Player Matchup

King Arthur
King Arthur
Helefrick
King Arthur
Level 24
God Stats
8W - 10L
1,482 SR
Queue Stats
43W - 43L
1,476 Elo+
Party 1
Camazotz
Camazotz
LexophileChrissy
Camazotz
Level 18
God Stats
0W - 2L
1,324 SR
Queue Stats
10W - 20L
1,324 Elo+
Party 1
Ymir
Ymir
OddjobGod
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,398 Elo+
Solo
Izanami
Izanami
Winota
Izanami
Level 78
God Stats
7W - 3L
1,720 SR
Queue Stats
58W - 51L
1,496 Elo+
Party 1
Zeus
Zeus
梦里梦外
Zeus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 34
1,505 SR
1,439 Elo+

VS

Team Averages
Level 27
1,607 SR
1,431 Elo+
Baron Samedi
Baron Samedi
Matastasize
Baron Samedi
Level 27
God Stats
6W - 4L
1,597 SR
Queue Stats
27W - 29L
1,378 Elo+
Solo
Serqet
Serqet
Shark33zy
Serqet
Level 23
God Stats
4W - 1L
1,723 SR
Queue Stats
9W - 4L
1,631 Elo+
Party 2
Artemis
Artemis
Sustance
Artemis
Level 27
God Stats
11W - 8L
1,564 SR
Queue Stats
93W - 116L
1,327 Elo+
Solo
Ares
Ares
WKFJ
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,292 Elo+
Solo
Kukulkan
Kukulkan
rRiptide
Kukulkan
Level 30
God Stats
5W - 2L
1,651 SR
Queue Stats
116W - 101L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Helefrick
King Arthur
17
4 / 8 / 4
11,432
953
13,440
24,203
13,142
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 6 / 5
10,333
861
5,716
22,608
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
17
0 / 9 / 9
10,662
889
12,188
28,068
25,785
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Izanami
Winota
Izanami
18
4 / 5 / 5
12,509
1,042
20,534
22,617
8,660
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 4 / 2
9,903
825
5,042
4,202
1,370
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Matastasize
Baron Samedi
18
3 / 2 / 18
11,999
1,000
12,672
8,804
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
Shark33zy
Serqet
18
5 / 1 / 13
12,069
1,006
12,321
11,778
6,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Sustance
Artemis
19
8 / 3 / 18
12,568
1,047
28,410
10,044
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
WKFJ
Ares
19
3 / 3 / 23
13,199
1,100
13,226
21,819
30,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
rRiptide
Kukulkan
19
13 / 1 / 14
14,357
1,196
28,941
9,468
6,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
118
10
Kills
32
32
Deaths
10
25
Assists
86
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Helefrick
King Arthur
4
8
4
0.75
L
1
6
5
0.58
W
Baron Samedi
Matastasize
Baron Samedi
3
2
18
6
L
Ymir
0
9
9
0.5
W
Serqet
Shark33zy
Serqet
5
1
13
11.5
W
Artemis
Sustance
Artemis
8
3
18
5.67
W
Ares
WKFJ
Ares
3
3
23
4.83
L
Izanami
Winota
Izanami
4
5
5
1.3
W
Kukulkan
rRiptide
Kukulkan
13
1
14
20
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,920
Damage
95,570
101,698
Taken
61,913
63,198
Mitigated
54,072
6,537
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Helefrick
King Arthur
13,440
1,631
262
2,293
24,203
13,142
0
16,610
7,593
0
20,610
L
5,716
1,156
0
1,860
22,608
14,241
0
12,198
10,410
0
17,232
W
Baron Samedi
Matastasize
Baron Samedi
12,672
1,699
3,877
2,196
8,804
6,084
0
2,378
6,401
41,499
0
L
Ymir
12,188
2,162
0
0
28,068
25,785
0
12,463
15,605
22,334
0
W
Serqet
Shark33zy
Serqet
12,321
4,285
0
788
11,778
6,065
0
3,869
7,834
0
21,936
W
Artemis
Sustance
Artemis
28,410
19,819
0
2,144
10,044
5,568
0
3,456
6,488
0
51,967
W
Ares
WKFJ
Ares
13,226
681
0
1,761
21,819
30,114
0
5,591
16,003
19,495
0
L
Izanami
Winota
Izanami
20,534
11,015
0
2,122
22,617
8,660
0
11,107
11,317
0
57,156
W
Kukulkan
rRiptide
Kukulkan
28,941
3,444
0
0
9,468
6,241
0
1,936
7,457
71,063
0
L
5,042
694
0
0
4,202
1,370
0
2,461
1,669
16,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,839
Gold Earned
64,192
172
Minions Killed
251
4
Camps Cleared
13
900,524
Distance Traveled
1,065,646
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,432
953
12
1
0
197,436
0
L
Camazotz
10,333
861
16
1
0
224,400
0
W
Baron Samedi
11,999
1,000
59
5
0
189,492
0
L
Ymir
10,662
889
19
2
0
175,460
1
W
Serqet
12,069
1,006
14
1
6
245,833
0
W
Artemis
12,568
1,047
55
5
1
158,486
0
W
Ares
13,199
1,100
13
1
3
235,820
0
L
Izanami
12,509
1,042
92
8
2
227,184
0
W
Kukulkan
14,357
1,196
110
9
3
236,015
1
L
Zeus
9,903
825
33
3
2
76,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role