Player Matchup

Janus
Janus
AFTERMATHMAYHAM
Janus
Level 68
God Stats
2W - 5L
1,303 SR
Queue Stats
28W - 22L
1,475 Elo+
Party 1
Chaac
Chaac
Go Stay True
Chaac
Level 47
God Stats
4W - 2L
1,609 SR
Queue Stats
25W - 27L
1,425 Elo+
Party 1
Loki
Loki
JamesDead98
Loki
Level 25
God Stats
8W - 11L
1,372 SR
Queue Stats
31W - 51L
1,186 Elo+
Solo
Team Averages
Level 47
1,428 SR
1,362 Elo+

VS

Team Averages
Level 79
1,562 SR
1,357 Elo+
Heimdallr
Heimdallr
ACiDAsHRaT
Heimdallr
Level 7
God Stats
0W - 1L
1,466 SR
Queue Stats
1W - 2L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
Adm1ral 69spree
Sun Wukong
Level 83
God Stats
1W - 1L
1,681 SR
Queue Stats
93W - 89L
1,332 Elo+
Solo
Ra
Ra
wooten3000
Ra
Level 147
God Stats
5W - 3L
1,539 SR
Queue Stats
217W - 228L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 5 / 9
12,961
720
28,366
14,244
4,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 13
14,060
781
13,884
23,039
24,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 4 / 17
11,974
665
7,801
11,260
4,195
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ACiDAsHRaT
Heimdallr
13
0 / 11 / 6
10,194
566
10,365
20,190
7,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Adm1ral 69spree
Sun Wukong
12
3 / 8 / 3
10,466
581
10,704
19,422
15,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
9 / 4 / 1
12,803
711
11,720
18,576
7,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
23
Kills
12
12
Deaths
23
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ACiDAsHRaT
Heimdallr
0
11
6
0.27
W
10
5
9
2.9
L
Sun Wukong
Adm1ral 69spree
Sun Wukong
3
8
3
0.56
W
9
3
13
5.17
W
4
4
17
3.13
L
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,051
Damage
32,789
48,543
Taken
58,188
33,711
Mitigated
31,301
19,107
Healing
12,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ACiDAsHRaT
Heimdallr
10,365
4,981
0
752
20,190
7,788
0
10,452
9,738
0
32,764
W
28,366
1,347
752
4,451
14,244
4,980
944
4,612
9,632
74,630
0
L
Sun Wukong
Adm1ral 69spree
Sun Wukong
10,704
1,604
453
788
19,422
15,967
194
9,535
9,887
0
24,208
W
13,884
1,384
1,246
12,658
23,039
24,536
643
5,183
17,307
0
56,750
W
7,801
2,008
0
0
11,260
4,195
116
1,935
9,325
0
21,941
L
11,720
775
2,331
8,390
18,576
7,546
441
8,475
10,101
58,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
33,463
185
Minions Killed
169
0
Camps Cleared
0
1,038,740
Distance Traveled
830,174
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,194
566
50
3
0
233,299
0
W
Janus
12,961
720
92
5
0
310,302
0
L
Sun Wukong
10,466
581
28
2
0
295,259
0
W
Chaac
14,060
781
72
4
0
393,250
1
W
Loki
11,974
665
21
1
0
335,188
0
L
Ra
12,803
711
91
5
0
301,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role