Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LokiIsDepressing
King Arthur
Level 107
God Stats
2W - 1L
1,731 SR
Queue Stats
54W - 52L
1,612 Elo+
Solo
Kuzenbo
Kuzenbo
Metalklok
Kuzenbo
Level 145
God Stats
2W - 2L
1,697 SR
Queue Stats
221W - 194L
1,653 Elo+
Solo
Apollo
Apollo
Nlcknam3HD
Apollo
Level 139
God Stats
1W - 0L
1,539 SR
Queue Stats
60W - 56L
1,556 Elo+
Solo
Scylla
Scylla
Shrimps Frying
Scylla
Level 110
God Stats
18W - 7L
1,722 SR
Queue Stats
470W - 421L
1,604 Elo+
Solo
Team Averages
Level 131
1,638 SR
1,585 Elo+

VS

Team Averages
Level 137
1,576 SR
1,568 Elo+
Neith
Neith
EboysAreSimps
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FrK FullGino
Tsukuyomi
Level 160
God Stats
3W - 6L
1,497 SR
Queue Stats
591W - 577L
1,607 Elo+
Solo
Nu Wa
Nu Wa
OriginalDictator
Nu Wa
Level 69
God Stats
73W - 32L
1,726 SR
Queue Stats
231W - 203L
1,600 Elo+
Solo
Cthulhu
Cthulhu
RevansReturn
Cthulhu
Level 153
God Stats
1W - 2L
1,462 SR
Queue Stats
39W - 30L
1,535 Elo+
Solo
Jormungandr
Jormungandr
VELOURSPACESUIT
Jormungandr
Level 147
God Stats
5W - 1L
1,698 SR
Queue Stats
129W - 114L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
1 / 1 / 4
4,624
925
1,523
4,091
1,345
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
LokiIsDepressing
King Arthur
11
7 / 2 / 3
6,908
1,382
5,240
5,069
3,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
Metalklok
Kuzenbo
10
2 / 1 / 8
5,637
1,127
3,128
4,187
3,899
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
Nlcknam3HD
Apollo
10
0 / 1 / 6
4,682
936
3,982
4,135
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
2 / 1 / 2
5,056
1,011
645
2,059
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,070
1,214
5,942
4,601
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
FrK FullGino
Tsukuyomi
10
2 / 2 / 2
5,130
1,026
2,833
4,316
1,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 3
4,148
830
3,045
2,684
743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
RevansReturn
Cthulhu
7
0 / 2 / 2
3,804
761
829
2,119
1,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
VELOURSPACESUIT
Jormungandr
8
0 / 4 / 3
4,247
849
2,589
5,424
2,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
12
Kills
6
6
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
4
3
L
4
2
1
2.25
L
Tsukuyomi
FrK FullGino
Tsukuyomi
2
2
2
1.5
W
King Arthur
LokiIsDepressing
King Arthur
7
2
3
4.25
W
Kuzenbo
Metalklok
Kuzenbo
2
1
8
6
W
Apollo
Nlcknam3HD
Apollo
0
1
6
3
L
0
2
3
0.75
L
Cthulhu
RevansReturn
Cthulhu
0
2
2
0.5
W
2
1
2
3
L
Jormungandr
VELOURSPACESUIT
Jormungandr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,518
Damage
15,238
19,541
Taken
19,144
11,416
Mitigated
8,117
6,233
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
1,523
594
0
2,853
4,091
1,345
0
1,773
2,318
0
6,489
L
5,942
3,250
0
1,885
4,601
1,777
30
748
3,851
0
18,979
L
Tsukuyomi
FrK FullGino
Tsukuyomi
2,833
668
0
745
4,316
1,614
0
1,096
3,170
0
9,400
W
King Arthur
LokiIsDepressing
King Arthur
5,240
1,107
0
1,265
5,069
3,292
0
2,275
2,794
0
13,174
W
Kuzenbo
Metalklok
Kuzenbo
3,128
1,638
0
1,550
4,187
3,899
0
1,948
2,239
7,619
0
W
Apollo
Nlcknam3HD
Apollo
3,982
1,499
0
215
4,135
2,256
262
803
3,332
1,695
15,361
L
3,045
1,187
0
130
2,684
743
12
276
2,347
12,069
0
L
Cthulhu
RevansReturn
Cthulhu
829
142
0
0
2,119
1,209
0
169
1,900
2,668
0
W
645
4
0
350
2,059
624
2
316
1,743
15,053
0
L
Jormungandr
VELOURSPACESUIT
Jormungandr
2,589
752
0
420
5,424
2,774
0
1,735
3,517
9,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,907
Gold Earned
23,399
117
Minions Killed
92
7
Camps Cleared
3
506,615
Distance Traveled
434,398
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,624
925
18
4
1
77,697
0
L
Neith
6,070
1,214
41
8
1
96,369
0
L
Tsukuyomi
5,130
1,026
14
3
0
107,427
1
W
King Arthur
6,908
1,382
10
2
1
100,328
1
W
Kuzenbo
5,637
1,127
13
3
1
112,669
1
W
Apollo
4,682
936
34
7
2
109,342
1
L
Nu Wa
4,148
830
22
4
2
97,627
5
L
Cthulhu
3,804
761
3
1
0
36,587
1
W
Scylla
5,056
1,011
42
8
2
106,579
1
L
Jormungandr
4,247
849
12
2
0
96,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role