Player Matchup

Persephone
Persephone
Altruant
Persephone
Level 16
God Stats
3W - 4L
1,544 SR
Queue Stats
15W - 15L
1,489 Elo+
Solo
Cerberus
Cerberus
UniLadd
Cerberus
Level 25
God Stats
5W - 2L
1,415 SR
Queue Stats
15W - 20L
1,299 Elo+
Solo
Nu Wa
Nu Wa
WhiteWalker06
Nu Wa
Level 26
God Stats
23W - 9L
1,744 SR
Queue Stats
68W - 56L
1,565 Elo+
Solo
Neith
Neith
kirlimike
Neith
Level 4
God Stats
3W - 0L
1,857 SR
Queue Stats
5W - 4L
1,702 Elo+
Solo
Cthulhu
Cthulhu
submachina
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,435 Elo+
Solo
Team Averages
Level 18
1,612 SR
1,498 Elo+

VS

Team Averages
Level 19
1,583 SR
1,557 Elo+
Pele
Pele
BarbiieBoy
Pele
Level 6
God Stats
1W - 1L
1,752 SR
Queue Stats
7W - 2L
1,616 Elo+
Party 2
Medusa
Medusa
EddStinksTTV
Medusa
Level 29
God Stats
2W - 5L
1,586 SR
Queue Stats
78W - 49L
1,625 Elo+
Party 1
Guan Yu
Guan Yu
SlyKreeper
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,437 Elo+
Party 2
Ullr
Ullr
ichidtn
Ullr
Level 24
God Stats
2W - 5L
1,323 SR
Queue Stats
35W - 25L
1,555 Elo+
Party 1
Khepri
Khepri
zPooo
Khepri
Level 26
God Stats
10W - 5L
1,753 SR
Queue Stats
49W - 35L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Altruant
Persephone
13
2 / 4 / 7
8,700
512
8,898
8,661
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
UniLadd
Cerberus
15
7 / 0 / 5
9,631
567
13,370
11,862
10,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
8 / 2 / 4
10,861
639
14,365
11,428
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
kirlimike
Neith
16
7 / 3 / 5
10,238
602
11,449
9,746
3,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
submachina
Cthulhu
14
5 / 5 / 8
9,286
546
10,114
13,641
10,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,342
432
2,974
15,029
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
13
10 / 8 / 1
9,220
542
15,397
15,639
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
SlyKreeper
Guan Yu
13
0 / 5 / 2
7,731
455
7,140
14,840
9,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
ichidtn
Ullr
12
1 / 5 / 1
7,273
428
4,058
12,352
3,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
zPooo
Khepri
12
2 / 5 / 7
8,428
496
4,431
15,109
9,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
29
Kills
14
14
Deaths
29
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Persephone
Altruant
Persephone
2
4
7
1.38
L
1
6
2
0.33
L
Medusa
10
8
1
1.31
L
Guan Yu
SlyKreeper
Guan Yu
0
5
2
0.2
W
Cerberus
UniLadd
Cerberus
7
0
5
9.5
W
8
2
4
5
L
Ullr
ichidtn
Ullr
1
5
1
0.3
W
Neith
kirlimike
Neith
7
3
5
3.17
W
Cthulhu
submachina
Cthulhu
5
5
8
1.8
L
Khepri
zPooo
Khepri
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,196
Damage
34,000
55,338
Taken
72,969
30,228
Mitigated
31,668
16,971
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Altruant
Persephone
8,898
1,557
0
867
8,661
2,937
1,216
262
8,395
45,972
0
L
2,974
602
0
5,345
15,029
4,250
0
7,636
7,373
0
40,628
L
Medusa
15,397
8,767
0
1,365
15,639
4,800
0
9,728
5,736
0
51,140
L
Guan Yu
SlyKreeper
Guan Yu
7,140
1,184
92
3,203
14,840
9,178
53
9,612
4,883
0
46,806
W
Cerberus
UniLadd
Cerberus
13,370
1,126
0
3,984
11,862
10,369
1,268
330
11,233
50,906
0
W
14,365
3,711
0
6,142
11,428
2,914
2,574
838
10,440
75,366
0
L
Ullr
ichidtn
Ullr
4,058
1,314
0
2,988
12,352
3,791
761
9,900
2,099
0
30,090
W
Neith
kirlimike
Neith
11,449
6,260
0
5,175
9,746
3,222
2,242
842
8,904
0
55,985
W
Cthulhu
submachina
Cthulhu
10,114
1,112
226
577
13,641
10,786
388
2,159
11,457
28,671
0
L
Khepri
zPooo
Khepri
4,431
676
0
1,073
15,109
9,649
0
8,820
6,131
20,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,716
Gold Earned
39,994
477
Minions Killed
344
0
Camps Cleared
0
1,476,024
Distance Traveled
1,424,808
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,700
512
68
4
0
300,817
6
L
Pele
7,342
432
73
4
0
290,813
1
L
Medusa
9,220
542
90
5
0
251,905
0
L
Guan Yu
7,731
455
91
5
0
294,911
2
W
Cerberus
9,631
567
113
7
0
277,965
1
W
Nu Wa
10,861
639
148
9
0
268,285
3
L
Ullr
7,273
428
59
3
0
283,306
1
W
Neith
10,238
602
101
6
0
292,351
3
W
Cthulhu
9,286
546
47
3
0
336,606
1
L
Khepri
8,428
496
31
2
0
303,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role