Player Matchup

Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Akmozo
Hera
Level 42
God Stats
3W - 0L
1,913 SR
Queue Stats
74W - 57L
1,544 Elo+
Party 1
Thor
Thor
CountStormwind
Thor
Level 68
God Stats
3W - 4L
1,411 SR
Queue Stats
169W - 168L
1,417 Elo+
Solo
Discordia
Discordia
Mashirooooooooo
Discordia
Level 101
God Stats
8W - 1L
1,672 SR
Queue Stats
294W - 243L
1,612 Elo+
Party 1
Artio
Artio
lucas mielle
Artio
Level 141
God Stats
7W - 3L
1,677 SR
Queue Stats
367W - 398L
1,500 Elo+
Solo
Team Averages
Level 102
1,635 SR
1,515 Elo+

VS

Team Averages
Level 67
1,628 SR
1,520 Elo+
Merlin
Merlin
MrNannas
Merlin
Level 67
God Stats
1W - 1L
1,759 SR
Queue Stats
59W - 50L
1,538 Elo+
Party 2
Ne Zha
Ne Zha
RainbowBait
Ne Zha
Level 128
God Stats
1W - 1L
1,517 SR
Queue Stats
483W - 423L
1,613 Elo+
Party 2
Da Ji
Da Ji
Shadow Demon NJ
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,319 Elo+
Solo
Zhong Kui
Zhong Kui
Shepdawg93
Zhong Kui
Level 107
God Stats
16W - 11L
1,628 SR
Queue Stats
282W - 260L
1,586 Elo+
Party 2
Odin
Odin
notColdBlooded
Odin
Level 17
God Stats
0W - 1L
1,737 SR
Queue Stats
16W - 16L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
4 / 3 / 20
9,568
870
10,550
16,557
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
Akmozo
Hera
14
3 / 2 / 9
8,619
784
5,696
7,389
3,044
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 2 / 11
10,045
913
11,748
12,126
7,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Discordia
Mashirooooooooo
Discordia
15
7 / 1 / 14
9,605
873
16,438
7,370
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 1 / 18
9,777
889
7,726
15,171
12,929
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MrNannas
Merlin
14
1 / 4 / 5
8,009
728
8,767
8,191
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ne Zha
13
0 / 6 / 4
7,136
649
6,130
9,866
4,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 10 / 3
6,418
583
2,740
10,839
4,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Shepdawg93
Zhong Kui
16
6 / 3 / 2
8,956
814
13,110
12,038
7,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 6 / 1
7,637
694
8,468
18,755
13,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
29
Kills
8
9
Deaths
29
72
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
20
4.67
W
Hera
Akmozo
Hera
3
2
9
3.75
W
10
2
11
7.75
W
Discordia
Mashirooooooooo
Discordia
7
1
14
14
L
Merlin
MrNannas
Merlin
1
4
5
0.88
L
Ne Zha
0
6
4
0.33
L
0
10
3
0.15
L
Zhong Kui
Shepdawg93
Zhong Kui
6
3
2
2.33
W
5
1
18
14
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,158
Damage
39,215
58,613
Taken
59,689
38,123
Mitigated
33,347
25,049
Healing
16,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,550
2,399
1,686
5,531
16,557
11,082
1,230
5,664
10,703
0
21,378
W
Hera
Akmozo
Hera
5,696
1,918
854
638
7,389
3,044
794
2,897
4,416
12,408
0
W
11,748
2,439
1,802
2,637
12,126
7,780
890
3,937
7,975
0
19,633
W
Discordia
Mashirooooooooo
Discordia
16,438
1,028
1,052
954
7,370
3,288
1,851
1,909
5,349
30,645
0
L
Merlin
MrNannas
Merlin
8,767
572
1,112
1,666
8,191
3,785
0
3,241
4,950
21,716
0
L
Ne Zha
6,130
742
708
745
9,866
4,126
0
4,087
5,779
0
14,082
L
2,740
219
0
179
10,839
4,149
0
6,627
4,212
0
3,106
L
Zhong Kui
Shepdawg93
Zhong Kui
13,110
761
2,146
5,102
12,038
7,816
0
6,157
5,881
22,658
0
W
7,726
736
5,845
4,050
15,171
12,929
358
6,642
8,293
14,837
0
L
8,468
1,911
1,053
3,669
18,755
13,471
46
9,748
9,007
0
16,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
38,156
86
Minions Killed
75
0
Camps Cleared
0
952,545
Distance Traveled
828,343
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,568
870
11
1
0
168,590
1
W
Hera
8,619
784
14
1
0
168,532
0
W
Thor
10,045
913
21
2
0
203,145
1
W
Discordia
9,605
873
31
3
0
202,981
0
L
Merlin
8,009
728
20
2
0
173,563
0
L
Ne Zha
7,136
649
10
1
0
164,282
1
L
Da Ji
6,418
583
3
0
0
135,094
0
L
Zhong Kui
8,956
814
29
3
0
172,499
1
W
Artio
9,777
889
9
1
0
209,297
1
L
Odin
7,637
694
13
1
0
182,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role