Player Matchup

Ares
Ares
 
Ares
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FrakoX3
Janus
Level 83
God Stats
18W - 37L
1,392 SR
Queue Stats
367W - 370L
1,519 Elo+
Solo
Heimdallr
Heimdallr
KingNeonwat47
Heimdallr
Level 77
God Stats
8W - 9L
1,477 SR
Queue Stats
209W - 252L
1,361 Elo+
Solo
Fenrir
Fenrir
MsTa_LeGacy
Fenrir
Level 100
God Stats
0W - 1L
1,525 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 1
Team Averages
Level 105
1,479 SR
1,484 Elo+

VS

Team Averages
Level 83
1,560 SR
1,398 Elo+
Ah Muzen Cab
Ah Muzen Cab
WOLFK1NG
Ah Muzen Cab
Level 136
God Stats
3W - 0L
1,701 SR
Queue Stats
205W - 198L
1,475 Elo+
Solo
Geb
Geb
el-sannty
Geb
Level 77
God Stats
7W - 4L
1,634 SR
Queue Stats
106W - 123L
1,376 Elo+
Solo
Scylla
Scylla
jtklipka222
Scylla
Level 59
God Stats
84W - 74L
1,513 SR
Queue Stats
121W - 114L
1,440 Elo+
Solo
Fenrir
Fenrir
sX_LeTl_Xs
Fenrir
Level 78
God Stats
12W - 10L
1,515 SR
Queue Stats
41W - 34L
1,387 Elo+
Solo
Janus
Janus
zCrazy16
Janus
Level 67
God Stats
30W - 40L
1,439 SR
Queue Stats
212W - 313L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 2 / 1
9,257
441
3,858
11,779
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
 
Cthulhu
12
1 / 0 / 0
8,395
400
4,380
5,576
4,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
FrakoX3
Janus
17
7 / 2 / 1
11,389
542
17,671
14,797
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
KingNeonwat47
Heimdallr
16
1 / 4 / 0
9,213
439
7,725
17,461
6,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
0 / 5 / 1
8,510
405
5,057
15,469
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
WOLFK1NG
Ah Muzen Cab
19
4 / 0 / 4
11,883
566
17,142
15,200
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 1 / 1
7,793
371
3,459
10,411
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
15
1 / 6 / 0
9,378
447
4,513
13,272
4,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
sX_LeTl_Xs
Fenrir
10
4 / 3 / 0
8,540
407
4,078
10,119
3,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
zCrazy16
Janus
18
4 / 1 / 1
11,392
542
8,636
12,856
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
11
Kills
13
13
Deaths
11
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
2
1
1.25
L
Cthulhu
 
Cthulhu
1
0
0
1
L
Janus
FrakoX3
Janus
7
2
1
3.75
L
Heimdallr
KingNeonwat47
Heimdallr
1
4
0
0.25
L
Fenrir
0
5
1
0.1
W
Ah Muzen Cab
WOLFK1NG
Ah Muzen Cab
4
0
4
6
W
0
1
1
0.5
W
Scylla
1
6
0
0.17
W
Fenrir
sX_LeTl_Xs
Fenrir
4
3
0
1.33
W
Janus
zCrazy16
Janus
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,691
Damage
37,828
65,082
Taken
61,858
32,296
Mitigated
22,940
18,321
Healing
25,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,858
31
0
832
11,779
9,872
396
2,692
9,087
25,222
0
L
Cthulhu
 
Cthulhu
4,380
142
0
2,144
5,576
4,208
0
2,050
3,526
34,029
0
L
Janus
FrakoX3
Janus
17,671
453
0
1,257
14,797
5,501
585
7,855
6,942
76,187
0
L
Heimdallr
KingNeonwat47
Heimdallr
7,725
3,440
0
7,396
17,461
6,925
0
2,559
14,902
0
60,095
L
Fenrir
5,057
704
0
6,692
15,469
5,790
0
1,452
14,017
0
64,279
W
Ah Muzen Cab
WOLFK1NG
Ah Muzen Cab
17,142
7,658
0
12,757
15,200
6,489
1,022
2,946
12,154
0
104,073
W
3,459
533
0
3,095
10,411
4,553
0
3,761
6,508
20,658
0
W
Scylla
4,513
292
0
2,869
13,272
4,235
711
8,296
4,483
51,093
0
W
Fenrir
sX_LeTl_Xs
Fenrir
4,078
494
0
4,065
10,119
3,195
0
2,507
7,467
0
26,139
W
Janus
zCrazy16
Janus
8,636
195
0
3,182
12,856
4,468
1,712
7,088
5,337
74,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
48,986
463
Minions Killed
504
0
Camps Cleared
0
1,636,775
Distance Traveled
1,726,421
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,257
441
49
2
0
322,003
4
L
Cthulhu
8,395
400
66
3
0
186,748
4
L
Janus
11,389
542
130
6
0
408,253
2
L
Heimdallr
9,213
439
117
6
0
316,431
1
L
Fenrir
8,510
405
101
5
0
403,340
0
W
Ah Muzen Cab
11,883
566
185
9
0
416,526
5
W
Geb
7,793
371
14
1
0
294,617
1
W
Scylla
9,378
447
100
5
0
336,951
1
W
Fenrir
8,540
407
51
2
0
283,030
0
W
Janus
11,392
542
154
7
0
395,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role