Player Matchup

Ra
Ra
Moneyybagss
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Pele
Pele
Nathemil
Pele
Level 20
God Stats
0W - 3L
1,179 SR
Queue Stats
22W - 29L
1,265 Elo+
Solo
Cthulhu
Cthulhu
mrCREAMY_ONION
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,038 Elo+
Solo
Discordia
Discordia
phonetic-spawn1
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,871 Elo+
Solo
Bellona
Bellona
str8_8_balz
Bellona
Level 22
God Stats
25W - 29L
1,508 SR
Queue Stats
51W - 43L
1,578 Elo+
Solo
Team Averages
Level 12
1,437 SR
1,450 Elo+

VS

Team Averages
Level 16
1,524 SR
1,381 Elo+
Thor
Thor
Rezenkai
Thor
Level 17
God Stats
2W - 0L
1,673 SR
Queue Stats
41W - 14L
1,710 Elo+
Solo
Ra
Ra
SirBootyClap620
Ra
Level 12
God Stats
3W - 0L
1,747 SR
Queue Stats
9W - 3L
1,630 Elo+
Solo
Bellona
Bellona
bondbondy
Bellona
Level 13
God Stats
6W - 7L
1,318 SR
Queue Stats
8W - 13L
1,110 Elo+
Party 1
Neith
Neith
nba-2k13fp
Neith
Level 25
God Stats
3W - 1L
1,622 SR
Queue Stats
47W - 45L
1,325 Elo+
Solo
Hades
Hades
ぐーする
Hades
Level 11
God Stats
7W - 8L
1,259 SR
Queue Stats
7W - 10L
1,131 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,442
403
2,682
8,073
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
10
1 / 4 / 1
6,676
417
3,920
11,612
3,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 9 / 3
5,873
367
2,197
11,569
4,381
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
phonetic-spawn1
Discordia
10
4 / 2 / 0
7,069
442
4,879
5,016
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
str8_8_balz
Bellona
12
5 / 2 / 0
8,051
503
12,186
12,131
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 0 / 2
9,259
579
7,162
11,953
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
9 / 1 / 4
8,479
530
7,508
7,419
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
bondbondy
Bellona
10
0 / 2 / 1
6,492
406
2,198
11,524
8,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Neith
12
7 / 2 / 6
8,382
524
11,742
9,402
3,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 5 / 5
6,583
411
2,455
7,552
4,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
10
Kills
23
24
Deaths
10
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Pele
1
4
1
0.38
W
Thor
7
0
2
8
W
9
1
4
11
W
Bellona
bondbondy
Bellona
0
2
1
0.25
L
0
9
3
0.17
W
Neith
7
2
6
5
L
Discordia
phonetic-spawn1
Discordia
4
2
0
2
L
Bellona
str8_8_balz
Bellona
5
2
0
2.5
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,864
Damage
31,065
48,401
Taken
47,850
18,196
Mitigated
23,187
12,134
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,682
550
264
523
8,073
2,483
650
2,183
5,890
37,316
0
L
Pele
3,920
594
0
3,634
11,612
3,606
0
1,036
10,576
0
30,828
W
Thor
7,162
2,267
0
5,993
11,953
4,646
87
837
11,116
0
65,744
W
7,508
728
99
2,278
7,419
2,761
677
4,487
2,932
41,235
0
W
Bellona
bondbondy
Bellona
2,198
529
0
3,260
11,524
8,391
164
1,476
10,048
0
24,946
L
2,197
487
0
208
11,569
4,381
168
2,257
9,212
10,905
0
W
Neith
11,742
5,067
0
3,467
9,402
3,294
300
2,279
7,123
0
39,805
L
Discordia
phonetic-spawn1
Discordia
4,879
731
0
880
5,016
1,222
0
298
4,718
26,735
0
L
Bellona
str8_8_balz
Bellona
12,186
4,110
0
6,625
12,131
6,504
483
4,189
7,742
0
43,901
W
2,455
503
256
1,357
7,552
4,095
293
679
6,873
22,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,111
Gold Earned
39,195
267
Minions Killed
318
0
Camps Cleared
0
1,361,905
Distance Traveled
1,450,818
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,442
403
76
5
0
282,073
1
L
Pele
6,676
417
49
3
0
303,773
0
W
Thor
9,259
579
108
7
0
318,772
3
W
Ra
8,479
530
70
4
0
291,456
0
W
Bellona
6,492
406
57
4
0
310,263
1
L
Cthulhu
5,873
367
17
1
0
314,502
1
W
Neith
8,382
524
46
3
0
282,009
1
L
Discordia
7,069
442
46
3
0
185,006
0
L
Bellona
8,051
503
79
5
0
276,551
6
W
Hades
6,583
411
37
2
0
248,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role