Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
GinoSZN
Danzaburou
Level 148
God Stats
6W - 3L
1,701 SR
Queue Stats
21W - 10L
1,754 Elo+
Party 1
Guan Yu
Guan Yu
Ryzenxc
Guan Yu
Level 124
God Stats
2W - 0L
1,669 SR
Queue Stats
51W - 9L
1,896 Elo+
Party 1
Nu Wa
Nu Wa
Trickzcx
Nu Wa
Level 160
God Stats
9W - 1L
1,943 SR
Queue Stats
468W - 184L
1,970 Elo+
Party 1
Fenrir
Fenrir
Zaqonix
Fenrir
Level 160
God Stats
18W - 2L
2,066 SR
Queue Stats
330W - 92L
1,944 Elo+
Party 1
Team Averages
Level 150
1,776 SR
1,813 Elo+

VS

Team Averages
Level 132
1,575 SR
1,605 Elo+
King Arthur
King Arthur
FrankieVIII
King Arthur
Level 125
God Stats
1W - 2L
1,608 SR
Queue Stats
137W - 100L
1,624 Elo+
Solo
Athena
Athena
PappaNoaey
Athena
Level 148
God Stats
0W - 4L
1,426 SR
Queue Stats
375W - 297L
1,568 Elo+
Solo
Nu Wa
Nu Wa
pogonaleon
Nu Wa
Level 156
God Stats
10W - 6L
1,645 SR
Queue Stats
199W - 183L
1,600 Elo+
Party 2
Rama
Rama
snowcat-Meow
Rama
Level 105
God Stats
2W - 4L
1,528 SR
Queue Stats
265W - 254L
1,598 Elo+
Solo
Hun Batz
Hun Batz
xondr
Hun Batz
Level 125
God Stats
1W - 1L
1,666 SR
Queue Stats
103W - 81L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
1 / 0 / 9
7,725
552
3,712
9,552
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
GinoSZN
Danzaburou
16
8 / 0 / 5
10,195
728
11,610
7,554
2,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Ryzenxc
Guan Yu
14
3 / 0 / 3
8,797
628
6,580
9,282
10,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Trickzcx
Nu Wa
15
6 / 1 / 6
9,278
663
8,443
4,148
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Zaqonix
Fenrir
15
4 / 1 / 5
8,843
632
5,141
9,997
4,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FrankieVIII
King Arthur
9
0 / 4 / 0
6,059
433
5,482
11,014
4,505
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
PappaNoaey
Athena
9
0 / 4 / 0
5,986
428
3,585
10,672
3,927
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
12
1 / 4 / 1
6,960
497
6,089
7,573
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 5 / 0
5,728
409
1,330
8,721
2,381
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
xondr
Hun Batz
11
1 / 5 / 1
6,873
491
2,273
9,340
2,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
22
Kills
2
2
Deaths
22
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
9
5.5
L
King Arthur
FrankieVIII
King Arthur
0
4
0
0
W
Danzaburou
GinoSZN
Danzaburou
8
0
5
10.5
L
Athena
PappaNoaey
Athena
0
4
0
0
W
Guan Yu
Ryzenxc
Guan Yu
3
0
3
4.5
W
Nu Wa
Trickzcx
Nu Wa
6
1
6
9
W
Fenrir
Zaqonix
Fenrir
4
1
5
6.5
L
Nu Wa
1
4
1
0.38
L
0
5
0
0
L
Hun Batz
xondr
Hun Batz
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,486
Damage
18,759
40,533
Taken
47,320
24,295
Mitigated
15,975
20,377
Healing
9,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
3,712
780
0
2,537
9,552
4,995
0
2,971
6,425
13,239
0
L
King Arthur
FrankieVIII
King Arthur
5,482
838
0
1,802
11,014
4,505
0
1,034
9,511
0
30,467
W
Danzaburou
GinoSZN
Danzaburou
11,610
6,217
0
4,867
7,554
2,631
1,009
2,396
5,044
0
67,102
L
Athena
PappaNoaey
Athena
3,585
1,100
0
1,701
10,672
3,927
0
3,212
7,261
20,350
0
W
Guan Yu
Ryzenxc
Guan Yu
6,580
1,965
638
5,362
9,282
10,767
0
927
8,323
0
49,049
W
Nu Wa
Trickzcx
Nu Wa
8,443
770
0
1,051
4,148
1,314
1,567
1,168
2,922
75,136
0
W
Fenrir
Zaqonix
Fenrir
5,141
1,529
0
5,922
9,997
4,588
0
1,708
8,145
0
59,181
L
Nu Wa
6,089
907
0
1,080
7,573
2,304
0
3,036
4,291
46,097
0
L
1,330
1,242
0
2,257
8,721
2,381
0
992
7,645
0
26,101
L
Hun Batz
xondr
Hun Batz
2,273
683
0
2,415
9,340
2,858
0
3,100
6,048
0
35,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,838
Gold Earned
31,606
479
Minions Killed
343
0
Camps Cleared
0
1,397,039
Distance Traveled
1,160,581
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,725
552
5
0
0
286,522
7
L
King Arthur
6,059
433
61
4
0
206,429
2
W
Danzaburou
10,195
728
110
8
0
246,652
2
L
Athena
5,986
428
37
3
0
269,386
2
W
Guan Yu
8,797
628
100
7
0
289,233
4
W
Nu Wa
9,278
663
153
11
0
259,289
3
W
Fenrir
8,843
632
111
8
0
315,343
1
L
Nu Wa
6,960
497
104
7
0
246,528
2
L
Rama
5,728
409
58
4
0
196,495
3
L
Hun Batz
6,873
491
83
6
0
241,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role