Player Matchup

Izanami
Izanami
OccasionalSinner
Izanami
Level 69
God Stats
2W - 0L
1,840 SR
Queue Stats
63W - 55L
1,424 Elo+
Solo
Erlang Shen
Erlang Shen
derPaulxD
Erlang Shen
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 11L
1,353 Elo+
Party 1
Baba Yaga
Baba Yaga
mrsplenter
Baba Yaga
Level 67
God Stats
1W - 1L
1,596 SR
Queue Stats
140W - 72L
1,517 Elo+
Party 1
Team Averages
Level 66
1,646 SR
1,431 Elo+

VS

Team Averages
Level 12
1,588 SR
1,414 Elo+
King Arthur
King Arthur
ECO97
King Arthur
Level 15
God Stats
1W - 1L
1,549 SR
Queue Stats
5W - 5L
1,483 Elo+
Solo
Persephone
Persephone
ScorMini
Persephone
Level 7
God Stats
0W - 3L
1,573 SR
Queue Stats
0W - 3L
1,190 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wvnderland
Tsukuyomi
Level 15
God Stats
2W - 5L
1,642 SR
Queue Stats
8W - 10L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 5
9,607
873
7,599
4,727
1,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
derPaulxD
Erlang Shen
12
1 / 1 / 14
8,452
768
4,691
8,904
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
mrsplenter
Baba Yaga
12
7 / 3 / 6
9,308
846
7,526
8,006
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ECO97
King Arthur
9
0 / 5 / 3
6,836
621
1,344
9,121
4,610
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
ScorMini
Persephone
9
0 / 7 / 3
6,745
613
2,256
7,046
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Wvnderland
Tsukuyomi
11
4 / 5 / 0
8,249
750
10,359
12,247
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
4
4
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ECO97
King Arthur
0
5
3
0.3
W
9
0
5
11.5
L
Persephone
ScorMini
Persephone
0
7
3
0.21
L
Tsukuyomi
Wvnderland
Tsukuyomi
4
5
0
0.8
W
Erlang Shen
derPaulxD
Erlang Shen
1
1
14
8
W
Baba Yaga
mrsplenter
Baba Yaga
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,816
Damage
13,959
21,637
Taken
28,414
9,590
Mitigated
11,622
8,218
Healing
1,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ECO97
King Arthur
1,344
73
0
114
9,121
4,610
0
2,535
6,394
0
17,103
W
7,599
5,199
0
2,087
4,727
1,509
1,539
493
4,234
0
38,696
L
Persephone
ScorMini
Persephone
2,256
59
0
314
7,046
2,141
0
2,096
4,703
7,786
0
L
Tsukuyomi
Wvnderland
Tsukuyomi
10,359
2,936
0
1,262
12,247
4,871
0
2,370
9,742
0
33,334
W
Erlang Shen
derPaulxD
Erlang Shen
4,691
1,161
0
3,538
8,904
4,797
872
1,222
7,682
0
23,830
W
Baba Yaga
mrsplenter
Baba Yaga
7,526
719
0
2,593
8,006
3,284
124
887
7,119
39,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,367
Gold Earned
21,830
158
Minions Killed
80
0
Camps Cleared
0
661,391
Distance Traveled
538,287
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,836
621
21
2
0
191,478
0
W
Izanami
9,607
873
69
6
0
206,777
2
L
Persephone
6,745
613
15
1
0
116,706
1
L
Tsukuyomi
8,249
750
44
4
0
230,103
3
W
Erlang Shen
8,452
768
26
2
0
248,559
0
W
Baba Yaga
9,308
846
63
6
0
206,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role