Player Matchup

Ravana
Ravana
 
Ravana
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
KiriChann
Thanatos
Level 26
God Stats
25W - 14L
1,617 SR
Queue Stats
37W - 33L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
Leto10
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MatuBot
Danzaburou
Level 59
God Stats
1W - 4L
1,580 SR
Queue Stats
162W - 83L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
kekov8
Erlang Shen
Level 107
God Stats
3W - 4L
1,559 SR
Queue Stats
412W - 409L
1,504 Elo+
Party 1
Team Averages
Level 80
1,551 SR
1,494 Elo+

VS

Team Averages
Level 107
1,440 SR
1,471 Elo+
Da Ji
Da Ji
Jonatan-Hardt
Da Ji
Level 129
God Stats
2W - 2L
1,388 SR
Queue Stats
48W - 48L
1,429 Elo+
Solo
Athena
Athena
ShaoKahnFW
Athena
Level 41
God Stats
6W - 3L
1,557 SR
Queue Stats
27W - 30L
1,404 Elo+
Solo
Ullr
Ullr
altairsv01
Ullr
Level 159
God Stats
3W - 4L
1,369 SR
Queue Stats
351W - 419L
1,393 Elo+
Solo
Tyr
Tyr
iJustScylla
Tyr
Level 45
God Stats
1W - 2L
1,293 SR
Queue Stats
116W - 65L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
sh1nxzaneez
Baron Samedi
Level 160
God Stats
6W - 4L
1,594 SR
Queue Stats
532W - 537L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
4 / 5 / 4
7,417
494
5,338
10,213
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
KiriChann
Thanatos
13
4 / 6 / 3
8,262
551
4,906
12,584
4,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Leto10
Baron Samedi
14
2 / 3 / 2
8,332
555
4,469
9,467
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
MatuBot
Danzaburou
12
3 / 4 / 3
8,285
552
10,007
11,225
3,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
kekov8
Erlang Shen
14
0 / 4 / 1
7,802
520
6,727
12,819
7,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 6
7,581
505
3,071
9,903
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
ShaoKahnFW
Athena
13
5 / 5 / 9
8,620
575
7,620
12,367
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 4 / 5
8,899
593
5,882
10,616
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 1 / 1
8,811
587
9,150
12,800
6,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
sh1nxzaneez
Baron Samedi
14
6 / 3 / 5
9,212
614
8,298
8,094
3,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
13
Kills
21
22
Deaths
16
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
5
4
1.2
W
1
3
6
1.33
L
Thanatos
KiriChann
Thanatos
4
6
3
0.92
L
Baron Samedi
Leto10
Baron Samedi
2
3
2
1
L
Danzaburou
MatuBot
Danzaburou
3
4
3
1.13
W
Athena
ShaoKahnFW
Athena
5
5
9
1.9
W
6
4
5
2.13
W
3
1
1
3.5
L
Erlang Shen
kekov8
Erlang Shen
0
4
1
0.13
W
Baron Samedi
sh1nxzaneez
Baron Samedi
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,447
Damage
34,021
56,308
Taken
53,780
22,424
Mitigated
25,282
26,157
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,338
1,511
0
3,253
10,213
3,471
0
3,428
6,683
0
28,715
W
3,071
224
0
2,853
9,903
2,857
420
588
9,315
0
34,060
L
Thanatos
KiriChann
Thanatos
4,906
1,301
0
9,161
12,584
4,259
0
3,550
8,887
0
37,636
L
Baron Samedi
Leto10
Baron Samedi
4,469
384
70
3,551
9,467
3,695
330
3,756
5,488
52,161
0
L
Danzaburou
MatuBot
Danzaburou
10,007
4,853
0
4,248
11,225
3,783
0
3,535
7,590
0
42,769
W
Athena
ShaoKahnFW
Athena
7,620
2,752
564
1,087
12,367
9,474
65
1,326
11,041
26,519
0
W
5,882
2,447
0
3,361
10,616
3,126
1,057
483
10,133
0
45,434
W
9,150
1,787
0
6,614
12,800
6,001
0
0
12,800
191
47,926
L
Erlang Shen
kekov8
Erlang Shen
6,727
3,992
0
5,874
12,819
7,216
900
1,226
11,585
0
44,979
W
Baron Samedi
sh1nxzaneez
Baron Samedi
8,298
322
684
3,040
8,094
3,824
0
2,072
6,022
44,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
43,123
389
Minions Killed
384
0
Camps Cleared
0
1,357,436
Distance Traveled
1,414,325
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,417
494
42
3
0
238,964
7
W
Da Ji
7,581
505
59
4
0
282,611
3
L
Thanatos
8,262
551
70
5
0
249,796
0
L
Baron Samedi
8,332
555
105
7
0
289,771
7
L
Danzaburou
8,285
552
82
5
0
260,185
4
W
Athena
8,620
575
39
3
0
298,329
6
W
Ullr
8,899
593
81
5
0
271,402
1
W
Tyr
8,811
587
113
8
0
274,483
1
L
Erlang Shen
7,802
520
90
6
0
318,720
2
W
Baron Samedi
9,212
614
92
6
0
287,500
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role