Player Matchup

Rama
Rama
DAARKKSKYYY
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,325 Elo+
Party 2
Neith
Neith
Gallyyy
Neith
Level 8
God Stats
1W - 3L
1,308 SR
Queue Stats
3W - 8L
1,119 Elo+
Party 1
Cthulhu
Cthulhu
HavenRain
Cthulhu
Level 7
God Stats
3W - 1L
1,878 SR
Queue Stats
4W - 6L
1,497 Elo+
Solo
Yemoja
Yemoja
TheForsaken78
Yemoja
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,334 Elo+
Party 1
Janus
Janus
zeeroftw62
Janus
Level 29
God Stats
2W - 5L
1,332 SR
Queue Stats
69W - 81L
1,316 Elo+
Party 2
Team Averages
Level 20
1,504 SR
1,319 Elo+

VS

Team Averages
Level 16
1,547 SR
1,448 Elo+
Anubis
Anubis
FutaRyan
Anubis
Level 28
God Stats
76W - 70L
1,542 SR
Queue Stats
84W - 90L
1,452 Elo+
Solo
Cthulhu
Cthulhu
Noonquiver
Cthulhu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Eset
Eset
Storm100
Eset
Level 18
God Stats
2W - 2L
1,491 SR
Queue Stats
12W - 13L
1,383 Elo+
Solo
Amaterasu
Amaterasu
Suprabird
Amaterasu
Level 15
God Stats
3W - 0L
1,701 SR
Queue Stats
5W - 5L
1,408 Elo+
Solo
Bastet
Bastet
jacpacke
Bastet
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
7,846
523
5,875
14,534
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Gallyyy
Neith
9
0 / 4 / 0
5,270
351
4,085
7,808
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HavenRain
Cthulhu
12
1 / 3 / 0
7,230
482
8,596
11,543
11,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 3 / 0
5,381
359
4,184
11,930
8,843
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
11
0 / 8 / 2
6,938
463
5,146
12,326
3,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FutaRyan
Anubis
12
4 / 1 / 1
7,579
505
10,862
9,880
5,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Noonquiver
Cthulhu
11
1 / 0 / 3
7,127
475
5,614
10,942
6,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
17
19 / 2 / 1
10,675
712
20,811
9,956
3,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Suprabird
Amaterasu
12
2 / 1 / 0
7,404
494
6,193
10,660
4,654
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
jacpacke
Bastet
7
0 / 0 / 1
5,941
396
1,181
5,430
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
26
26
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
8
0
0.38
W
Anubis
FutaRyan
Anubis
4
1
1
4.5
L
Neith
Gallyyy
Neith
0
4
0
0
L
Cthulhu
HavenRain
Cthulhu
1
3
0
0.33
W
Cthulhu
Noonquiver
Cthulhu
1
0
3
2.5
W
Eset
19
2
1
9.75
W
Amaterasu
Suprabird
Amaterasu
2
1
0
2
L
0
3
0
0
W
Bastet
jacpacke
Bastet
0
0
1
0.5
L
Janus
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,886
Damage
44,661
58,141
Taken
46,868
30,413
Mitigated
22,574
13,801
Healing
11,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,875
4,421
0
3,862
14,534
4,658
207
11,046
3,488
0
35,466
W
Anubis
FutaRyan
Anubis
10,862
836
0
4,350
9,880
5,587
840
3,861
6,019
48,778
0
L
Neith
Gallyyy
Neith
4,085
1,206
0
1,726
7,808
1,847
0
6,813
995
0
16,015
L
Cthulhu
HavenRain
Cthulhu
8,596
2,004
0
1,379
11,543
11,931
315
631
10,912
39,206
0
W
Cthulhu
Noonquiver
Cthulhu
5,614
461
23
747
10,942
6,992
289
2,790
8,152
22,261
0
W
Eset
20,811
1,165
511
1,171
9,956
3,954
440
2,845
7,086
79,514
0
W
Amaterasu
Suprabird
Amaterasu
6,193
3,392
0
2,743
10,660
4,654
1,214
6,673
3,468
0
29,810
L
4,184
1,311
821
3,075
11,930
8,843
0
8,759
3,171
16,690
0
W
Bastet
jacpacke
Bastet
1,181
673
0
2,434
5,430
1,387
0
1,138
4,217
0
18,542
L
Janus
5,146
736
277
2,661
12,326
3,134
0
10,038
2,288
36,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,665
Gold Earned
38,726
242
Minions Killed
336
0
Camps Cleared
0
1,254,025
Distance Traveled
1,326,351
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,846
523
58
4
0
220,941
0
W
Anubis
7,579
505
80
5
0
245,809
0
L
Neith
5,270
351
20
1
0
229,693
0
L
Cthulhu
7,230
482
73
5
0
301,865
1
W
Cthulhu
7,127
475
24
2
0
311,631
1
W
Eset
10,675
712
126
8
0
293,528
4
W
Amaterasu
7,404
494
60
4
0
299,317
1
L
Yemoja
5,381
359
18
1
0
236,527
2
W
Bastet
5,941
396
46
3
0
176,066
2
L
Janus
6,938
463
73
5
0
264,999
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role