Player Matchup

Baron Samedi
Baron Samedi
CrazyBoyPR2
Baron Samedi
Level 18
God Stats
27W - 11L
1,611 SR
Queue Stats
41W - 30L
1,435 Elo+
Solo
Kukulkan
Kukulkan
Dave_x97
Kukulkan
Level 29
God Stats
2W - 0L
1,468 SR
Queue Stats
27W - 33L
1,383 Elo+
Solo
Ao Kuang
Ao Kuang
Fearl3ssGrimm
Ao Kuang
Level 29
God Stats
14W - 10L
1,502 SR
Queue Stats
131W - 139L
1,391 Elo+
Solo
Da Ji
Da Ji
Glaedier800
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 64L
1,281 Elo+
Solo
Bastet
Bastet
goddy3
Bastet
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,299 Elo+
Solo
Team Averages
Level 22
1,516 SR
1,358 Elo+

VS

Team Averages
Level 16
1,527 SR
1,302 Elo+
Hou Yi
Hou Yi
Alexblazn420
Hou Yi
Level 28
God Stats
1W - 3L
1,438 SR
Queue Stats
101W - 92L
1,513 Elo+
Solo
Xing Tian
Xing Tian
Leo92011
Xing Tian
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,001 Elo+
Solo
Loki
Loki
Niholas2076
Loki
Level 5
God Stats
1W - 1L
1,678 SR
Queue Stats
2W - 4L
1,267 Elo+
Solo
Cthulhu
Cthulhu
ReinWolf912
Cthulhu
Level 15
God Stats
4W - 7L
1,519 SR
Queue Stats
12W - 13L
1,447 Elo+
Solo
Yemoja
Yemoja
RlW90
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrazyBoyPR2
Baron Samedi
20
7 / 1 / 16
15,520
970
25,363
10,342
4,597
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kukulkan
Dave_x97
Kukulkan
20
8 / 3 / 14
16,193
1,012
30,257
19,138
7,870
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ao Kuang
Fearl3ssGrimm
Ao Kuang
20
18 / 5 / 11
17,603
1,100
54,009
35,994
15,379
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 4 / 9
13,886
868
10,567
18,432
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
goddy3
Bastet
19
0 / 5 / 9
12,634
790
3,154
11,191
4,104
Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
10 / 8 / 3
16,107
1,007
34,738
29,953
12,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
Leo92011
Xing Tian
20
0 / 9 / 9
13,875
867
6,093
26,538
30,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 5 / 3
12,344
772
7,084
10,119
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
ReinWolf912
Cthulhu
20
2 / 11 / 10
14,460
904
19,896
31,496
47,621
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
RlW90
Yemoja
20
3 / 5 / 8
14,270
892
13,667
36,223
14,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
38
Kills
17
18
Deaths
38
59
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
10
8
3
1.44
W
Baron Samedi
CrazyBoyPR2
Baron Samedi
7
1
16
15
W
Kukulkan
Dave_x97
Kukulkan
8
3
14
5
W
Ao Kuang
Fearl3ssGrimm
Ao Kuang
18
5
11
4.7
W
5
4
9
2.38
L
Xing Tian
Leo92011
Xing Tian
0
9
9
0.5
L
2
5
3
0.7
L
Cthulhu
ReinWolf912
Cthulhu
2
11
10
0.64
L
Yemoja
RlW90
Yemoja
3
5
8
1.4
W
Bastet
goddy3
Bastet
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,350
Damage
81,478
95,097
Taken
134,329
39,678
Mitigated
109,072
36,754
Healing
22,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
34,738
24,274
0
3,318
29,953
12,313
0
27,502
2,451
0
59,211
W
Baron Samedi
CrazyBoyPR2
Baron Samedi
25,363
1,981
4,432
4,541
10,342
4,597
0
5,076
5,266
47,159
0
W
Kukulkan
Dave_x97
Kukulkan
30,257
4,411
537
6,413
19,138
7,870
0
8,500
10,638
79,682
0
W
Ao Kuang
Fearl3ssGrimm
Ao Kuang
54,009
24,927
0
19,931
35,994
15,379
0
14,000
21,994
75,774
0
W
10,567
3,077
0
900
18,432
7,728
0
8,067
9,462
0
19,660
L
Xing Tian
Leo92011
Xing Tian
6,093
776
0
856
26,538
30,921
0
20,664
5,874
21,144
0
L
7,084
1,675
0
545
10,119
3,513
0
6,136
3,983
0
15,482
L
Cthulhu
ReinWolf912
Cthulhu
19,896
2,774
677
0
31,496
47,621
0
23,975
7,521
65,426
0
L
Yemoja
RlW90
Yemoja
13,667
5,105
6,275
11,074
36,223
14,704
0
31,352
4,871
31,651
0
W
Bastet
goddy3
Bastet
3,154
978
0
0
11,191
4,104
0
4,013
7,178
0
11,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,836
Gold Earned
71,056
255
Minions Killed
267
7
Camps Cleared
3
1,100,926
Distance Traveled
1,149,184
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
16,107
1,007
50
3
0
259,314
0
W
Baron Samedi
15,520
970
46
3
0
193,583
2
W
Kukulkan
16,193
1,012
136
9
0
220,685
0
W
Ao Kuang
17,603
1,100
47
3
6
245,103
0
W
Da Ji
13,886
868
12
1
0
253,874
0
L
Xing Tian
13,875
867
41
3
0
272,274
0
L
Loki
12,344
772
17
1
3
133,094
0
L
Cthulhu
14,460
904
119
7
0
227,856
0
L
Yemoja
14,270
892
40
3
0
256,646
0
W
Bastet
12,634
790
14
1
1
187,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role