Player Matchup

Osiris
Osiris
Bronze III
Moonhowlerr
Osiris
Bronze III
Level 160
God Stats
6W - 3L
1,701 SR
Queue Stats
145W - 136L
1,458 MMR
Party 1
Khepri
Khepri
Bronze III
Noàh
Khepri
Bronze III
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver I
Xerpentz
Skadi
Silver I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,537 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
nilserac221103
Tsukuyomi
Bronze III
Level 87
God Stats
3W - 0L
1,906 SR
Queue Stats
91W - 96L
1,540 MMR
Solo
Scylla
Scylla
Bronze III
Мongy
Scylla
Bronze III
Level 159
God Stats
9W - 3L
1,842 SR
Queue Stats
132W - 127L
1,458 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 132
1,690 SR
1,499 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,525 SR
1,368 MMR
Freya
Freya
Bronze III
Lerooskyy
Freya
Bronze III
Level 99
God Stats
1W - 2L
1,613 SR
Queue Stats
79W - 105L
1,536 MMR
Solo
Nemesis
Nemesis
Bronze III
NACHOTY
Nemesis
Bronze III
Level 136
God Stats
17W - 16L
1,609 SR
Queue Stats
664W - 625L
1,535 MMR
Solo
Cthulhu
Cthulhu
Bronze III
RubiGrowl
Cthulhu
Bronze III
Level 65
God Stats
0W - 1L
1,404 SR
Queue Stats
7W - 21L
769 MMR
Solo
Thoth
Thoth
Bronze III
jackthehuman1010
Thoth
Bronze III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Bronze III
xGabriella
The Morrigan
Bronze III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 3 / 1
7,722
594
7,457
14,576
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
Noàh
Khepri
11
2 / 0 / 11
7,092
546
3,490
6,956
4,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Xerpentz
Skadi
14
4 / 0 / 3
8,027
617
8,526
6,462
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
nilserac221103
Tsukuyomi
13
4 / 1 / 7
8,174
629
4,753
7,850
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
Мongy
Scylla
15
8 / 3 / 4
9,237
711
7,664
6,532
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
AphroditeHe BoAnubisApollo

VS

Bans
BakasuraDanzaburouGuan YuSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Lerooskyy
Freya
8
0 / 4 / 0
4,818
371
1,456
7,675
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
NACHOTY
Nemesis
13
3 / 3 / 1
7,574
583
4,480
9,136
3,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
RubiGrowl
Cthulhu
10
0 / 4 / 1
5,571
429
1,820
9,716
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 2
6,720
517
8,239
10,262
2,864
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
xGabriella
The Morrigan
11
1 / 7 / 1
6,878
529
3,909
7,726
2,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
6
7
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Freya
Lerooskyy
Freya
0
4
0
0
W
Osiris
4
3
1
1.5
L
Nemesis
NACHOTY
Nemesis
3
3
1
1.17
W
Khepri
Noàh
Khepri
2
0
11
7.5
L
Cthulhu
RubiGrowl
Cthulhu
0
4
1
0.13
W
Skadi
Xerpentz
Skadi
4
0
3
5.5
L
2
4
2
0.75
W
Tsukuyomi
nilserac221103
Tsukuyomi
4
1
7
7.5
L
The Morrigan
xGabriella
The Morrigan
1
7
1
0.21
W
Scylla
Мongy
Scylla
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,890
Damage
19,904
42,376
Taken
44,515
17,930
Mitigated
15,941
20,399
Healing
10,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Lerooskyy
Freya
1,456
494
0
1,665
7,675
1,778
0
709
6,966
16,688
0
W
Osiris
7,457
3,158
0
7,174
14,576
6,920
399
5,557
8,931
0
46,326
L
Nemesis
NACHOTY
Nemesis
4,480
2,164
0
3,487
9,136
3,145
0
2,000
7,038
0
39,777
W
Khepri
Noàh
Khepri
3,490
524
0
1,839
6,956
4,036
136
3,282
3,634
12,689
0
L
Cthulhu
RubiGrowl
Cthulhu
1,820
256
0
932
9,716
5,622
0
2,707
6,981
18,826
0
W
Skadi
Xerpentz
Skadi
8,526
4,142
0
4,779
6,462
2,171
357
1,453
5,009
0
61,279
L
8,239
407
0
3,522
10,262
2,864
0
1,904
8,330
36,346
0
W
Tsukuyomi
nilserac221103
Tsukuyomi
4,753
1,226
0
5,501
7,850
2,820
88
992
6,858
0
49,175
L
The Morrigan
xGabriella
The Morrigan
3,909
1,174
0
1,111
7,726
2,532
0
3,395
4,046
33,967
1,735
W
Scylla
Мongy
Scylla
7,664
1,497
0
1,106
6,532
1,983
168
2,413
4,089
58,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,252
Gold Earned
31,561
403
Minions Killed
294
0
Camps Cleared
0
1,262,772
Distance Traveled
1,147,655
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,818
371
28
2
0
200,150
4
W
Osiris
7,722
594
73
6
0
256,794
1
L
Nemesis
7,574
583
88
7
0
271,370
2
W
Khepri
7,092
546
9
1
0
247,308
4
L
Cthulhu
5,571
429
35
3
0
220,566
1
W
Skadi
8,027
617
94
7
0
230,579
0
L
Thoth
6,720
517
70
5
0
241,602
4
W
Tsukuyomi
8,174
629
96
7
0
280,356
3
L
The Morrigan
6,878
529
73
6
0
213,967
3
W
Scylla
9,237
711
131
10
0
247,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role