Player Matchup

Danzaburou
Danzaburou
CrySpawn
Danzaburou
Level 149
God Stats
0W - 1L
1,295 SR
Queue Stats
20W - 17L
1,680 Elo+
Party 1
Cerberus
Cerberus
MiniSpaps
Cerberus
Level 148
God Stats
5W - 4L
1,645 SR
Queue Stats
62W - 70L
1,603 Elo+
Party 1
Vulcan
Vulcan
jonini
Vulcan
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,601 Elo+
Party 1
Team Averages
Level 139
1,480 SR
1,628 Elo+

VS

Team Averages
Level 97
1,503 SR
1,559 Elo+
Bastet
Bastet
Forsex
Bastet
Level 88
God Stats
1W - 2L
1,427 SR
Queue Stats
94W - 93L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
HiperMaxHK
Erlang Shen
Level 63
God Stats
1W - 0L
1,368 SR
Queue Stats
7W - 8L
1,455 Elo+
Solo
Nox
Nox
TVRM
Nox
Level 141
God Stats
3W - 1L
1,714 SR
Queue Stats
82W - 73L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrySpawn
Danzaburou
12
3 / 4 / 2
9,341
719
7,121
10,055
5,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MiniSpaps
Cerberus
11
2 / 3 / 2
8,837
680
5,636
15,190
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
jonini
Vulcan
11
0 / 6 / 3
7,745
596
5,521
7,301
2,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Forsex
Bastet
14
6 / 2 / 7
9,812
755
9,982
8,725
2,746
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
HiperMaxHK
Erlang Shen
12
2 / 2 / 8
8,766
674
10,289
9,214
5,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nox
TVRM
Nox
13
5 / 1 / 7
9,848
758
9,175
7,336
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
13
13
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CrySpawn
Danzaburou
3
4
2
1
W
Bastet
Forsex
Bastet
6
2
7
4.75
W
Erlang Shen
HiperMaxHK
Erlang Shen
2
2
8
3
L
Cerberus
MiniSpaps
Cerberus
2
3
2
1
W
Nox
TVRM
Nox
5
1
7
8.5
L
Vulcan
jonini
Vulcan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,278
Damage
29,446
32,546
Taken
25,275
21,003
Mitigated
10,214
6,786
Healing
6,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CrySpawn
Danzaburou
7,121
3,647
0
1,899
10,055
5,516
104
1,691
8,043
2,606
35,205
W
Bastet
Forsex
Bastet
9,982
3,088
0
2,623
8,725
2,746
0
3,072
5,527
0
32,228
W
Erlang Shen
HiperMaxHK
Erlang Shen
10,289
2,779
0
1,808
9,214
5,087
0
5,500
3,534
0
35,207
L
Cerberus
MiniSpaps
Cerberus
5,636
677
0
4,278
15,190
12,699
0
5,302
9,141
18,656
0
W
Nox
TVRM
Nox
9,175
1,395
0
2,456
7,336
2,381
753
2,825
4,411
38,800
0
L
Vulcan
jonini
Vulcan
5,521
2,061
0
609
7,301
2,788
0
1,493
5,485
21,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,923
Gold Earned
28,426
149
Minions Killed
164
0
Camps Cleared
0
715,391
Distance Traveled
762,966
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,341
719
67
5
0
239,279
1
W
Bastet
9,812
755
33
3
0
280,777
2
W
Erlang Shen
8,766
674
37
3
0
266,518
2
L
Cerberus
8,837
680
42
3
0
245,628
5
W
Nox
9,848
758
94
7
0
215,671
4
L
Vulcan
7,745
596
40
3
0
230,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role