Player Matchup

Bakasura
Bakasura
angel5Ndemon5
Bakasura
Level 107
God Stats
5W - 3L
1,628 SR
Queue Stats
302W - 255L
1,585 Elo+
Party 1
Hun Batz
Hun Batz
dj7901
Hun Batz
Level 97
God Stats
1W - 2L
1,224 SR
Queue Stats
276W - 232L
1,566 Elo+
Party 1
Arachne
Arachne
zackLeBourdon
Arachne
Level 28
God Stats
2W - 0L
1,160 SR
Queue Stats
52W - 32L
1,535 Elo+
Party 1
Team Averages
Level 77
1,337 SR
1,562 Elo+

VS

Team Averages
Level 33
1,470 SR
1,267 Elo+
Loki
Loki
CRAZYDINK
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,279 Elo+
Solo
Neith
Neith
KingJester13
Neith
Level 28
God Stats
3W - 6L
1,451 SR
Queue Stats
62W - 81L
1,254 Elo+
Party 2
Ymir
Ymir
teewee93
Ymir
Level 64
God Stats
3W - 4L
1,459 SR
Queue Stats
75W - 89L
1,267 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
angel5Ndemon5
Bakasura
12
6 / 1 / 8
8,530
853
6,262
6,176
2,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
dj7901
Hun Batz
12
5 / 0 / 9
8,147
815
6,909
5,798
2,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
10
5 / 0 / 6
7,627
763
3,685
2,806
1,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
0 / 9 / 0
5,455
546
566
7,040
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

10
1 / 4 / 0
6,770
677
6,297
7,435
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
9
0 / 3 / 1
6,169
617
2,480
6,617
5,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
16
Kills
1
1
Deaths
16
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
0
9
0
0
L
1
4
0
0.25
W
Bakasura
angel5Ndemon5
Bakasura
6
1
8
10
W
Hun Batz
dj7901
Hun Batz
5
0
9
9.5
L
Ymir
0
3
1
0.17
W
Arachne
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,856
Damage
9,343
14,780
Taken
21,092
6,813
Mitigated
10,617
4,704
Healing
2,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
566
281
0
0
7,040
1,712
0
0
6,915
0
3,373
L
6,297
2,896
309
1,631
7,435
3,335
0
0
6,890
0
28,440
W
Bakasura
angel5Ndemon5
Bakasura
6,262
4,740
0
2,413
6,176
2,395
111
1,344
4,632
0
30,483
W
Hun Batz
dj7901
Hun Batz
6,909
1,942
0
1,194
5,798
2,888
1,864
297
5,226
0
26,523
L
Ymir
2,480
479
128
277
6,617
5,570
0
39
6,306
14,945
0
W
Arachne
3,685
3,168
0
1,097
2,806
1,530
760
955
1,782
0
13,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
18,394
114
Minions Killed
100
0
Camps Cleared
0
572,015
Distance Traveled
414,482
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,455
546
9
1
0
114,670
0
L
Neith
6,770
677
67
7
0
149,552
0
W
Bakasura
8,530
853
67
7
0
189,551
0
W
Hun Batz
8,147
815
30
3
0
198,312
1
L
Ymir
6,169
617
24
2
0
150,260
0
W
Arachne
7,627
763
17
2
0
184,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role