Player Matchup

Terra
Terra
PurplAvarice
Terra
Level 82
God Stats
1W - 1L
1,780 SR
Queue Stats
13W - 19L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
SwoloCup
Erlang Shen
Level 61
God Stats
3W - 4L
1,569 SR
Queue Stats
194W - 170L
1,513 Elo+
Solo
Janus
Janus
algranast
Janus
Level 128
God Stats
11W - 19L
1,354 SR
Queue Stats
300W - 278L
1,442 Elo+
Solo
Agni
Agni
killorbekill5252
Agni
Level 107
God Stats
9W - 17L
1,405 SR
Queue Stats
480W - 508L
1,437 Elo+
Solo
Da Ji
Da Ji
veditak321976k32
Da Ji
Level 79
God Stats
1W - 1L
1,445 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Team Averages
Level 91
1,511 SR
1,458 Elo+

VS

Team Averages
Level 103
1,526 SR
1,457 Elo+
Cupid
Cupid
BrutishKozu
Cupid
Level 107
God Stats
3W - 3L
1,502 SR
Queue Stats
70W - 89L
1,481 Elo+
Party 1
Izanami
Izanami
RZR CALIBRE
Izanami
Level 116
God Stats
3W - 0L
1,719 SR
Queue Stats
36W - 14L
1,549 Elo+
Solo
Nemesis
Nemesis
RavenWar91
Nemesis
Level 89
God Stats
1W - 0L
1,537 SR
Queue Stats
22W - 33L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
UndertakerBR
Jormungandr
Level 97
God Stats
9W - 12L
1,373 SR
Queue Stats
35W - 37L
1,417 Elo+
Solo
Nu Wa
Nu Wa
xXpriizyXx
Nu Wa
Level 106
God Stats
24W - 22L
1,499 SR
Queue Stats
218W - 210L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 5
11,542
1,049
8,111
22,810
25,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
SwoloCup
Erlang Shen
15
0 / 7 / 2
9,355
850
9,869
22,383
11,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
algranast
Janus
16
2 / 6 / 1
10,535
958
13,964
14,057
4,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 1
10,869
988
13,906
10,159
3,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 2 / 0
9,122
829
1,243
7,364
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

82

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 7
11,664
1,060
13,049
7,700
3,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
RZR CALIBRE
Izanami
18
4 / 1 / 12
11,733
1,067
12,854
12,804
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
RavenWar91
Nemesis
18
3 / 1 / 13
11,122
1,011
11,723
10,009
7,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
UndertakerBR
Jormungandr
18
2 / 1 / 16
11,190
1,017
13,823
13,313
12,120
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
18
7 / 2 / 11
11,853
1,078
17,646
7,246
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
5
Kills
22
22
Deaths
5
9
Assists
59
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
0
2
5
1.25
W
Izanami
RZR CALIBRE
Izanami
4
1
12
10
W
Nemesis
RavenWar91
Nemesis
3
1
13
9.5
L
Erlang Shen
SwoloCup
Erlang Shen
0
7
2
0.14
W
Jormungandr
UndertakerBR
Jormungandr
2
1
16
10
L
Janus
algranast
Janus
2
6
1
0.42
L
3
5
1
0.7
L
0
2
0
0
W
Nu Wa
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,093
Damage
69,095
76,773
Taken
51,072
48,265
Mitigated
30,242
10,462
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,049
6,188
2,982
2,171
7,700
3,042
0
6,405
1,295
0
35,652
L
8,111
1,264
987
3,264
22,810
25,855
0
9,853
12,459
22,504
0
W
Izanami
RZR CALIBRE
Izanami
12,854
8,250
0
4,088
12,804
5,157
0
9,501
3,303
0
52,344
W
Nemesis
RavenWar91
Nemesis
11,723
5,067
0
1,218
10,009
7,147
0
5,213
4,796
0
27,295
L
Erlang Shen
SwoloCup
Erlang Shen
9,869
4,390
541
3,525
22,383
11,884
0
8,027
14,090
0
19,068
W
Jormungandr
UndertakerBR
Jormungandr
13,823
3,492
812
862
13,313
12,120
0
8,208
5,105
26,390
0
L
Janus
algranast
Janus
13,964
742
0
1,925
14,057
4,556
0
5,637
8,140
50,664
0
L
13,906
606
0
0
10,159
3,505
0
3,034
6,781
40,339
0
L
1,243
158
0
220
7,364
2,465
0
3,823
3,291
0
6,644
W
Nu Wa
17,646
5,201
855
159
7,246
2,776
0
6,654
592
25,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,423
Gold Earned
57,562
189
Minions Killed
236
7
Camps Cleared
11
854,787
Distance Traveled
1,053,976
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,664
1,060
61
6
1
208,951
0
L
Terra
11,542
1,049
24
2
2
226,107
0
W
Izanami
11,733
1,067
111
10
4
195,533
0
W
Nemesis
11,122
1,011
27
2
4
243,785
1
L
Erlang Shen
9,355
850
6
1
1
166,437
0
W
Jormungandr
11,190
1,017
20
2
1
212,636
0
L
Janus
10,535
958
91
8
1
205,714
0
L
Agni
10,869
988
59
5
2
154,137
1
L
Da Ji
9,122
829
9
1
1
102,392
0
W
Nu Wa
11,853
1,078
17
2
1
193,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role