Player Matchup

Ravana
Ravana
 
Ravana
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
CIV1710
Ganesha
Level 158
God Stats
0W - 3L
1,242 SR
Queue Stats
142W - 136L
1,485 Elo+
Solo
Zeus
Zeus
LeopardPTA2A
Zeus
Level 83
God Stats
2W - 4L
1,410 SR
Queue Stats
394W - 458L
1,307 Elo+
Solo
Osiris
Osiris
Mickdisty
Osiris
Level 142
God Stats
0W - 1L
1,529 SR
Queue Stats
54W - 53L
1,430 Elo+
Solo
Neith
Neith
Varon2770
Neith
Level 121
God Stats
9W - 17L
1,483 SR
Queue Stats
64W - 81L
1,351 Elo+
Solo
Team Averages
Level 125
1,433 SR
1,414 Elo+

VS

Team Averages
Level 106
1,497 SR
1,430 Elo+
Yemoja
Yemoja
KingSevenSin
Yemoja
Level 109
God Stats
12W - 12L
1,470 SR
Queue Stats
291W - 345L
1,361 Elo+
Solo
Kali
Kali
T0xic Buds 23
Kali
Level 60
God Stats
24W - 20L
1,556 SR
Queue Stats
201W - 207L
1,477 Elo+
Solo
Sylvanus
Sylvanus
ToryMelo
Sylvanus
Level 117
God Stats
59W - 44L
1,571 SR
Queue Stats
994W - 983L
1,483 Elo+
Solo
Thoth
Thoth
krassniii
Thoth
Level 126
God Stats
5W - 6L
1,329 SR
Queue Stats
358W - 344L
1,356 Elo+
Solo
Danzaburou
Danzaburou
shadola
Danzaburou
Level 120
God Stats
10W - 10L
1,558 SR
Queue Stats
342W - 321L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
3 / 2 / 0
7,317
488
4,250
9,600
3,819
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
CIV1710
Ganesha
11
1 / 3 / 5
7,219
481
3,163
10,189
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 6 / 0
6,997
466
3,960
8,693
2,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Osiris
Mickdisty
Osiris
14
0 / 1 / 0
7,854
524
6,308
13,318
5,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
Varon2770
Neith
12
2 / 2 / 3
7,181
479
9,310
7,473
2,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 4 / 6
6,522
435
2,660
8,486
3,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
6 / 1 / 3
8,549
570
4,627
10,450
6,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ToryMelo
Sylvanus
15
1 / 0 / 0
8,470
565
8,746
8,152
8,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
krassniii
Thoth
15
4 / 0 / 3
8,573
572
6,641
6,272
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
shadola
Danzaburou
14
2 / 1 / 3
8,667
578
8,469
10,981
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
14
14
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
2
0
1.5
L
Ganesha
CIV1710
Ganesha
1
3
5
1.17
W
Yemoja
1
4
6
1
L
0
6
0
0
L
Osiris
Mickdisty
Osiris
0
1
0
0
W
6
1
3
7.5
W
Sylvanus
ToryMelo
Sylvanus
1
0
0
1
L
Neith
Varon2770
Neith
2
2
3
1.75
W
Thoth
krassniii
Thoth
4
0
3
5.5
W
Danzaburou
shadola
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,991
Damage
31,143
49,273
Taken
44,341
18,906
Mitigated
24,854
14,947
Healing
22,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
4,250
1,466
111
4,181
9,600
3,819
52
1,424
8,176
0
39,252
L
Ganesha
CIV1710
Ganesha
3,163
211
0
1,290
10,189
4,615
0
1,653
8,536
23,249
0
W
Yemoja
2,660
668
2,390
1,280
8,486
3,799
0
1,493
6,993
12,671
0
L
3,960
579
0
1,556
8,693
2,765
240
4,863
3,830
41,126
0
L
Osiris
Mickdisty
Osiris
6,308
2,548
0
5,190
13,318
5,421
0
8,638
4,680
0
51,269
W
4,627
1,500
0
4,642
10,450
6,941
0
1,875
8,575
12,086
49,826
W
Sylvanus
ToryMelo
Sylvanus
8,746
2,016
483
5,949
8,152
8,793
0
0
8,152
53,848
0
L
Neith
Varon2770
Neith
9,310
4,119
0
2,619
7,473
2,286
1,214
1,857
5,616
0
44,005
W
Thoth
krassniii
Thoth
6,641
379
0
2,427
6,272
2,054
0
2,470
3,802
53,095
0
W
Danzaburou
shadola
Danzaburou
8,469
4,468
0
5,128
10,981
3,267
1,262
1,285
9,696
0
61,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,568
Gold Earned
40,781
414
Minions Killed
452
0
Camps Cleared
0
1,312,142
Distance Traveled
1,328,025
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,317
488
80
5
0
278,116
3
L
Ganesha
7,219
481
25
2
0
260,407
1
W
Yemoja
6,522
435
16
1
0
232,440
1
L
Zeus
6,997
466
79
5
0
222,388
4
L
Osiris
7,854
524
120
8
0
287,015
3
W
Kali
8,549
570
102
7
0
292,597
2
W
Sylvanus
8,470
565
108
7
0
249,192
0
L
Neith
7,181
479
110
7
0
264,216
4
W
Thoth
8,573
572
110
7
0
296,117
4
W
Danzaburou
8,667
578
116
8
0
257,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role