Player Matchup

Da Ji
Da Ji
DoomedPhoenix
Da Ji
Level 123
God Stats
17W - 9L
1,703 SR
Queue Stats
317W - 265L
1,572 Elo+
Party 2
Chang'e
Chang'e
PlumpPlombus
Chang'e
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 97L
1,683 Elo+
Party 2
Bellona
Bellona
TheStumbley
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 60
1,568 SR
1,585 Elo+

VS

Team Averages
Level 71
1,626 SR
1,735 Elo+
Hercules
Hercules
BeanBoi42O69
Hercules
Level 25
God Stats
11W - 3L
1,883 SR
Queue Stats
62W - 12L
1,855 Elo+
Party 1
He Bo
He Bo
Dëst
He Bo
Level 160
God Stats
2W - 0L
1,499 SR
Queue Stats
74W - 17L
1,934 Elo+
Party 1
Danzaburou
Danzaburou
Hiptoclause
Danzaburou
Level 28
God Stats
3W - 2L
1,497 SR
Queue Stats
27W - 25L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 12 / 4
11,570
771
17,687
18,092
7,390
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
PlumpPlombus
Chang'e
15
4 / 5 / 10
11,704
780
11,121
16,859
12,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
TheStumbley
Bellona
14
4 / 7 / 9
11,012
734
6,213
13,326
13,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BeanBoi42O69
Hercules
15
10 / 5 / 9
12,406
827
9,855
14,414
9,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Dëst
He Bo
16
7 / 7 / 12
12,064
804
22,354
13,827
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Hiptoclause
Danzaburou
15
7 / 6 / 12
12,243
816
9,686
12,279
4,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
57
18
Kills
24
24
Deaths
18
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Hercules
BeanBoi42O69
Hercules
10
5
9
2.9
L
10
12
4
1
W
He Bo
Dëst
He Bo
7
7
12
1.86
W
Danzaburou
Hiptoclause
Danzaburou
7
6
12
2.17
L
Chang'e
PlumpPlombus
Chang'e
4
5
10
1.8
L
Bellona
TheStumbley
Bellona
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,021
Damage
41,895
48,277
Taken
40,520
33,851
Mitigated
18,077
9,349
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BeanBoi42O69
Hercules
9,855
3,936
0
3,058
14,414
9,154
269
4,904
9,410
0
22,613
L
17,687
4,934
0
133
18,092
7,390
0
8,067
9,796
0
38,938
W
He Bo
Dëst
He Bo
22,354
1,178
0
2,574
13,827
4,517
605
2,827
10,840
76,430
0
W
Danzaburou
Hiptoclause
Danzaburou
9,686
4,844
0
1,700
12,279
4,406
1,749
3,747
8,432
0
37,608
L
Chang'e
PlumpPlombus
Chang'e
11,121
1,630
2,655
6,070
16,859
12,537
0
7,028
9,579
40,911
0
L
Bellona
TheStumbley
Bellona
6,213
994
0
491
13,326
13,924
0
6,618
6,506
0
17,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,286
Gold Earned
36,713
132
Minions Killed
163
0
Camps Cleared
0
700,085
Distance Traveled
821,971
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,406
827
25
2
0
295,199
1
L
Da Ji
11,570
771
41
3
0
215,192
1
W
He Bo
12,064
804
91
6
0
247,545
2
W
Danzaburou
12,243
816
47
3
0
279,227
1
L
Chang'e
11,704
780
61
4
0
275,417
2
L
Bellona
11,012
734
30
2
0
209,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role