Player Matchup

Amaterasu
Amaterasu
FiddleFicus
Amaterasu
Level 15
God Stats
2W - 1L
1,711 SR
Queue Stats
17W - 19L
1,443 Elo+
Party 1
Danzaburou
Danzaburou
WickedVerus
Danzaburou
Level 103
God Stats
3W - 2L
1,449 SR
Queue Stats
161W - 183L
1,439 Elo+
Party 1
Hades
Hades
pro100kill95
Hades
Level 22
God Stats
1W - 1L
1,303 SR
Queue Stats
3W - 2L
1,386 Elo+
Solo
Team Averages
Level 47
1,488 SR
1,422 Elo+

VS

Team Averages
Level 37
1,589 SR
1,441 Elo+
Cthulhu
Cthulhu
Encinke
Cthulhu
Level 27
God Stats
1W - 2L
1,445 SR
Queue Stats
55W - 57L
1,423 Elo+
Solo
Da Ji
Da Ji
Hahimen
Da Ji
Level 27
God Stats
0W - 1L
1,837 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pazitiv4k
Tsukuyomi
Level 57
God Stats
6W - 7L
1,485 SR
Queue Stats
30W - 37L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FiddleFicus
Amaterasu
16
10 / 3 / 8
12,711
748
10,635
13,970
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
WickedVerus
Danzaburou
15
6 / 4 / 5
12,578
740
12,186
13,448
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 6 / 13
11,367
669
12,937
16,689
7,942
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Encinke
Cthulhu
14
0 / 7 / 11
10,689
629
10,202
17,774
17,910
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
Hahimen
Da Ji
14
8 / 8 / 3
11,898
700
14,414
14,494
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Pazitiv4k
Tsukuyomi
15
5 / 3 / 6
11,593
682
10,251
12,634
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
33
18
Kills
13
13
Deaths
18
26
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Encinke
Cthulhu
0
7
11
0.79
W
Amaterasu
FiddleFicus
Amaterasu
10
3
8
4.67
L
Da Ji
Hahimen
Da Ji
8
8
3
1.19
L
Tsukuyomi
Pazitiv4k
Tsukuyomi
5
3
6
2.67
W
Danzaburou
WickedVerus
Danzaburou
6
4
5
2.13
W
2
6
13
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
34,867
44,107
Taken
44,902
23,979
Mitigated
28,930
14,870
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Encinke
Cthulhu
10,202
721
1,164
2,561
17,774
17,910
152
4,358
13,124
50,995
0
W
Amaterasu
FiddleFicus
Amaterasu
10,635
4,495
0
3,732
13,970
11,477
1,480
3,991
9,979
0
22,786
L
Da Ji
Hahimen
Da Ji
14,414
4,133
0
1,925
14,494
5,647
375
3,294
11,000
0
39,507
L
Tsukuyomi
Pazitiv4k
Tsukuyomi
10,251
2,674
0
2,054
12,634
5,373
226
5,491
7,018
0
44,482
W
Danzaburou
WickedVerus
Danzaburou
12,186
4,463
0
4,965
13,448
4,560
1,288
1,872
11,576
0
61,421
W
12,937
1,150
861
5,312
16,689
7,942
628
4,688
12,001
51,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,656
Gold Earned
34,180
162
Minions Killed
174
0
Camps Cleared
0
816,913
Distance Traveled
824,518
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,689
629
82
5
0
277,229
3
W
Amaterasu
12,711
748
22
1
0
280,084
0
L
Da Ji
11,898
700
40
2
0
245,974
7
L
Tsukuyomi
11,593
682
52
3
0
301,315
0
W
Danzaburou
12,578
740
71
4
0
296,383
1
W
Hades
11,367
669
69
4
0
240,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role