Player Matchup

Artemis
Artemis
KarlFunny
Artemis
Level 89
God Stats
4W - 0L
1,947 SR
Queue Stats
25W - 15L
1,614 Elo+
Party 1
Athena
Athena
Mehh hung lo
Athena
Level 126
God Stats
1W - 0L
1,284 SR
Queue Stats
17W - 12L
1,555 Elo+
Party 1
Merlin
Merlin
Parkinsonns
Merlin
Level 98
God Stats
5W - 4L
1,527 SR
Queue Stats
32W - 24L
1,563 Elo+
Party 1
Team Averages
Level 104
1,586 SR
1,578 Elo+

VS

Team Averages
Level 57
1,430 SR
1,380 Elo+
Ravana
Ravana
BoneDaddyy
Ravana
Level 25
God Stats
7W - 10L
1,463 SR
Queue Stats
36W - 109L
1,377 Elo+
Party 2
He Bo
He Bo
ONE4ndONLY94
He Bo
Level 67
God Stats
1W - 4L
1,326 SR
Queue Stats
16W - 73L
1,262 Elo+
Party 2
Sylvanus
Sylvanus
SpartanEidolon
Sylvanus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KarlFunny
Artemis
14
6 / 0 / 2
10,123
723
13,471
8,245
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
0 / 0 / 7
8,597
614
2,755
7,711
4,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
13
2 / 2 / 6
9,397
671
12,566
5,400
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BoneDaddyy
Ravana
12
1 / 3 / 1
8,146
582
4,638
12,257
4,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
1 / 2 / 1
7,886
563
4,562
6,747
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
0 / 3 / 2
8,529
609
3,544
15,306
11,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ravana
BoneDaddyy
Ravana
1
3
1
0.5
W
Artemis
KarlFunny
Artemis
6
0
2
7
W
Athena
0
0
7
3.5
L
1
2
1
0.75
W
Merlin
2
2
6
2.5
L
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,792
Damage
12,744
21,356
Taken
34,310
9,409
Mitigated
18,258
9,593
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
BoneDaddyy
Ravana
4,638
1,134
819
1,245
12,257
4,641
0
5,161
6,656
0
32,968
W
Artemis
KarlFunny
Artemis
13,471
7,429
0
5,387
8,245
3,090
1,837
3,145
4,827
0
50,351
W
Athena
2,755
995
704
1,795
7,711
4,516
174
2,237
5,210
16,937
0
L
4,562
92
0
1,016
6,747
2,359
0
3,032
3,483
19,329
0
W
Merlin
12,566
1,157
0
1,707
5,400
1,803
598
2,161
3,115
56,485
0
L
Sylvanus
3,544
1,056
4,662
5,912
15,306
11,258
0
6,060
8,822
21,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,117
Gold Earned
24,561
202
Minions Killed
130
0
Camps Cleared
0
763,300
Distance Traveled
709,376
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,146
582
79
6
0
230,871
5
W
Artemis
10,123
723
84
6
0
244,062
5
W
Athena
8,597
614
28
2
0
288,206
4
L
He Bo
7,886
563
35
3
0
248,459
0
W
Merlin
9,397
671
90
6
0
231,032
2
L
Sylvanus
8,529
609
16
1
0
230,046
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role