Player Matchup

Cerberus
Cerberus
Anomalyy999
Cerberus
Level 16
God Stats
2W - 2L
1,630 SR
Queue Stats
19W - 21L
1,496 Elo+
Party 2
Olorun
Olorun
BPisR
Olorun
Level 7
God Stats
4W - 2L
1,834 SR
Queue Stats
16W - 6L
1,649 Elo+
Solo
Scylla
Scylla
POOIUY890
Scylla
Level 44
God Stats
3W - 2L
1,628 SR
Queue Stats
138W - 128L
1,533 Elo+
Party 2
Nemesis
Nemesis
Tartaletkaa
Nemesis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,659 Elo+
Solo
Danzaburou
Danzaburou
thewhitemask
Danzaburou
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,598 Elo+
Solo
Team Averages
Level 20
1,618 SR
1,587 Elo+

VS

Team Averages
Level 23
1,546 SR
1,582 Elo+
Merlin
Merlin
Condenación
Merlin
Level 14
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 3L
1,780 Elo+
Solo
Nike
Nike
NIIN00
Nike
Level 28
God Stats
22W - 15L
1,621 SR
Queue Stats
78W - 73L
1,502 Elo+
Party 1
Nemesis
Nemesis
Seismi270
Nemesis
Level 27
God Stats
1W - 1L
1,800 SR
Queue Stats
73W - 60L
1,557 Elo+
Party 1
Heimdallr
Heimdallr
Signaturee
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 70L
1,571 Elo+
Solo
Ganesha
Ganesha
UnluckyBobo
Ganesha
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anomalyy999
Cerberus
11
2 / 3 / 7
7,371
567
2,754
9,645
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
BPisR
Olorun
15
11 / 0 / 5
9,660
743
13,864
8,141
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
POOIUY890
Scylla
11
4 / 2 / 2
7,185
553
2,932
6,204
2,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Tartaletkaa
Nemesis
16
6 / 0 / 3
9,114
701
9,500
8,438
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
thewhitemask
Danzaburou
10
1 / 1 / 4
6,869
528
4,373
6,885
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 8 / 1
6,255
481
4,813
7,946
2,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
NIIN00
Nike
10
0 / 3 / 0
6,132
472
2,201
7,467
3,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
Seismi270
Nemesis
11
3 / 4 / 1
6,712
516
4,517
9,994
3,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Signaturee
Heimdallr
10
2 / 5 / 2
5,989
461
6,296
8,876
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
UnluckyBobo
Ganesha
10
0 / 4 / 4
6,282
483
4,646
11,520
6,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
24
Kills
6
6
Deaths
24
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Anomalyy999
Cerberus
2
3
7
1.83
W
Olorun
BPisR
Olorun
11
0
5
13.5
L
Merlin
1
8
1
0.19
L
Nike
NIIN00
Nike
0
3
0
0
W
Scylla
POOIUY890
Scylla
4
2
2
2.5
L
Nemesis
Seismi270
Nemesis
3
4
1
0.88
L
Heimdallr
Signaturee
Heimdallr
2
5
2
0.6
W
Nemesis
Tartaletkaa
Nemesis
6
0
3
7.5
L
Ganesha
UnluckyBobo
Ganesha
0
4
4
0.5
W
Danzaburou
thewhitemask
Danzaburou
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,423
Damage
22,473
39,313
Taken
45,803
20,333
Mitigated
19,488
15,577
Healing
7,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Anomalyy999
Cerberus
2,754
405
0
2,591
9,645
5,305
108
3,558
6,087
15,179
0
W
Olorun
BPisR
Olorun
13,864
10,086
307
4,829
8,141
5,001
2,260
3,638
4,503
64,994
0
L
Merlin
4,813
1,038
0
241
7,946
2,654
0
4,650
3,296
34,257
0
L
Nike
NIIN00
Nike
2,201
672
0
336
7,467
3,853
468
733
6,734
0
30,041
W
Scylla
POOIUY890
Scylla
2,932
427
0
1,975
6,204
2,371
111
713
5,491
29,858
0
L
Nemesis
Seismi270
Nemesis
4,517
2,181
0
3,033
9,994
3,378
0
3,482
6,512
0
35,189
L
Heimdallr
Signaturee
Heimdallr
6,296
2,583
0
2,345
8,876
3,156
43
4,988
3,888
0
27,649
W
Nemesis
Tartaletkaa
Nemesis
9,500
5,155
0
3,636
8,438
5,748
139
428
7,790
5,513
52,707
L
Ganesha
UnluckyBobo
Ganesha
4,646
529
0
1,534
11,520
6,447
0
6,530
4,990
23,052
0
W
Danzaburou
thewhitemask
Danzaburou
4,373
1,810
0
2,239
6,885
1,908
0
1,122
5,763
0
35,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,199
Gold Earned
31,370
400
Minions Killed
297
0
Camps Cleared
0
1,355,416
Distance Traveled
1,232,936
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,371
567
46
4
0
280,575
6
W
Olorun
9,660
743
110
8
0
236,345
2
L
Merlin
6,255
481
68
5
0
233,454
1
L
Nike
6,132
472
65
5
0
256,278
1
W
Scylla
7,185
553
55
4
0
284,945
1
L
Nemesis
6,712
516
73
6
0
276,333
0
L
Heimdallr
5,989
461
79
6
0
216,706
2
W
Nemesis
9,114
701
122
9
0
305,026
6
L
Ganesha
6,282
483
12
1
0
250,165
5
W
Danzaburou
6,869
528
67
5
0
248,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role