Player Matchup

Ares
Ares
AKSlo
Ares
Level 119
God Stats
9W - 9L
1,653 SR
Queue Stats
500W - 523L
1,645 Elo+
Solo
Guan Yu
Guan Yu
MVédAngyalZ
Guan Yu
Level 139
God Stats
4W - 2L
1,691 SR
Queue Stats
539W - 465L
1,663 Elo+
Solo
Baron Samedi
Baron Samedi
ganjawha
Baron Samedi
Level 141
God Stats
2W - 2L
1,581 SR
Queue Stats
182W - 147L
1,669 Elo+
Solo
Team Averages
Level 133
1,642 SR
1,659 Elo+

VS

Team Averages
Level 137
1,384 SR
1,627 Elo+
Tsukuyomi
Tsukuyomi
CrySpawn
Tsukuyomi
Level 149
God Stats
1W - 0L
1,321 SR
Queue Stats
20W - 17L
1,670 Elo+
Party 1
Zeus
Zeus
Hillhop
Zeus
Level 142
God Stats
5W - 1L
1,753 SR
Queue Stats
262W - 189L
1,713 Elo+
Solo
Odin
Odin
jonini
Odin
Level 120
God Stats
1W - 1L
1,078 SR
Queue Stats
6W - 4L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AKSlo
Ares
15
3 / 5 / 11
13,910
662
13,912
33,679
54,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Guan Yu
MVédAngyalZ
Guan Yu
17
10 / 6 / 6
15,352
731
15,142
29,388
42,342
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
ganjawha
Baron Samedi
16
3 / 7 / 8
13,088
623
13,163
17,971
14,014
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CrySpawn
Tsukuyomi
19
10 / 6 / 7
15,710
748
19,053
20,531
16,703
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Hillhop
Zeus
16
3 / 9 / 6
12,777
608
24,005
16,157
8,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
jonini
Odin
18
5 / 1 / 12
14,153
674
18,009
16,811
18,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
16
Kills
18
18
Deaths
16
25
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ares
AKSlo
Ares
3
5
11
1.7
W
Tsukuyomi
CrySpawn
Tsukuyomi
10
6
7
2.25
W
Zeus
Hillhop
Zeus
3
9
6
0.67
L
Guan Yu
MVédAngyalZ
Guan Yu
10
6
6
2.17
L
Baron Samedi
ganjawha
Baron Samedi
3
7
8
1
W
Odin
jonini
Odin
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,217
Damage
61,067
81,038
Taken
53,499
110,961
Mitigated
43,880
24,558
Healing
7,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
AKSlo
Ares
13,912
769
0
7,160
33,679
54,605
706
9,242
23,356
35,270
0
W
Tsukuyomi
CrySpawn
Tsukuyomi
19,053
5,542
0
1,256
20,531
16,703
1,351
10,702
9,829
0
89,568
W
Zeus
Hillhop
Zeus
24,005
2,656
134
3,029
16,157
8,388
1,062
7,558
8,599
83,597
0
L
Guan Yu
MVédAngyalZ
Guan Yu
15,142
1,563
3,248
4,661
29,388
42,342
1,854
6,114
22,536
215
37,714
L
Baron Samedi
ganjawha
Baron Samedi
13,163
943
5,199
4,290
17,971
14,014
1,140
7,254
10,154
88,471
0
W
Odin
jonini
Odin
18,009
4,677
743
2,131
16,811
18,789
417
9,035
7,776
0
40,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,350
Gold Earned
42,640
215
Minions Killed
249
0
Camps Cleared
0
1,082,529
Distance Traveled
1,154,839
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
13,910
662
18
1
0
346,415
6
W
Tsukuyomi
15,710
748
110
5
0
426,244
4
W
Zeus
12,777
608
92
4
0
307,535
4
L
Guan Yu
15,352
731
49
2
0
401,842
3
L
Baron Samedi
13,088
623
148
7
0
334,272
4
W
Odin
14,153
674
47
2
0
421,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role