Player Matchup

Apollo
Apollo
NotredameIsLit
Apollo
Level 89
God Stats
8W - 0L
1,816 SR
Queue Stats
84W - 72L
1,597 Elo+
Party 4
Anubis
Anubis
ProphetScott
Anubis
Level 120
God Stats
7W - 2L
1,687 SR
Queue Stats
52W - 65L
1,533 Elo+
Party 4
Fafnir
Fafnir
TheQpowerrr
Fafnir
Level 22
God Stats
2W - 2L
1,601 SR
Queue Stats
7W - 11L
1,351 Elo+
Party 4
Izanami
Izanami
dmoreira73
Izanami
Level 62
God Stats
3W - 2L
1,509 SR
Queue Stats
171W - 201L
1,359 Elo+
Party 2
Chronos
Chronos
libe12
Chronos
Level 44
God Stats
10W - 10L
1,493 SR
Queue Stats
71W - 80L
1,416 Elo+
Party 2
Team Averages
Level 67
1,621 SR
1,451 Elo+

VS

Team Averages
Level 46
1,532 SR
1,470 Elo+
Sun Wukong
Sun Wukong
Nariozha
Sun Wukong
Level 47
God Stats
7W - 6L
1,576 SR
Queue Stats
211W - 160L
1,562 Elo+
Solo
Kali
Kali
Piccoloeroe
Kali
Level 47
God Stats
5W - 5L
1,598 SR
Queue Stats
161W - 145L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
TiSminkio
Cernunnos
Level 27
God Stats
3W - 5L
1,460 SR
Queue Stats
65W - 63L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
ZombiKiller8762
Cthulhu
Level 47
God Stats
10W - 5L
1,577 SR
Queue Stats
70W - 54L
1,442 Elo+
Party 3
Scylla
Scylla
pokelonardo
Scylla
Level 62
God Stats
5W - 6L
1,448 SR
Queue Stats
74W - 58L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,088
609
4,804
8,817
2,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
9
2 / 1 / 4
5,846
585
4,226
5,937
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
8
1 / 0 / 1
5,417
542
2,287
5,159
3,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
dmoreira73
Izanami
8
1 / 0 / 2
4,924
492
5,250
4,748
1,170
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
libe12
Chronos
10
3 / 1 / 1
6,236
624
1,756
3,732
990
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Nariozha
Sun Wukong
12
3 / 0 / 0
6,809
681
5,839
7,630
3,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 1 / 2
6,121
612
1,994
5,667
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cernunnos
TiSminkio
Cernunnos
7
0 / 3 / 0
4,810
481
2,801
6,419
1,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 0
4,714
471
2,437
7,476
2,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Scylla
8
0 / 5 / 3
5,063
506
2,135
4,714
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
9
Kills
4
4
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Nariozha
Sun Wukong
3
0
0
3
W
2
2
0
1
L
1
1
2
2
W
Anubis
2
1
4
4
W
Fafnir
1
0
1
1.5
L
Cernunnos
TiSminkio
Cernunnos
0
3
0
0
L
0
1
0
0
W
Izanami
dmoreira73
Izanami
1
0
2
2
W
Chronos
libe12
Chronos
3
1
1
3.5
L
Scylla
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,323
Damage
15,206
28,393
Taken
31,906
10,324
Mitigated
10,004
12,192
Healing
11,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Nariozha
Sun Wukong
5,839
1,403
0
3,240
7,630
3,391
65
92
7,538
0
42,427
W
4,804
3,215
0
3,993
8,817
2,597
0
464
8,353
0
32,914
L
1,994
962
0
2,822
5,667
1,749
0
1,386
4,281
0
30,196
W
Anubis
4,226
542
0
3,136
5,937
2,482
0
1,292
4,645
28,448
0
W
Fafnir
2,287
332
0
2,329
5,159
3,085
492
1,233
3,926
6,697
0
L
Cernunnos
TiSminkio
Cernunnos
2,801
1,216
0
1,673
6,419
1,304
225
2,202
4,217
0
24,252
L
2,437
251
333
2,570
7,476
2,495
0
2,339
5,137
10,729
0
W
Izanami
dmoreira73
Izanami
5,250
3,934
0
988
4,748
1,170
352
981
3,767
0
28,825
W
Chronos
libe12
Chronos
1,756
391
0
1,746
3,732
990
1,008
602
3,130
29,443
0
L
Scylla
2,135
665
0
390
4,714
1,065
130
2,250
2,464
18,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,511
Gold Earned
27,517
253
Minions Killed
245
0
Camps Cleared
0
942,584
Distance Traveled
921,857
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,809
681
85
9
0
202,991
2
W
Apollo
6,088
609
85
9
0
177,298
1
L
Kali
6,121
612
60
6
0
186,278
0
W
Anubis
5,846
585
54
5
0
175,379
1
W
Fafnir
5,417
542
14
1
0
212,574
3
L
Cernunnos
4,810
481
54
5
0
169,589
1
L
Cthulhu
4,714
471
8
1
0
208,045
3
W
Izanami
4,924
492
48
5
0
188,949
1
W
Chronos
6,236
624
52
5
0
188,384
2
L
Scylla
5,063
506
38
4
0
154,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role