Player Matchup

Ullr
Ullr
Badsmiteplayer69
Ullr
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 4L
1,741 Elo+
Solo
Hel
Hel
Bakeneko30
Hel
Level 2
God Stats
0W - 2L
1,304 SR
Queue Stats
0W - 2L
1,167 Elo+
Solo
Nemesis
Nemesis
D4rK11
Nemesis
Level 19
God Stats
3W - 7L
1,366 SR
Queue Stats
30W - 42L
1,331 Elo+
Solo
Kukulkan
Kukulkan
Mythriill
Kukulkan
Level 28
God Stats
0W - 1L
1,530 SR
Queue Stats
10W - 5L
1,551 Elo+
Solo
Danzaburou
Danzaburou
mszimsz
Danzaburou
Level 23
God Stats
9W - 10L
1,490 SR
Queue Stats
49W - 52L
1,431 Elo+
Solo
Team Averages
Level 15
1,438 SR
1,444 Elo+

VS

Team Averages
Level 21
1,523 SR
1,513 Elo+
Camazotz
Camazotz
DanzaBurrito
Camazotz
Level 22
God Stats
2W - 4L
1,461 SR
Queue Stats
19W - 14L
1,547 Elo+
Solo
Yemoja
Yemoja
Gosua
Yemoja
Level 28
God Stats
7W - 7L
1,431 SR
Queue Stats
18W - 19L
1,382 Elo+
Solo
Set
Set
GrandMasterAsia
Set
Level 14
God Stats
2W - 0L
1,672 SR
Queue Stats
11W - 6L
1,547 Elo+
Party 1
Neith
Neith
GrimlockVII
Neith
Level 26
God Stats
4W - 2L
1,553 SR
Queue Stats
54W - 41L
1,549 Elo+
Party 1
Thoth
Thoth
SlayerhVc420
Thoth
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 1 / 0
4,542
757
3,622
4,031
1,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 3 / 2
3,339
557
1,163
2,412
484
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
D4rK11
Nemesis
6
1 / 0 / 0
3,787
631
644
2,554
569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Mythriill
Kukulkan
5
1 / 2 / 1
3,733
622
881
1,584
416
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
mszimsz
Danzaburou
7
0 / 1 / 1
3,920
653
2,037
3,464
850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DanzaBurrito
Camazotz
8
1 / 0 / 0
4,369
728
1,542
3,811
1,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Yemoja
Gosua
Yemoja
6
1 / 0 / 2
3,965
661
1,237
2,352
1,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

4
1 / 1 / 0
3,518
586
440
4,072
1,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
3 / 2 / 0
4,189
698
3,257
5,280
1,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 0
4,049
675
1,117
2,006
351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
7
7
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
0
3
2
0.33
L
Nemesis
D4rK11
Nemesis
1
0
0
1
W
Camazotz
DanzaBurrito
Camazotz
1
0
0
1
W
Yemoja
Gosua
Yemoja
1
0
2
2
W
1
1
0
1
W
3
2
0
1.5
L
Kukulkan
Mythriill
Kukulkan
1
2
1
0.75
W
1
2
0
0.5
L
Danzaburou
mszimsz
Danzaburou
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,347
Damage
7,593
14,045
Taken
17,521
3,391
Mitigated
5,695
5,616
Healing
7,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,622
1,308
0
1,194
4,031
1,072
0
467
3,564
0
18,290
L
1,163
303
1,062
411
2,412
484
0
770
1,642
2,573
0
L
Nemesis
D4rK11
Nemesis
644
52
0
1,810
2,554
569
0
415
2,114
0
10,550
W
Camazotz
DanzaBurrito
Camazotz
1,542
92
0
2,350
3,811
1,985
0
195
3,616
0
17,818
W
Yemoja
Gosua
Yemoja
1,237
505
250
1,024
2,352
1,001
0
599
1,753
6,263
0
W
440
298
0
1,612
4,072
1,238
0
372
3,680
0
10,411
W
3,257
1,329
0
2,216
5,280
1,120
0
564
4,716
0
15,705
L
Kukulkan
Mythriill
Kukulkan
881
162
0
0
1,584
416
0
530
1,054
9,748
0
W
1,117
0
0
0
2,006
351
0
248
1,712
15,110
0
L
Danzaburou
mszimsz
Danzaburou
2,037
1,101
0
1,139
3,464
850
0
172
3,142
0
14,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,321
Gold Earned
20,090
131
Minions Killed
131
0
Camps Cleared
0
562,746
Distance Traveled
553,926
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,542
757
41
7
0
119,897
0
L
Hel
3,339
557
4
1
0
110,981
0
L
Nemesis
3,787
631
26
4
0
123,562
0
W
Camazotz
4,369
728
43
7
0
107,749
0
W
Yemoja
3,965
661
11
2
0
83,807
0
W
Set
3,518
586
20
3
0
124,463
2
W
Neith
4,189
698
25
4
0
109,641
1
L
Kukulkan
3,733
622
26
4
0
93,337
2
W
Thoth
4,049
675
32
5
0
128,266
0
L
Danzaburou
3,920
653
34
6
0
114,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role