Player Matchup

Terra
Terra
Legindar
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,486 Elo+
Party 2
Chronos
Chronos
Motr0
Chronos
Level 26
God Stats
2W - 4L
1,526 SR
Queue Stats
37W - 37L
1,504 Elo+
Solo
Heimdallr
Heimdallr
Patrikrk
Heimdallr
Level 28
God Stats
0W - 2L
1,275 SR
Queue Stats
71W - 74L
1,520 Elo+
Solo
Guan Yu
Guan Yu
Riptide3689
Guan Yu
Level 13
God Stats
2W - 1L
1,830 SR
Queue Stats
12W - 9L
1,633 Elo+
Solo
Set
Set
tuman12366
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,464 Elo+
Party 2
Team Averages
Level 23
1,526 SR
1,521 Elo+

VS

Team Averages
Level 19
1,519 SR
1,480 Elo+
He Bo
He Bo
XxxXRaulXxxX
He Bo
Level 26
God Stats
1W - 1L
1,487 SR
Queue Stats
14W - 16L
1,461 Elo+
Party 1
Kumbhakarna
Kumbhakarna
miss南瓜
Kumbhakarna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 59L
1,387 Elo+
Solo
Sol
Sol
slayeryou
Sol
Level 19
God Stats
18W - 9L
1,608 SR
Queue Stats
33W - 22L
1,507 Elo+
Solo
Artio
Artio
xRaluca
Artio
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,600 Elo+
Party 1
Set
Set
星辰不及你眼眸
Set
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Legindar
Terra
12
1 / 6 / 3
8,010
445
7,438
14,964
11,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Motr0
Chronos
15
1 / 3 / 4
9,316
518
7,227
11,278
4,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Patrikrk
Heimdallr
16
4 / 1 / 2
9,350
519
14,281
13,726
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
Riptide3689
Guan Yu
16
2 / 2 / 1
9,138
508
11,428
13,939
11,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
7 / 6 / 1
8,788
488
9,068
14,126
5,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 3
9,422
523
11,082
10,299
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
miss南瓜
Kumbhakarna
14
0 / 2 / 1
7,991
444
4,291
13,551
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
6 / 2 / 1
9,115
506
14,485
12,199
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
xRaluca
Artio
12
0 / 2 / 7
7,895
439
4,224
15,121
8,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 5 / 2
9,175
510
10,773
16,779
6,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
15
Kills
18
18
Deaths
15
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Terra
Legindar
Terra
1
6
3
0.42
L
Chronos
Motr0
Chronos
1
3
4
1
L
Heimdallr
Patrikrk
Heimdallr
4
1
2
5
L
Guan Yu
Riptide3689
Guan Yu
2
2
1
1.25
W
8
4
3
2.38
W
Kumbhakarna
miss南瓜
Kumbhakarna
0
2
1
0.25
W
6
2
1
3.25
L
7
6
1
1.25
W
Artio
xRaluca
Artio
0
2
7
1.75
W
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,442
Damage
44,855
68,033
Taken
67,949
38,189
Mitigated
27,877
24,192
Healing
23,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Legindar
Terra
7,438
2,399
1,123
3,479
14,964
11,295
0
7,487
7,477
21,901
0
L
Chronos
Motr0
Chronos
7,227
1,671
231
1,805
11,278
4,456
418
5,832
5,446
63,921
0
L
Heimdallr
Patrikrk
Heimdallr
14,281
5,746
0
7,739
13,726
5,121
0
9,806
3,920
0
70,365
L
Guan Yu
Riptide3689
Guan Yu
11,428
2,923
762
5,712
13,939
11,818
71
4,604
8,898
0
53,630
W
11,082
70
0
1,528
10,299
3,085
412
3,567
6,682
37,094
0
W
Kumbhakarna
miss南瓜
Kumbhakarna
4,291
803
0
3,265
13,551
6,840
0
0
12,999
41,592
0
W
14,485
4,994
0
5,324
12,199
3,312
1,120
3,155
9,044
57,228
0
L
9,068
4,976
0
3,341
14,126
5,499
0
6,136
7,965
0
37,887
W
Artio
xRaluca
Artio
4,224
458
1,309
4,429
15,121
8,402
252
4,445
10,676
16,948
0
W
10,773
5,454
0
7,654
16,779
6,238
0
3,498
13,231
299
61,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,602
Gold Earned
43,598
403
Minions Killed
345
0
Camps Cleared
0
1,522,081
Distance Traveled
1,710,997
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,010
445
20
1
0
297,394
4
L
Chronos
9,316
518
109
6
0
318,440
4
L
Heimdallr
9,350
519
120
7
0
293,874
5
L
Guan Yu
9,138
508
95
5
0
331,627
7
W
He Bo
9,422
523
47
3
0
323,558
0
W
Kumbhakarna
7,991
444
75
4
0
324,096
1
W
Sol
9,115
506
93
5
0
341,212
1
L
Set
8,788
488
59
3
0
280,746
1
W
Artio
7,895
439
23
1
0
384,189
2
W
Set
9,175
510
107
6
0
337,942
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role