Player Matchup

Medusa
Medusa
Bronze III
Boooty Bandittt
Medusa
Bronze III
Level 155
God Stats
2W - 2L
1,761 SR
Queue Stats
158W - 146L
1,371 MMR
Party 1
The Morrigan
The Morrigan
Bronze III
NEEDACLIP
The Morrigan
Bronze III
Level 87
God Stats
0W - 5L
1,187 SR
Queue Stats
6W - 55L
1,365 MMR
Party 2
Ymir
Ymir
Bronze IV
PsychoBruhAttack
Ymir
Bronze IV
Level 137
God Stats
7W - 8L
1,680 SR
Queue Stats
144W - 145L
1,371 MMR
Party 1
Odin
Odin
Bronze III
Remleey
Odin
Bronze III
Level 33
God Stats
0W - 2L
1,225 SR
Queue Stats
3W - 5L
1,354 MMR
Solo
Neith
Neith
Bronze III
UpThisMorning01
Neith
Bronze III
Level 48
God Stats
0W - 1L
1,724 SR
Queue Stats
16W - 58L
1,365 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 92
1,516 SR
1,365 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 141
1,541 SR
1,371 MMR
Hun Batz
Hun Batz
Bronze III
Brandk1ng
Hun Batz
Bronze III
Level 146
God Stats
5W - 5L
1,521 SR
Queue Stats
267W - 263L
1,321 MMR
Solo
Athena
Athena
Bronze III
DA BEAR5 78
Athena
Bronze III
Level 154
God Stats
3W - 3L
1,560 SR
Queue Stats
378W - 358L
1,400 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Diligenc3
Danzaburou
Silver IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1,224W - 1,241L
1,321 MMR
Solo
Zeus
Zeus
Silver I
SKIBOYY
Zeus
Silver I
Level 122
God Stats
18W - 16L
1,592 SR
Queue Stats
571W - 512L
1,406 MMR
Solo
King Arthur
King Arthur
Bronze III
StokedNebula
King Arthur
Bronze III
Level 125
God Stats
1W - 1L
1,531 SR
Queue Stats
16W - 26L
1,405 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 3 / 1
7,572
541
6,906
7,230
2,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
NEEDACLIP
The Morrigan
1
0 / 2 / 0
4,092
292
0
1,058
215
6
0 / 1 / 6
5,494
392
1,260
5,581
2,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Odin
Remleey
Odin
8
0 / 6 / 5
5,971
427
1,733
8,152
4,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 3 / 1
4,161
297
0
1,748
352
Bans
ApolloSetCthulhuTsukuyomiArachne

VS

Bans
Nu WaKumbhakarnaBakasuraCu ChulainnXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Brandk1ng
Hun Batz
15
2 / 0 / 1
9,117
651
1,287
7,970
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
2 / 3 / 9
7,325
523
2,333
8,842
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Diligenc3
Danzaburou
12
3 / 3 / 1
7,727
552
4,160
7,290
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zeus
SKIBOYY
Zeus
12
6 / 4 / 5
8,348
596
7,091
6,576
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
StokedNebula
King Arthur
12
2 / 2 / 6
7,681
549
4,496
9,292
5,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
9
Kills
15
15
Deaths
12
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
9
3
1
3.17
W
Hun Batz
Brandk1ng
Hun Batz
2
0
1
2.5
W
Athena
2
3
9
2.17
W
Danzaburou
Diligenc3
Danzaburou
3
3
1
1.17
L
The Morrigan
NEEDACLIP
The Morrigan
0
2
0
0
L
0
1
6
3
L
Odin
Remleey
Odin
0
6
5
0.42
W
Zeus
SKIBOYY
Zeus
6
4
5
2.13
W
King Arthur
StokedNebula
King Arthur
2
2
6
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,899
Damage
19,367
23,769
Taken
39,970
10,083
Mitigated
16,427
2,417
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,906
3,137
0
935
7,230
2,416
261
3,284
3,832
0
19,006
W
Hun Batz
Brandk1ng
Hun Batz
1,287
453
0
3,706
7,970
3,039
2,647
67
7,903
0
56,321
W
Athena
2,333
906
0
1,302
8,842
3,896
0
790
8,027
16,583
0
W
Danzaburou
Diligenc3
Danzaburou
4,160
1,353
0
3,608
7,290
2,301
2,252
403
6,887
0
41,542
L
The Morrigan
NEEDACLIP
The Morrigan
0
0
0
0
1,058
215
0
119
939
2
0
L
1,260
0
0
667
5,581
2,383
24
1,286
4,271
9,473
0
L
Odin
Remleey
Odin
1,733
500
0
815
8,152
4,717
0
4,108
3,968
0
9,188
W
Zeus
SKIBOYY
Zeus
7,091
653
0
1,366
6,576
2,053
2,605
0
6,510
43,763
0
W
King Arthur
StokedNebula
King Arthur
4,496
507
0
1,470
9,292
5,138
657
0
9,144
0
34,759
L
0
0
0
0
1,748
352
0
413
1,335
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,290
Gold Earned
40,198
68
Minions Killed
376
0
Camps Cleared
0
956,951
Distance Traveled
1,126,813
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,572
541
22
2
0
217,710
0
W
Hun Batz
9,117
651
131
9
0
275,321
6
W
Athena
7,325
523
22
2
0
175,183
4
W
Danzaburou
7,727
552
76
5
0
217,619
1
L
The Morrigan
4,092
292
0
0
0
188,858
0
L
Ymir
5,494
392
20
1
0
157,118
0
L
Odin
5,971
427
26
2
0
165,032
0
W
Zeus
8,348
596
74
5
0
211,507
2
W
King Arthur
7,681
549
73
5
0
247,183
2
L
Neith
4,161
297
0
0
0
228,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role