Player Matchup

Sobek
Sobek
Amalux
Sobek
Level 47
God Stats
3W - 4L
1,725 SR
Queue Stats
55W - 49L
1,530 Elo+
Solo
Ullr
Ullr
BoomYahex
Ullr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
I0--v-_-v--0I
Nemesis
Level 47
God Stats
2W - 5L
1,469 SR
Queue Stats
147W - 129L
1,506 Elo+
Party 1
Nox
Nox
LemonHello
Nox
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
owen1421
Cu Chulainn
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 57
1,539 SR
1,507 Elo+

VS

Team Averages
Level 100
1,593 SR
1,547 Elo+
Fenrir
Fenrir
AndrewJacksÓn
Fenrir
Level 34
God Stats
6W - 2L
1,651 SR
Queue Stats
32W - 22L
1,609 Elo+
Party 2
Athena
Athena
BearyScary52
Athena
Level 84
God Stats
2W - 2L
1,221 SR
Queue Stats
30W - 27L
1,526 Elo+
Solo
Nike
Nike
EchÓ
Nike
Level 147
God Stats
1W - 1L
1,918 SR
Queue Stats
55W - 32L
1,615 Elo+
Party 2
Vulcan
Vulcan
GitGudNoobz
Vulcan
Level 135
God Stats
3W - 1L
1,647 SR
Queue Stats
104W - 123L
1,519 Elo+
Solo
Cernunnos
Cernunnos
luisdx13
Cernunnos
Level 99
God Stats
6W - 5L
1,527 SR
Queue Stats
108W - 105L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Amalux
Sobek
6
0 / 1 / 0
4,423
442
3,128
7,526
3,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
9
0 / 1 / 0
4,962
496
1,518
4,958
1,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Nemesis
8
0 / 3 / 0
4,699
470
556
4,260
2,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 0
5,172
517
1,174
4,377
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
owen1421
Cu Chulainn
9
0 / 2 / 0
5,132
513
2,209
7,151
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,035
604
2,646
4,925
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
8
0 / 0 / 4
5,243
524
2,563
4,191
1,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
EchÓ
Nike
11
1 / 0 / 1
6,024
602
5,479
4,532
4,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
10
4 / 1 / 2
6,272
627
5,048
3,489
1,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
luisdx13
Cernunnos
10
2 / 0 / 0
5,803
580
2,787
3,759
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
Amalux
Sobek
0
1
0
0
W
3
0
3
4.5
W
Athena
0
0
4
2
L
Ullr
0
1
0
0
W
Nike
EchÓ
Nike
1
0
1
1.5
W
Vulcan
4
1
2
5
L
Nemesis
0
3
0
0
L
1
3
0
0.33
W
Cernunnos
luisdx13
Cernunnos
2
0
0
2
L
Cu Chulainn
owen1421
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,585
Damage
18,523
28,272
Taken
20,896
12,312
Mitigated
9,639
7,666
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Amalux
Sobek
3,128
138
0
3,061
7,526
3,556
0
2,414
5,012
14,848
0
W
2,646
790
0
4,092
4,925
1,701
285
582
4,343
0
28,426
W
Athena
2,563
1,530
0
904
4,191
1,407
0
864
3,327
14,406
0
L
Ullr
1,518
688
0
1,615
4,958
1,323
0
1,288
3,654
0
23,915
W
Nike
EchÓ
Nike
5,479
999
0
1,342
4,532
4,373
195
77
4,455
0
31,694
W
Vulcan
5,048
829
0
311
3,489
1,174
0
2,345
1,144
33,054
0
L
Nemesis
556
187
0
0
4,260
2,242
0
1,412
2,741
4,270
16,728
L
1,174
157
0
710
4,377
1,309
105
2,079
2,188
22,971
0
W
Cernunnos
luisdx13
Cernunnos
2,787
1,136
0
2,764
3,759
984
80
613
3,146
0
32,188
L
Cu Chulainn
owen1421
Cu Chulainn
2,209
455
0
2,280
7,151
3,882
0
85
6,734
1,975
23,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,388
Gold Earned
29,377
252
Minions Killed
293
0
Camps Cleared
0
901,947
Distance Traveled
988,977
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,423
442
19
2
0
202,308
1
W
Fenrir
6,035
604
64
6
0
205,940
4
W
Athena
5,243
524
17
2
0
203,170
2
L
Ullr
4,962
496
59
6
0
163,378
3
W
Nike
6,024
602
67
7
0
197,047
0
W
Vulcan
6,272
627
69
7
0
206,463
4
L
Nemesis
4,699
470
52
5
0
175,853
2
L
Nox
5,172
517
58
6
0
170,777
2
W
Cernunnos
5,803
580
76
8
0
176,357
1
L
Cu Chulainn
5,132
513
64
6
0
189,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role