Player Matchup

Skadi
Skadi
FLASH_DJANGO
Skadi
Level 29
God Stats
4W - 2L
1,644 SR
Queue Stats
13W - 20L
1,231 Elo+
Solo
Guan Yu
Guan Yu
IMyFoster_-
Guan Yu
Level 26
God Stats
2W - 2L
1,402 SR
Queue Stats
25W - 30L
1,312 Elo+
Solo
Olorun
Olorun
h3adsh0t_fire78
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,233 Elo+
Solo
Ares
Ares
pregz123
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
sharkslayer46
Tsukuyomi
Level 27
God Stats
22W - 3L
1,831 SR
Queue Stats
61W - 42L
1,365 Elo+
Solo
Team Averages
Level 21
1,576 SR
1,328 Elo+

VS

Team Averages
Level 15
1,476 SR
1,266 Elo+
Ares
Ares
Azgladwin92
Ares
Level 4
God Stats
1W - 4L
1,356 SR
Queue Stats
1W - 4L
1,258 Elo+
Solo
Neith
Neith
OpalHI
Neith
Level 27
God Stats
1W - 1L
1,761 SR
Queue Stats
20W - 22L
1,426 Elo+
Solo
Thor
Thor
Youssef_Alg213
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,078 Elo+
Solo
Sylvanus
Sylvanus
nelson-boavista
Sylvanus
Level 16
God Stats
0W - 3L
1,265 SR
Queue Stats
7W - 13L
1,280 Elo+
Solo
Thoth
Thoth
nighttclaw
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
8,362
523
10,444
6,471
2,110
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
IMyFoster_-
Guan Yu
14
2 / 2 / 3
8,282
518
4,769
13,510
8,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 0 / 3
8,865
554
11,647
12,574
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
12
3 / 1 / 3
7,884
493
3,528
8,802
7,069
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
sharkslayer46
Tsukuyomi
14
8 / 1 / 1
8,778
549
10,295
9,291
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,213
388
2,263
9,933
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
OpalHI
Neith
12
3 / 5 / 0
7,736
484
13,964
9,912
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 8 / 0
6,445
403
4,885
13,503
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
14
2 / 0 / 2
7,777
486
4,219
13,835
6,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
11
0 / 6 / 1
6,476
405
4,382
8,984
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
19
Kills
7
7
Deaths
21
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
2
3
5
1.5
W
Guan Yu
IMyFoster_-
Guan Yu
2
2
3
1.75
L
Neith
OpalHI
Neith
3
5
0
0.6
L
2
8
0
0.25
W
4
0
3
5.5
L
Sylvanus
2
0
2
3
L
Thoth
0
6
1
0.08
W
Ares
3
1
3
4.5
W
Tsukuyomi
sharkslayer46
Tsukuyomi
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,683
Damage
29,713
50,648
Taken
56,167
26,218
Mitigated
23,980
14,353
Healing
11,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,263
262
0
1,128
9,933
5,693
320
5,658
4,275
14,537
0
W
10,444
4,831
0
0
6,471
2,110
1,336
1,960
4,511
0
46,367
W
Guan Yu
IMyFoster_-
Guan Yu
4,769
363
174
4,329
13,510
8,959
992
957
12,553
0
39,635
L
Neith
OpalHI
Neith
13,964
5,759
0
1,497
9,912
4,831
464
4,090
5,536
3,857
43,487
L
4,885
2,121
0
1
13,503
4,396
346
2,120
11,383
0
18,898
W
11,647
5,163
0
6,937
12,574
4,991
4,598
4,576
7,998
49,690
0
L
Sylvanus
4,219
2,598
2,280
6,821
13,835
6,459
932
0
13,835
45,471
0
L
Thoth
4,382
823
0
56
8,984
2,601
306
3,307
5,577
32,933
0
W
Ares
3,528
294
0
775
8,802
7,069
442
1,474
7,328
17,400
0
W
Tsukuyomi
sharkslayer46
Tsukuyomi
10,295
2,215
0
2,138
9,291
3,089
532
2,639
6,652
0
43,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
34,647
336
Minions Killed
254
0
Camps Cleared
0
1,481,442
Distance Traveled
1,258,436
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,213
388
16
1
0
214,236
4
W
Skadi
8,362
523
88
6
0
268,944
0
W
Guan Yu
8,282
518
73
5
0
342,045
0
L
Neith
7,736
484
80
5
0
255,162
0
L
Thor
6,445
403
33
2
0
274,808
1
W
Olorun
8,865
554
89
6
0
228,162
0
L
Sylvanus
7,777
486
70
4
0
242,740
0
L
Thoth
6,476
405
55
3
0
271,490
0
W
Ares
7,884
493
22
1
0
276,628
3
W
Tsukuyomi
8,778
549
64
4
0
365,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role