Player Matchup

Ganesha
Ganesha
Bronze III
FireGhostPLl
Ganesha
Bronze III
Level 87
God Stats
7W - 5L
1,565 SR
Queue Stats
11W - 19L
1,470 MMR
Solo
Cupid
Cupid
Bronze III
Guipermole
Cupid
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
Oldemir
Discordia
Silver II
Level 127
God Stats
102W - 136L
1,439 SR
Queue Stats
679W - 812L
1,469 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 120
1,501 SR
1,480 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 53
1,578 SR
1,439 MMR
Neith
Neith
Bronze III
Mellris
Neith
Bronze III
Level 32
God Stats
0W - 1L
1,608 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Thanatos
Thanatos
Bronze III
Saxev
Thanatos
Bronze III
Level 68
God Stats
0W - 2L
1,580 SR
Queue Stats
0W - 5L
1,459 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
НЕТВОЯКИСА
Nu Wa
Bronze III
Level 60
God Stats
0W - 2L
1,545 SR
Queue Stats
0W - 3L
1,459 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FireGhostPLl
Ganesha
14
0 / 0 / 10
9,578
639
4,118
9,969
9,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
15
5 / 4 / 4
10,658
711
7,533
16,218
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Oldemir
Discordia
14
8 / 5 / 3
11,392
759
16,430
14,469
5,740
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
YemojaAchillesNoxHadesAphrodite

VS

Bans
ZeusBacchusAnhurCthulhuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mellris
Neith
12
2 / 4 / 2
9,201
613
4,249
10,146
3,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
Saxev
Thanatos
14
6 / 7 / 1
10,717
714
9,483
13,596
5,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 7
9,631
642
13,562
10,512
3,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
13
Kills
9
9
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FireGhostPLl
Ganesha
0
0
10
5
W
Cupid
5
4
4
1.75
L
Neith
Mellris
Neith
2
4
2
0.75
W
Discordia
Oldemir
Discordia
8
5
3
1.9
L
Thanatos
Saxev
Thanatos
6
7
1
0.93
L
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,081
Damage
27,294
40,656
Taken
34,254
19,328
Mitigated
11,999
17,147
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FireGhostPLl
Ganesha
4,118
342
882
2,289
9,969
9,121
301
3,101
6,471
19,999
0
W
Cupid
7,533
3,346
613
7,306
16,218
4,467
2,443
5,494
10,222
0
61,011
L
Neith
Mellris
Neith
4,249
1,982
0
918
10,146
3,567
17
6,396
3,750
0
30,086
W
Discordia
Oldemir
Discordia
16,430
556
408
5,649
14,469
5,740
232
4,123
10,034
65,654
0
L
Thanatos
Saxev
Thanatos
9,483
2,207
0
6,706
13,596
5,057
19
7,121
6,475
0
36,561
L
13,562
1,961
0
936
10,512
3,375
564
7,195
3,317
38,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
29,549
204
Minions Killed
160
0
Camps Cleared
0
800,617
Distance Traveled
750,688
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,578
639
4
0
0
266,905
2
W
Cupid
10,658
711
99
7
0
254,295
1
L
Neith
9,201
613
54
4
0
228,480
0
W
Discordia
11,392
759
101
7
0
279,417
3
L
Thanatos
10,717
714
34
2
0
260,333
6
L
Nu Wa
9,631
642
72
5
0
261,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role