Player Matchup

Cerberus
Cerberus
Cr33perSl4yer
Cerberus
Level 80
God Stats
3W - 1L
1,569 SR
Queue Stats
104W - 89L
1,490 Elo+
Party 1
Loki
Loki
Jonathan Rock55
Loki
Level 83
God Stats
1W - 6L
1,550 SR
Queue Stats
52W - 52L
1,495 Elo+
Party 1
Anubis
Anubis
OG Dolo3027
Anubis
Level 157
God Stats
17W - 9L
1,527 SR
Queue Stats
720W - 697L
1,450 Elo+
Solo
Team Averages
Level 107
1,549 SR
1,478 Elo+

VS

Team Averages
Level 103
1,587 SR
1,394 Elo+
Baron Samedi
Baron Samedi
Optify storm
Baron Samedi
Level 108
God Stats
2W - 0L
1,673 SR
Queue Stats
32W - 34L
1,436 Elo+
Party 2
Pele
Pele
Qjec
Pele
Level 94
God Stats
1W - 4L
1,530 SR
Queue Stats
17W - 27L
1,356 Elo+
Party 2
Xbalanque
Xbalanque
SNELL_33
Xbalanque
Level 107
God Stats
10W - 9L
1,560 SR
Queue Stats
125W - 145L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cr33perSl4yer
Cerberus
13
1 / 3 / 6
9,917
583
5,578
12,399
11,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
4 / 7 / 4
10,713
630
8,550
11,630
6,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
14
3 / 3 / 3
10,617
625
7,795
8,554
4,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Optify storm
Baron Samedi
16
4 / 0 / 7
10,870
639
11,696
7,401
2,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Qjec
Pele
16
8 / 1 / 1
11,543
679
7,150
10,563
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
SNELL_33
Xbalanque
12
0 / 7 / 8
9,741
573
4,075
9,102
2,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
8
Kills
12
13
Deaths
8
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Cr33perSl4yer
Cerberus
1
3
6
1.33
L
4
7
4
0.86
L
Anubis
3
3
3
1.5
W
Baron Samedi
Optify storm
Baron Samedi
4
0
7
7.5
W
Pele
Qjec
Pele
8
1
1
8.5
W
Xbalanque
SNELL_33
Xbalanque
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,923
Damage
22,921
32,583
Taken
27,066
22,792
Mitigated
8,058
3,716
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Cr33perSl4yer
Cerberus
5,578
60
0
1,915
12,399
11,749
0
4,748
7,085
34,981
0
L
8,550
2,088
0
0
11,630
6,430
65
3,167
8,196
5,842
58,685
L
Anubis
7,795
0
0
1,801
8,554
4,613
171
2,937
5,327
51,335
0
W
Baron Samedi
Optify storm
Baron Samedi
11,696
642
1,052
2,811
7,401
2,652
0
3,052
4,349
38,851
0
W
Pele
Qjec
Pele
7,150
1,460
0
1,810
10,563
3,078
0
6,086
4,477
0
45,649
W
Xbalanque
SNELL_33
Xbalanque
4,075
1,086
0
73
9,102
2,328
485
4,523
4,579
0
24,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,247
Gold Earned
32,154
213
Minions Killed
172
0
Camps Cleared
0
791,975
Distance Traveled
785,625
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,917
583
49
3
0
276,158
2
L
Loki
10,713
630
83
5
0
299,817
2
L
Anubis
10,617
625
81
5
0
216,000
0
W
Baron Samedi
10,870
639
62
4
0
268,448
2
W
Pele
11,543
679
67
4
0
311,626
4
W
Xbalanque
9,741
573
43
3
0
205,551
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role