Player Matchup

Nu Wa
Nu Wa
CoeurNoir1
Nu Wa
Level 26
God Stats
6W - 2L
1,504 SR
Queue Stats
65W - 72L
1,279 Elo+
Solo
Hercules
Hercules
Lucas Nadais951
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,245 Elo+
Solo
Neith
Neith
WhiffyWand1209
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
jabb1_92
Ymir
Level 26
God Stats
36W - 31L
1,440 SR
Queue Stats
102W - 117L
1,311 Elo+
Party 1
Ra
Ra
tipoNAT_420
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 16
1,489 SR
1,367 Elo+

VS

Team Averages
Level 14
1,443 SR
1,339 Elo+
Thoth
Thoth
Baloba3060
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Ethan467
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 169L
1,154 Elo+
Solo
Odin
Odin
L-Heisenberg-
Odin
Level 15
God Stats
1W - 5L
1,217 SR
Queue Stats
23W - 26L
1,318 Elo+
Solo
Thor
Thor
marcelius23
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
さかなマン34
Kumbhakarna
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 0 / 6
7,245
1,208
4,592
2,280
1,345
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
11
1 / 0 / 4
6,455
1,076
3,645
4,291
1,978
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 1 / 4
6,880
1,147
4,219
4,307
1,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
12
5 / 0 / 4
8,124
1,354
4,623
3,991
2,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 4 / 7
6,730
1,122
3,319
4,853
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

410

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
0 / 3 / 2
5,845
974
882
2,567
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Ethan467
Hercules
11
2 / 6 / 2
6,708
1,118
3,439
8,172
3,482
12
2 / 1 / 1
6,826
1,138
5,460
6,707
3,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 1 / 0
5,874
979
309
1,387
406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
さかなマン34
Kumbhakarna
11
0 / 0 / 3
6,220
1,037
2,522
6,769
4,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
11
Kills
5
5
Deaths
11
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
3
2
0.33
W
Nu Wa
2
0
6
5
L
Hercules
Ethan467
Hercules
2
6
2
0.5
L
2
1
1
2.5
W
Hercules
1
0
4
3
W
2
1
4
4
W
Ymir
5
0
4
7
L
1
1
0
1
W
1
4
7
1.13
L
Kumbhakarna
さかなマン34
Kumbhakarna
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,398
Damage
12,612
19,722
Taken
25,602
8,785
Mitigated
11,860
3,496
Healing
1,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
882
203
0
29
2,567
702
0
840
1,727
2,617
0
W
Nu Wa
4,592
1,417
0
124
2,280
1,345
0
828
1,452
21,875
0
L
Hercules
Ethan467
Hercules
3,439
950
0
792
8,172
3,482
0
4,723
3,449
0
4,749
L
5,460
2,309
0
0
6,707
3,172
0
3,421
3,286
0
23,012
W
Hercules
3,645
2,096
147
1,796
4,291
1,978
0
1,003
3,288
0
7,352
W
4,219
3,027
0
1,067
4,307
1,503
0
611
3,696
0
13,060
W
Ymir
4,623
1,159
0
324
3,991
2,388
0
769
3,222
7,231
0
L
309
170
0
88
1,387
406
0
460
927
0
842
W
3,319
1,604
38
0
4,853
1,571
0
193
4,660
9,212
0
L
Kumbhakarna
さかなマン34
Kumbhakarna
2,522
809
0
306
6,769
4,098
0
3,090
3,679
7,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
31,473
89
Minions Killed
53
1
Camps Cleared
0
523,680
Distance Traveled
376,504
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,845
974
6
1
0
40,681
0
W
Nu Wa
7,245
1,208
35
6
0
108,350
0
L
Hercules
6,708
1,118
1
0
0
84,870
0
L
Odin
6,826
1,138
36
6
0
118,074
0
W
Hercules
6,455
1,076
12
2
1
79,441
0
W
Neith
6,880
1,147
19
3
0
104,272
2
W
Ymir
8,124
1,354
9
2
0
123,721
0
L
Thor
5,874
979
0
0
0
19,601
0
W
Ra
6,730
1,122
14
2
0
107,896
0
L
Kumbhakarna
6,220
1,037
10
2
0
113,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role