbo
Bronze III
DonTouchMex3
Kuzenbo
Bronze III
Level 89
God Stats
9W - 11L
1,530 SR
Queue Stats
197W - 203L
1,459 MMR
Solo
Discordia
Discordia
Bronze III
JonesDog
Discordia
Bronze III
Level 125
God Stats
0W - 1L
1,890 SR
Queue Stats
0W - 2L
1,459 MMR
Solo
Chaac
Chaac
Bronze III
WLKH
Chaac
Bronze III
Level 106
God Stats
1W - 1L
1,630 SR
Queue Stats
7W - 12L
1,457 MMR
Party 1
Ravana
Ravana
Bronze III
kylebrof
Ravana
Bronze III
Level 64
God Stats
0W - 2L
1,557 SR
Queue Stats
0W - 3L
1,026 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
suphero
Cernunnos
Bronze III
Level 65
God Stats
0W - 1L
1,625 SR
Queue Stats
23W - 24L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 6
9,946
585
9,834
11,321
9,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Heimdallr
GoDeeper
Heimdallr
16
6 / 1 / 8
9,842
579
10,532
9,996
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
LiquiiTx33
Fenrir
16
10 / 3 / 9
10,045
591
13,550
18,130
9,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
Oisteis
Aphrodite
15
4 / 1 / 12
9,667
569
9,750
11,954
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
ScoRpioN119
Ganesha
13
0 / 2 / 17
8,796
517
6,143
12,748
9,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
DanzaburouNemesisPersephoneArachneTsukuyomi

VS

Bans
MercuryBellonaCthulhuThothApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DonTouchMex3
Kuzenbo
10
3 / 9 / 1
7,543
444
8,250
16,959
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
JonesDog
Discordia
13
3 / 2 / 0
7,645
450
9,017
8,081
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
WLKH
Chaac
12
1 / 4 / 1
7,563
445
8,260
13,207
10,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
kylebrof
Ravana
10
0 / 7 / 1
6,330
372
3,329
10,840
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
suphero
Cernunnos
13
0 / 6 / 3
8,161
480
4,504
13,858
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
28
Kills
7
7
Deaths
28
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
DonTouchMex3
Kuzenbo
3
9
1
0.39
W
8
0
6
11
W
Heimdallr
GoDeeper
Heimdallr
6
1
8
10
L
Discordia
JonesDog
Discordia
3
2
0
1.5
W
Fenrir
LiquiiTx33
Fenrir
10
3
9
4.83
W
Aphrodite
Oisteis
Aphrodite
4
1
12
10
W
Ganesha
ScoRpioN119
Ganesha
0
2
17
4.25
L
Chaac
WLKH
Chaac
1
4
1
0.38
L
Ravana
kylebrof
Ravana
0
7
1
0.07
L
Cernunnos
suphero
Cernunnos
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,809
Damage
33,360
64,149
Taken
62,945
40,292
Mitigated
34,672
33,463
Healing
11,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
DonTouchMex3
Kuzenbo
8,250
2,543
0
968
16,959
14,337
10
7,955
8,915
28,218
0
W
9,834
695
0
5,516
11,321
9,771
1,273
2,678
8,229
0
46,677
W
Heimdallr
GoDeeper
Heimdallr
10,532
5,025
0
4,209
9,996
6,258
1,503
2,287
7,709
11,855
60,499
L
Discordia
JonesDog
Discordia
9,017
590
0
1,177
8,081
2,634
68
2,851
5,180
44,820
0
W
Fenrir
LiquiiTx33
Fenrir
13,550
7,104
0
3,734
18,130
9,738
2,944
2,912
15,093
0
63,702
W
Aphrodite
Oisteis
Aphrodite
9,750
1,291
7,220
9,194
11,954
5,174
1,067
6,454
5,500
63,315
0
W
Ganesha
ScoRpioN119
Ganesha
6,143
989
0
3,590
12,748
9,351
378
2,936
9,787
24,214
0
L
Chaac
WLKH
Chaac
8,260
982
0
5,318
13,207
10,018
0
678
12,150
0
37,563
L
Ravana
kylebrof
Ravana
3,329
1,068
0
1,499
10,840
3,099
0
2,128
8,662
0
29,131
L
Cernunnos
suphero
Cernunnos
4,504
1,727
0
2,688
13,858
4,584
0
3,185
10,673
0
51,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,296
Gold Earned
37,242
454
Minions Killed
340
0
Camps Cleared
0
1,629,570
Distance Traveled
1,604,216
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,543
444
38
2
0
314,274
4
W
Tyr
9,946
585
92
5
0
336,642
2
W
Heimdallr
9,842
579
115
7
0
297,586
5
L
Discordia
7,645
450
75
4
0
349,533
5
W
Fenrir
10,045
591
103
6
0
334,575
4
W
Aphrodite
9,667
569
138
8
0
323,181
5
W
Ganesha
8,796
517
6
0
0
337,586
9
L
Chaac
7,563
445
67
4
0
312,275
3
L
Ravana
6,330
372
53
3
0
295,207
2
L
Cernunnos
8,161
480
107
6
0
332,927
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role