Player Matchup

Arachne
Arachne
RadicalCub
Arachne
Level 28
God Stats
12W - 6L
1,642 SR
Queue Stats
50W - 52L
1,465 Elo+
Solo
Skadi
Skadi
Wolfzuv
Skadi
Level 29
God Stats
4W - 2L
1,620 SR
Queue Stats
92W - 63L
1,558 Elo+
Party 1
Ymir
Ymir
alatre0n
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,492 Elo+
Party 1
Cu Chulainn
Cu Chulainn
denverman
Cu Chulainn
Level 22
God Stats
3W - 0L
1,940 SR
Queue Stats
39W - 33L
1,533 Elo+
Solo
Danzaburou
Danzaburou
rachetbg
Danzaburou
Level 16
God Stats
5W - 7L
1,410 SR
Queue Stats
15W - 21L
1,399 Elo+
Solo
Team Averages
Level 22
1,622 SR
1,489 Elo+

VS

Team Averages
Level 26
1,482 SR
1,480 Elo+
Anubis
Anubis
DadoVinis
Anubis
Level 29
God Stats
5W - 4L
1,515 SR
Queue Stats
34W - 29L
1,390 Elo+
Solo
Sol
Sol
ExcelsiorMarvin
Sol
Level 26
God Stats
2W - 3L
1,540 SR
Queue Stats
54W - 51L
1,515 Elo+
Solo
Bellona
Bellona
GraveEndeavor
Bellona
Level 15
God Stats
0W - 1L
1,265 SR
Queue Stats
15W - 14L
1,527 Elo+
Solo
Thanatos
Thanatos
M1DMA1IN
Thanatos
Level 29
God Stats
9W - 6L
1,589 SR
Queue Stats
140W - 119L
1,530 Elo+
Solo
Danzaburou
Danzaburou
Pumpo357
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 65L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RadicalCub
Arachne
10
4 / 1 / 5
6,668
606
3,543
6,889
2,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Skadi
Wolfzuv
Skadi
13
5 / 0 / 3
7,739
704
6,136
5,132
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
0 / 1 / 3
5,654
514
1,292
4,468
1,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
denverman
Cu Chulainn
13
7 / 2 / 0
7,575
689
7,641
7,804
5,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
rachetbg
Danzaburou
9
1 / 3 / 0
5,191
472
1,306
4,972
1,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DadoVinis
Anubis
8
1 / 4 / 1
4,897
445
2,608
5,654
1,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 4 / 0
5,299
482
2,656
4,991
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
11
1 / 4 / 1
5,850
532
3,970
9,795
6,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
M1DMA1IN
Thanatos
8
2 / 4 / 1
5,547
504
3,309
7,222
2,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Pumpo357
Danzaburou
10
3 / 1 / 1
6,252
568
4,404
5,500
1,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
17
Kills
7
7
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
DadoVinis
Anubis
1
4
1
0.38
L
0
4
0
0
L
Bellona
1
4
1
0.38
L
Thanatos
M1DMA1IN
Thanatos
2
4
1
0.63
L
Danzaburou
Pumpo357
Danzaburou
3
1
1
3.5
W
Arachne
RadicalCub
Arachne
4
1
5
6.5
W
Skadi
Wolfzuv
Skadi
5
0
3
6.5
W
Ymir
0
1
3
1.5
W
Cu Chulainn
denverman
Cu Chulainn
7
2
0
3.5
W
Danzaburou
rachetbg
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,918
Damage
16,947
29,265
Taken
33,162
12,208
Mitigated
13,141
9,104
Healing
12,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DadoVinis
Anubis
2,608
119
0
1,426
5,654
1,945
502
424
5,230
10,776
0
L
2,656
513
0
633
4,991
1,156
0
0
4,991
25,042
0
L
Bellona
3,970
1,861
0
3,920
9,795
6,391
65
354
9,441
0
29,968
L
Thanatos
M1DMA1IN
Thanatos
3,309
358
0
4,689
7,222
2,184
0
24
7,198
0
22,134
L
Danzaburou
Pumpo357
Danzaburou
4,404
1,686
0
1,917
5,500
1,465
396
885
4,615
0
29,930
W
Arachne
RadicalCub
Arachne
3,543
2,892
0
3,483
6,889
2,212
0
295
6,534
0
25,432
W
Skadi
Wolfzuv
Skadi
6,136
2,951
0
2,410
5,132
1,578
0
2,036
2,832
0
48,937
W
Ymir
1,292
339
0
660
4,468
1,733
0
1,404
3,024
15,048
0
W
Cu Chulainn
denverman
Cu Chulainn
7,641
1,842
0
2,220
7,804
5,439
0
613
7,191
3,371
37,490
W
Danzaburou
rachetbg
Danzaburou
1,306
302
0
331
4,972
1,246
555
552
4,420
0
21,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
27,845
314
Minions Killed
248
0
Camps Cleared
0
1,103,461
Distance Traveled
940,701
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,897
445
24
2
0
202,882
1
L
Sol
5,299
482
58
5
0
180,912
2
L
Bellona
5,850
532
57
5
0
182,227
3
L
Thanatos
5,547
504
49
4
0
186,231
0
L
Danzaburou
6,252
568
60
5
0
188,449
2
W
Arachne
6,668
606
51
5
0
258,430
0
W
Skadi
7,739
704
99
9
0
203,224
2
W
Ymir
5,654
514
33
3
0
218,166
0
W
Cu Chulainn
7,575
689
87
8
0
201,713
0
W
Danzaburou
5,191
472
44
4
0
221,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role