Player Matchup

Chiron
Chiron
Bronze III
CE Elpizo
Chiron
Bronze III
Level 85
God Stats
10W - 1L
1,872 SR
Queue Stats
38W - 21L
1,316 MMR
Party 2
Set
Set
Bronze III
Marivonka
Set
Bronze III
Level 109
God Stats
20W - 23L
1,698 SR
Queue Stats
52W - 56L
876 MMR
Party 2
Thoth
Thoth
Bronze III
ShadowHydra7133
Thoth
Bronze III
Level 126
God Stats
1W - 1L
1,596 SR
Queue Stats
47W - 48L
2,208 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 107
1,722 SR
1,467 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 46
1,780 SR
1,489 MMR
Jormungandr
Jormungandr
Gold V
Craved by Death
Jormungandr
Gold V
Level 47
God Stats
4W - 1L
1,807 SR
Queue Stats
96W - 54L
1,367 MMR
Party 1
Fenrir
Fenrir
Gold III
Papa Kwon
Fenrir
Gold III
Level 47
God Stats
3W - 1L
1,780 SR
Queue Stats
85W - 46L
1,735 MMR
Party 1
Poseidon
Poseidon
Gold V
Xชื่อของฉันคือX
Poseidon
Gold V
Level 44
God Stats
3W - 1L
1,754 SR
Queue Stats
7W - 10L
1,367 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CE Elpizo
Chiron
14
3 / 10 / 1
11,214
701
9,636
18,050
6,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 8 / 3
10,641
665
12,769
20,240
7,966
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 13 / 2
8,983
561
8,367
14,786
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
CthulhuPersephoneHeraAphroditeGuan Yu

VS

Bans
SobekScyllaGaneshaZhong KuiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Craved by Death
Jormungandr
16
6 / 1 / 20
13,135
821
12,663
19,406
25,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Papa Kwon
Fenrir
17
23 / 1 / 7
14,393
900
25,149
18,429
20,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 4 / 21
11,863
741
10,562
10,384
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
6
Kills
31
31
Deaths
6
6
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Chiron
CE Elpizo
Chiron
3
10
1
0.35
W
Jormungandr
Craved by Death
Jormungandr
6
1
20
16
L
3
8
3
0.56
W
Fenrir
Papa Kwon
Fenrir
23
1
7
26.5
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,772
Damage
48,374
53,076
Taken
48,219
18,719
Mitigated
50,182
8,154
Healing
14,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CE Elpizo
Chiron
9,636
4,603
229
3,807
18,050
6,366
0
6,264
11,362
0
51,389
W
Jormungandr
Craved by Death
Jormungandr
12,663
2,458
0
5,012
19,406
25,779
895
2,464
16,666
50,258
0
L
12,769
6,215
0
3,225
20,240
7,966
415
12,207
7,502
0
34,538
W
Fenrir
Papa Kwon
Fenrir
25,149
5,538
0
7,267
18,429
20,859
1,203
4,122
13,897
317
45,039
L
8,367
485
44
849
14,786
4,387
0
4,225
10,166
31,146
0
W
10,562
838
0
2,422
10,384
3,544
873
959
9,239
79,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
39,391
164
Minions Killed
203
0
Camps Cleared
0
812,659
Distance Traveled
960,145
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,214
701
78
5
0
286,369
6
W
Jormungandr
13,135
821
58
4
0
305,756
4
L
Set
10,641
665
36
2
0
276,788
1
W
Fenrir
14,393
900
36
2
0
360,464
4
L
Thoth
8,983
561
50
3
0
249,502
5
W
Poseidon
11,863
741
109
7
0
293,925
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role