Player Matchup

Erlang Shen
Erlang Shen
Dariobrb
Erlang Shen
Level 14
God Stats
3W - 0L
1,743 SR
Queue Stats
18W - 4L
1,610 Elo+
Solo
Mercury
Mercury
Soytate
Mercury
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 65L
1,441 Elo+
Solo
Scylla
Scylla
TheAzura
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,136 Elo+
Party 1
Janus
Janus
TheRealComplex
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,136 Elo+
Party 1
Chiron
Chiron
xXfan2jeuXx
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 94L
1,576 Elo+
Solo
Team Averages
Level 25
1,549 SR
1,380 Elo+

VS

Team Averages
Level 19
1,513 SR
1,560 Elo+
Nu Wa
Nu Wa
CesarGuarro
Nu Wa
Level 28
God Stats
1W - 1L
1,732 SR
Queue Stats
74W - 39L
1,569 Elo+
Solo
Izanami
Izanami
Kastaboras
Izanami
Level 27
God Stats
23W - 20L
1,550 SR
Queue Stats
56W - 56L
1,385 Elo+
Solo
Guan Yu
Guan Yu
OJluver
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,745 Elo+
Solo
Hercules
Hercules
TpeMep
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mercury
Mercury
sylse22
Mercury
Level 28
God Stats
0W - 2L
1,282 SR
Queue Stats
75W - 60L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dariobrb
Erlang Shen
12
4 / 2 / 5
7,199
554
6,816
9,305
6,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
Soytate
Mercury
14
5 / 0 / 5
7,877
606
4,918
12,137
3,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
TheAzura
Scylla
10
2 / 1 / 4
6,309
485
2,139
4,770
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 5
6,476
498
5,576
6,254
1,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
6 / 1 / 9
8,256
635
10,409
9,178
3,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 0
7,389
568
10,862
6,665
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Kastaboras
Izanami
8
0 / 5 / 0
5,399
415
3,670
8,601
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
OJluver
Guan Yu
9
0 / 4 / 1
5,659
435
3,635
8,798
5,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
TpeMep
Hercules
8
1 / 6 / 2
6,104
470
2,411
10,627
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
sylse22
Mercury
14
3 / 2 / 1
7,753
596
5,993
10,097
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
18
Kills
8
8
Deaths
18
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
1
0
4
W
Erlang Shen
Dariobrb
Erlang Shen
4
2
5
3.25
L
Izanami
Kastaboras
Izanami
0
5
0
0
L
Guan Yu
OJluver
Guan Yu
0
4
1
0.13
W
Mercury
Soytate
Mercury
5
0
5
7.5
W
Scylla
TheAzura
Scylla
2
1
4
4
W
1
4
5
0.88
L
Hercules
TpeMep
Hercules
1
6
2
0.33
L
Mercury
sylse22
Mercury
3
2
1
1.75
W
Chiron
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,858
Damage
26,571
41,644
Taken
44,788
16,763
Mitigated
17,594
10,590
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,862
2,806
0
2,116
6,665
2,306
152
2,748
3,892
48,460
0
W
Erlang Shen
Dariobrb
Erlang Shen
6,816
3,767
0
2,476
9,305
6,543
858
1,326
7,707
0
29,101
L
Izanami
Kastaboras
Izanami
3,670
1,955
0
1,950
8,601
2,010
53
1,168
7,383
0
26,523
L
Guan Yu
OJluver
Guan Yu
3,635
459
386
1,392
8,798
5,521
342
145
8,423
0
19,087
W
Mercury
Soytate
Mercury
4,918
2,243
0
3,774
12,137
3,895
0
2,185
9,927
0
52,965
W
Scylla
TheAzura
Scylla
2,139
226
0
389
4,770
1,341
24
1,729
3,041
11,418
0
W
5,576
358
0
690
6,254
1,847
670
4,210
2,044
28,818
0
L
Hercules
TpeMep
Hercules
2,411
466
0
2,292
10,627
4,402
69
2,951
7,576
0
14,906
L
Mercury
sylse22
Mercury
5,993
2,353
0
3,205
10,097
3,355
0
703
9,344
0
51,146
W
Chiron
10,409
4,950
545
2,716
9,178
3,137
727
1,412
7,766
0
65,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,117
Gold Earned
32,304
346
Minions Killed
267
0
Camps Cleared
0
1,270,891
Distance Traveled
1,241,750
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,389
568
78
6
0
244,181
6
W
Erlang Shen
7,199
554
57
4
0
251,489
0
L
Izanami
5,399
415
48
4
0
216,756
0
L
Guan Yu
5,659
435
25
2
0
265,434
0
W
Mercury
7,877
606
105
8
0
291,108
5
W
Scylla
6,309
485
25
2
0
242,373
3
W
Janus
6,476
498
48
4
0
243,183
3
L
Hercules
6,104
470
22
2
0
230,233
1
L
Mercury
7,753
596
94
7
0
285,146
2
W
Chiron
8,256
635
111
9
0
242,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role