Player Matchup

Kukulkan
Kukulkan
Angelus_94-
Kukulkan
Level 126
God Stats
1W - 1L
1,662 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
EveGR
Medusa
Level 138
God Stats
5W - 12L
1,502 SR
Queue Stats
149W - 178L
1,416 Elo+
Party 2
Jormungandr
Jormungandr
W-justasp
Jormungandr
Level 67
God Stats
1W - 1L
1,504 SR
Queue Stats
5W - 9L
1,379 Elo+
Party 2
Team Averages
Level 110
1,556 SR
1,432 Elo+

VS

Team Averages
Level 52
1,398 SR
1,191 Elo+
Neith
Neith
SucreMistik82
Neith
Level 147
God Stats
99W - 64L
1,555 SR
Queue Stats
767W - 806L
1,425 Elo+
Solo
Susano
Susano
iLuZioN DaRk
Susano
Level 5
God Stats
0W - 4L
1,138 SR
Queue Stats
1W - 11L
1,015 Elo+
Party 1
Bastet
Bastet
iLuZioN NwaR
Bastet
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,133 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Angelus_94-
Kukulkan
14
6 / 4 / 15
10,778
770
10,860
9,239
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
EveGR
Medusa
16
11 / 0 / 11
11,904
850
11,307
9,733
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
W-justasp
Jormungandr
15
9 / 1 / 15
12,153
868
8,632
11,226
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 0
10,050
718
12,856
16,145
6,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Susano
11
1 / 8 / 3
8,885
635
4,683
9,037
2,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
11
1 / 12 / 4
9,503
679
6,298
13,553
5,221
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
26
Kills
5
5
Deaths
27
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Angelus_94-
Kukulkan
6
4
15
3.38
W
Medusa
EveGR
Medusa
11
0
11
16.5
L
3
7
0
0.43
W
Jormungandr
W-justasp
Jormungandr
9
1
15
16.5
L
Susano
1
8
3
0.31
L
Bastet
1
12
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,799
Damage
23,837
30,198
Taken
38,735
15,148
Mitigated
14,229
8,644
Healing
1,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Angelus_94-
Kukulkan
10,860
1,311
0
590
9,239
3,298
174
84
9,155
45,224
0
W
Medusa
EveGR
Medusa
11,307
5,996
0
4,926
9,733
3,214
1,516
308
9,425
0
50,229
L
12,856
5,140
171
1,545
16,145
6,048
534
7,367
8,520
0
53,643
W
Jormungandr
W-justasp
Jormungandr
8,632
2,586
0
3,128
11,226
8,636
789
0
11,226
24,043
0
L
Susano
4,683
860
0
0
9,037
2,960
0
4,639
4,240
0
23,500
L
Bastet
6,298
1,600
0
0
13,553
5,221
0
7,018
6,367
0
14,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,835
Gold Earned
28,438
178
Minions Killed
145
0
Camps Cleared
0
705,573
Distance Traveled
606,237
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,778
770
71
5
0
228,158
4
W
Medusa
11,904
850
75
5
0
225,813
1
L
Neith
10,050
718
92
7
0
205,218
1
W
Jormungandr
12,153
868
32
2
0
251,602
1
L
Susano
8,885
635
31
2
0
199,563
0
L
Bastet
9,503
679
22
2
0
201,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role