Player Matchup

Tsukuyomi
Tsukuyomi
DrNizzDank
Tsukuyomi
Level 147
God Stats
21W - 25L
1,541 SR
Queue Stats
423W - 500L
1,496 Elo+
Party 2
Artio
Artio
FisH1058
Artio
Level 155
God Stats
2W - 2L
1,786 SR
Queue Stats
368W - 290L
1,639 Elo+
Solo
Izanami
Izanami
HugeryPenguin
Izanami
Level 118
God Stats
1W - 9L
1,179 SR
Queue Stats
87W - 91L
1,530 Elo+
Party 1
Sun Wukong
Sun Wukong
MintDank
Sun Wukong
Level 117
God Stats
0W - 3L
1,172 SR
Queue Stats
94W - 111L
1,498 Elo+
Party 2
Janus
Janus
chrisowash
Janus
Level 126
God Stats
3W - 5L
1,420 SR
Queue Stats
170W - 176L
1,545 Elo+
Party 1
Team Averages
Level 133
1,420 SR
1,542 Elo+

VS

Team Averages
Level 97
1,525 SR
1,568 Elo+
Ne Zha
Ne Zha
DoubleNang
Ne Zha
Level 26
God Stats
1W - 1L
1,399 SR
Queue Stats
25W - 25L
1,489 Elo+
Solo
Ymir
Ymir
Fitzzy
Ymir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,955 Elo+
Solo
Hel
Hel
LOLDODA
Hel
Level 85
God Stats
2W - 1L
1,511 SR
Queue Stats
245W - 245L
1,487 Elo+
Party 3
Jing Wei
Jing Wei
MIK799
Jing Wei
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
xXKrazY_ApplEXx
Nike
Level 97
God Stats
4W - 1L
1,715 SR
Queue Stats
285W - 337L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrNizzDank
Tsukuyomi
17
1 / 4 / 5
10,897
495
8,170
16,746
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
FisH1058
Artio
14
3 / 6 / 3
9,136
415
3,831
19,583
16,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
18
0 / 4 / 2
11,955
543
4,268
10,841
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
MintDank
Sun Wukong
18
4 / 3 / 1
11,790
536
10,202
22,134
14,977
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
20
2 / 4 / 3
12,565
571
8,185
12,611
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DoubleNang
Ne Zha
20
13 / 0 / 6
14,652
666
21,163
17,435
8,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
Fitzzy
Ymir
16
4 / 2 / 8
10,439
475
7,206
15,529
13,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hel
16
0 / 2 / 6
10,538
479
6,968
9,719
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
MIK799
Jing Wei
19
2 / 3 / 6
12,072
549
6,245
10,690
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 4 / 4
11,533
524
13,211
17,005
17,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
10
Kills
21
21
Deaths
11
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DoubleNang
Ne Zha
13
0
6
16
L
Tsukuyomi
DrNizzDank
Tsukuyomi
1
4
5
0.88
L
Artio
FisH1058
Artio
3
6
3
0.75
W
Ymir
Fitzzy
Ymir
4
2
8
4
L
Izanami
0
4
2
0.25
W
Hel
0
2
6
1.5
W
Jing Wei
MIK799
Jing Wei
2
3
6
1.67
L
Sun Wukong
MintDank
Sun Wukong
4
3
1
1.5
L
Janus
2
4
3
0.88
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,656
Damage
54,793
81,915
Taken
70,378
45,776
Mitigated
47,282
16,564
Healing
27,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DoubleNang
Ne Zha
21,163
8,898
0
4,719
17,435
8,010
2,333
5,161
12,274
0
157,371
L
Tsukuyomi
DrNizzDank
Tsukuyomi
8,170
1,814
0
5,451
16,746
6,444
1,487
3,344
13,352
0
76,438
L
Artio
FisH1058
Artio
3,831
588
478
2,141
19,583
16,469
0
5,019
14,564
21,349
0
W
Ymir
Fitzzy
Ymir
7,206
1,745
0
580
15,529
13,528
591
5,143
10,386
46,663
0
L
Izanami
4,268
2,166
0
2,853
10,841
3,680
872
379
10,462
0
83,312
W
Hel
6,968
122
7,265
5,287
9,719
3,945
693
3,473
6,246
61,679
0
W
Jing Wei
MIK799
Jing Wei
6,245
3,946
0
5,693
10,690
3,996
2,081
2,404
8,286
0
89,581
L
Sun Wukong
MintDank
Sun Wukong
10,202
2,098
0
5,072
22,134
14,977
843
2,928
18,481
350
75,807
L
Janus
8,185
302
0
569
12,611
4,206
264
2,504
10,107
114,313
0
W
13,211
2,128
0
4,397
17,005
17,803
532
3,104
13,901
0
69,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,343
Gold Earned
59,234
694
Minions Killed
678
0
Camps Cleared
0
2,091,333
Distance Traveled
2,154,021
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,652
666
200
9
0
505,530
0
L
Tsukuyomi
10,897
495
121
6
0
440,934
2
L
Artio
9,136
415
27
1
0
425,079
10
W
Ymir
10,439
475
57
3
0
422,414
16
L
Izanami
11,955
543
176
8
0
388,635
7
W
Hel
10,538
479
114
5
0
456,474
2
W
Jing Wei
12,072
549
168
8
0
400,474
1
L
Sun Wukong
11,790
536
152
7
0
399,151
0
L
Janus
12,565
571
218
10
0
437,534
8
W
Nike
11,533
524
139
6
0
369,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role