Player Matchup

Sol
Sol
Kadditoode
Sol
Level 58
God Stats
5W - 3L
1,521 SR
Queue Stats
175W - 100L
1,474 Elo+
Party 2
Sobek
Sobek
Painlessgenie44
Sobek
Level 69
God Stats
2W - 1L
1,454 SR
Queue Stats
427W - 209L
1,591 Elo+
Party 2
Izanami
Izanami
TechOrder
Izanami
Level 49
God Stats
8W - 5L
1,581 SR
Queue Stats
224W - 85L
1,537 Elo+
Party 2
Team Averages
Level 59
1,519 SR
1,534 Elo+

VS

Team Averages
Level 71
1,280 SR
1,397 Elo+
Discordia
Discordia
Ryza_SkillzYT
Discordia
Level 67
God Stats
0W - 7L
1,080 SR
Queue Stats
273W - 283L
1,476 Elo+
Solo
Yemoja
Yemoja
coleslawXcarter
Yemoja
Level 86
God Stats
0W - 1L
1,242 SR
Queue Stats
241W - 302L
1,327 Elo+
Party 1
Cthulhu
Cthulhu
tie owns
Cthulhu
Level 61
God Stats
10W - 5L
1,519 SR
Queue Stats
136W - 155L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 15
10,098
777
10,353
10,898
3,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
8 / 5 / 12
10,863
836
10,244
13,652
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Izanami
TechOrder
Izanami
14
12 / 5 / 8
11,316
870
13,278
10,280
3,837
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ryza_SkillzYT
Discordia
11
3 / 11 / 3
9,036
695
8,721
11,605
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 7 / 8
9,924
763
3,432
15,130
7,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
tie owns
Cthulhu
12
5 / 7 / 2
9,825
756
10,923
16,423
16,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
24
25
Kills
11
12
Deaths
25
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
W
8
5
12
2.8
L
Discordia
Ryza_SkillzYT
Discordia
3
11
3
0.41
W
Izanami
TechOrder
Izanami
12
5
8
3.2
L
3
7
8
1
L
Cthulhu
tie owns
Cthulhu
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,875
Damage
23,076
34,830
Taken
43,158
21,726
Mitigated
26,795
12,011
Healing
2,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,353
2,505
844
4,355
10,898
3,947
1,317
8,074
2,824
26,323
0
W
10,244
1,177
0
3,520
13,652
13,942
316
7,513
6,139
21,961
0
L
Discordia
Ryza_SkillzYT
Discordia
8,721
1,007
0
100
11,605
3,409
30
5,054
6,551
21,660
0
W
Izanami
TechOrder
Izanami
13,278
10,071
0
3,292
10,280
3,837
1,884
7,516
2,764
0
53,023
L
3,432
991
659
125
15,130
7,374
0
9,244
5,886
12,787
0
L
Cthulhu
tie owns
Cthulhu
10,923
731
389
1,456
16,423
16,012
0
6,303
10,120
32,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
28,785
125
Minions Killed
77
0
Camps Cleared
0
671,135
Distance Traveled
540,078
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,098
777
33
3
0
231,581
2
W
Sobek
10,863
836
23
2
0
238,854
1
L
Discordia
9,036
695
21
2
0
153,835
0
W
Izanami
11,316
870
69
5
0
200,700
0
L
Yemoja
9,924
763
18
1
0
183,737
0
L
Cthulhu
9,825
756
38
3
0
202,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role