Player Matchup

Guan Yu
Guan Yu
BIGANUUS
Guan Yu
Level 17
God Stats
6W - 3L
1,468 SR
Queue Stats
21W - 30L
1,201 Elo+
Solo
Ymir
Ymir
Noirbard
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SheerDuke179156
Apollo
Level 27
God Stats
2W - 4L
1,281 SR
Queue Stats
60W - 107L
1,209 Elo+
Party 1
Izanami
Izanami
StraightUpPog02
Izanami
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
999 Elo+
Solo
Fenrir
Fenrir
SwillySwonka
Fenrir
Level 28
God Stats
45W - 64L
1,355 SR
Queue Stats
63W - 113L
1,184 Elo+
Party 1
Team Averages
Level 23
1,421 SR
1,219 Elo+

VS

Team Averages
Level 12
1,475 SR
1,344 Elo+
Ymir
Ymir
CryHeave
Ymir
Level 13
God Stats
3W - 5L
1,373 SR
Queue Stats
4W - 7L
1,307 Elo+
Party 2
Kukulkan
Kukulkan
DaleLee5225
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
SwiftyyClean
Anhur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,401 Elo+
Solo
Mercury
Mercury
Trippolski
Mercury
Level 25
God Stats
11W - 13L
1,503 SR
Queue Stats
50W - 56L
1,364 Elo+
Solo
Chang'e
Chang'e
小鹿霜儿
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,146 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BIGANUUS
Guan Yu
15
4 / 1 / 5
9,213
576
4,989
9,279
6,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
13
1 / 3 / 12
8,670
542
4,248
9,954
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
10 / 3 / 2
8,768
548
8,524
9,631
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
5 / 2 / 5
9,705
607
8,085
8,173
3,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
14
10 / 2 / 4
9,400
588
9,033
8,610
6,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 5 / 2
7,470
467
3,126
12,989
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
DaleLee5225
Kukulkan
8
0 / 11 / 2
5,609
351
3,329
8,746
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 1 / 0
5,136
321
2,481
4,513
918
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mercury
Trippolski
Mercury
14
7 / 5 / 1
8,622
539
10,314
12,499
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
小鹿霜儿
Chang'e
11
1 / 8 / 0
6,707
419
3,502
11,848
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
30
Kills
10
11
Deaths
30
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BIGANUUS
Guan Yu
4
1
5
6.5
L
Ymir
2
5
2
0.6
L
Kukulkan
DaleLee5225
Kukulkan
0
11
2
0.09
W
Ymir
1
3
12
2.33
W
10
3
2
3.67
W
5
2
5
3.75
L
0
1
0
0
W
Fenrir
10
2
4
6
L
Mercury
Trippolski
Mercury
7
5
1
1.5
L
Chang'e
小鹿霜儿
Chang'e
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,879
Damage
22,752
45,647
Taken
50,595
28,434
Mitigated
16,799
12,759
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BIGANUUS
Guan Yu
4,989
774
174
4,348
9,279
6,862
1,997
583
8,696
0
37,598
L
Ymir
3,126
694
0
2,030
12,989
7,214
0
2,519
10,470
16,276
0
L
Kukulkan
DaleLee5225
Kukulkan
3,329
1,154
0
0
8,746
2,352
0
718
7,978
10,581
0
W
Ymir
4,248
825
0
965
9,954
8,210
1,088
4,230
5,724
19,020
0
W
8,524
5,702
0
3,497
9,631
3,874
3,083
2,607
7,024
0
41,622
W
8,085
5,192
0
3,025
8,173
3,317
2,567
1,174
6,999
0
65,397
L
2,481
1,010
0
773
4,513
918
0
0
4,288
0
13,547
W
Fenrir
9,033
1,810
0
750
8,610
6,171
0
1,363
7,247
3,810
39,116
L
Mercury
Trippolski
Mercury
10,314
5,588
0
3,270
12,499
3,404
0
459
11,940
0
47,686
L
Chang'e
小鹿霜儿
Chang'e
3,502
882
753
1,439
11,848
2,911
0
757
11,066
25,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,756
Gold Earned
33,544
355
Minions Killed
196
0
Camps Cleared
0
1,412,098
Distance Traveled
1,135,649
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,213
576
70
4
0
325,090
0
L
Ymir
7,470
467
18
1
0
231,390
0
L
Kukulkan
5,609
351
22
1
0
210,040
0
W
Ymir
8,670
542
27
2
0
262,682
3
W
Apollo
8,768
548
65
4
0
229,180
0
W
Izanami
9,705
607
137
9
0
275,700
1
L
Anhur
5,136
321
25
2
0
183,134
3
W
Fenrir
9,400
588
56
4
0
319,446
4
L
Mercury
8,622
539
83
5
0
280,436
0
L
Chang'e
6,707
419
48
3
0
230,649
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role