Player Matchup

Cernunnos
Cernunnos
Bronze III
CIB3R316
Cernunnos
Bronze III
Level 133
God Stats
6W - 8L
1,625 SR
Queue Stats
75W - 80L
1,451 MMR
Solo
Arachne
Arachne
Bronze III
MentionedDarkan
Arachne
Bronze III
Level 127
God Stats
1W - 1L
1,895 SR
Queue Stats
15W - 18L
1,453 MMR
Solo
Anubis
Anubis
Bronze III
Ninjarabeeeee
Anubis
Bronze III
Level 67
God Stats
7W - 3L
1,698 SR
Queue Stats
161W - 165L
1,457 MMR
Solo
Osiris
Osiris
Bronze III
TravieTrill810
Osiris
Bronze III
Level 88
God Stats
22W - 25L
1,456 SR
Queue Stats
246W - 300L
1,409 MMR
Solo
Merlin
Merlin
Bronze III
mbuya
Merlin
Bronze III
Level 33
God Stats
0W - 1L
1,092 SR
Queue Stats
0W - 5L
1,414 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,553 SR
1,437 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,623 SR
1,443 MMR
Apollo
Apollo
Bronze III
 
Apollo
Bronze III
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Silver IV
Dirty_Sanchez611
Kali
Silver IV
Level 160
God Stats
45W - 27L
1,692 SR
Queue Stats
498W - 493L
1,334 MMR
Solo
Ra
Ra
Bronze III
I aint da plug
Ra
Bronze III
Level 42
God Stats
1W - 0L
1,284 SR
Queue Stats
1W - 2L
1,458 MMR
Solo
Nike
Nike
Silver II
Ravensmiracle227
Nike
Silver II
Level 129
God Stats
13W - 1L
1,785 SR
Queue Stats
409W - 468L
1,461 MMR
Solo
Cthulhu
Cthulhu
Bronze III
xXCgcmXx
Cthulhu
Bronze III
Level 145
God Stats
1W - 0L
1,853 SR
Queue Stats
54W - 53L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CIB3R316
Cernunnos
17
2 / 2 / 3
10,305
491
16,312
15,578
6,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 3
11,442
545
11,623
14,757
9,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 8 / 2
10,798
514
15,113
19,277
10,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 3 / 5
8,483
404
2,320
13,299
14,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
mbuya
Merlin
14
0 / 6 / 0
9,289
442
1,799
7,977
3,187
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
DanzaburouNemesisBakasuraTsukuyomiKing Arthur

VS

Bans
MercuryKumbhakarnaHun BatzCupidThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
2 / 3 / 5
9,625
458
9,386
16,051
5,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 0 / 2
12,581
599
12,915
12,875
9,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
7 / 3 / 2
10,954
522
8,381
12,649
4,870
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
0 / 2 / 5
9,827
468
7,014
21,139
9,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Cthulhu
xXCgcmXx
Cthulhu
17
6 / 4 / 2
11,267
537
11,762
18,130
16,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
12
Kills
22
22
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
3
5
1.5
L
Cernunnos
CIB3R316
Cernunnos
2
2
3
1.75
W
7
0
2
8
W
7
3
2
2.67
L
5
3
3
2.17
L
5
8
2
0.75
W
0
2
5
1.25
L
0
3
5
0.83
L
Merlin
mbuya
Merlin
0
6
0
0
W
Cthulhu
xXCgcmXx
Cthulhu
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,167
Damage
49,458
70,888
Taken
80,844
44,206
Mitigated
45,996
23,390
Healing
31,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,386
5,643
0
7,054
16,051
5,216
2,039
1,438
14,613
0
63,875
L
Cernunnos
CIB3R316
Cernunnos
16,312
6,879
0
6,917
15,578
6,720
267
2,106
13,447
0
86,168
W
12,915
6,219
0
6,892
12,875
9,645
234
1,957
10,918
14,503
88,724
W
8,381
1,512
2,241
5,351
12,649
4,870
1,639
6,116
6,533
48,136
0
L
11,623
7,281
0
4,168
14,757
9,778
739
2,197
12,494
12,409
81,531
L
15,113
1,529
0
8,589
19,277
10,091
614
10,153
8,799
74,790
0
W
7,014
772
0
4,867
21,139
9,333
272
2,964
18,175
0
39,994
L
2,320
416
1,183
2,039
13,299
14,430
0
2,015
11,209
0
18,183
L
Merlin
mbuya
Merlin
1,799
180
0
494
7,977
3,187
167
4,081
3,771
30,588
0
W
Cthulhu
xXCgcmXx
Cthulhu
11,762
1,116
0
5,184
18,130
16,932
0
5,896
12,234
62,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,317
Gold Earned
54,254
469
Minions Killed
546
0
Camps Cleared
0
1,713,311
Distance Traveled
1,962,572
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,625
458
96
5
0
372,564
7
L
Cernunnos
10,305
491
135
6
0
367,896
3
W
Kali
12,581
599
173
8
0
444,563
1
W
Ra
10,954
522
92
4
0
406,538
3
L
Arachne
11,442
545
130
6
0
386,446
0
L
Anubis
10,798
514
131
6
0
300,782
2
W
Nike
9,827
468
68
3
0
359,673
2
L
Osiris
8,483
404
24
1
0
344,017
2
L
Merlin
9,289
442
49
2
0
314,170
3
W
Cthulhu
11,267
537
117
6
0
379,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role