Player Matchup

Danzaburou
Danzaburou
Choupse
Danzaburou
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,381 Elo+
Party 2
Kali
Kali
GnomBrom
Kali
Level 18
God Stats
3W - 1L
1,504 SR
Queue Stats
16W - 14L
1,451 Elo+
Party 1
Hercules
Hercules
KrisKur
Hercules
Level 24
God Stats
5W - 6L
1,383 SR
Queue Stats
35W - 35L
1,355 Elo+
Solo
Olorun
Olorun
Screeki
Olorun
Level 16
God Stats
1W - 0L
1,548 SR
Queue Stats
8W - 7L
1,445 Elo+
Party 1
Baba Yaga
Baba Yaga
VôyD
Baba Yaga
Level 29
God Stats
3W - 2L
1,534 SR
Queue Stats
22W - 22L
1,385 Elo+
Party 2
Team Averages
Level 23
1,494 SR
1,403 Elo+

VS

Team Averages
Level 17
1,645 SR
1,522 Elo+
Cthulhu
Cthulhu
DominusDeusEst
Cthulhu
Level 7
God Stats
4W - 3L
1,628 SR
Queue Stats
8W - 4L
1,691 Elo+
Solo
Olorun
Olorun
JevSky420
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
PurgatoryLord
Bellona
Level 24
God Stats
1W - 1L
1,642 SR
Queue Stats
38W - 38L
1,362 Elo+
Solo
Heimdallr
Heimdallr
xXfan2jeuXx
Heimdallr
Level 29
God Stats
3W - 1L
1,939 SR
Queue Stats
113W - 94L
1,594 Elo+
Solo
Kali
Kali
Легушкер
Kali
Level 24
God Stats
5W - 6L
1,514 SR
Queue Stats
28W - 34L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Choupse
Danzaburou
10
1 / 5 / 1
6,834
526
2,099
7,536
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kali
13
3 / 1 / 0
7,461
574
4,149
10,363
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
KrisKur
Hercules
12
1 / 0 / 2
6,581
506
3,350
7,084
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Olorun
Screeki
Olorun
14
7 / 0 / 1
8,750
673
9,534
10,434
4,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
VôyD
Baba Yaga
10
2 / 4 / 0
6,435
495
5,662
5,784
1,787
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,002
539
3,980
5,063
2,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
JevSky420
Olorun
8
0 / 4 / 0
5,238
403
3,274
6,618
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
9
0 / 2 / 0
5,767
444
4,828
6,889
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
xXfan2jeuXx
Heimdallr
12
5 / 2 / 3
7,204
554
8,127
9,226
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 6 / 0
6,161
474
3,652
12,949
4,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
14
Kills
10
10
Deaths
15
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Choupse
Danzaburou
1
5
1
0.3
L
3
1
5
5.5
W
Kali
3
1
0
3
L
Olorun
JevSky420
Olorun
0
4
0
0
W
Hercules
KrisKur
Hercules
1
0
2
2
L
Bellona
0
2
0
0
W
Olorun
Screeki
Olorun
7
0
1
7.5
W
Baba Yaga
VôyD
Baba Yaga
2
4
0
0.5
L
Heimdallr
xXfan2jeuXx
Heimdallr
5
2
3
3.25
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,794
Damage
23,861
41,201
Taken
40,745
16,615
Mitigated
17,473
18,939
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Choupse
Danzaburou
2,099
964
0
908
7,536
2,004
112
2,512
5,024
0
21,231
L
3,980
405
81
1,749
5,063
2,877
0
2,095
2,968
22,983
0
W
Kali
4,149
1,899
0
5,770
10,363
3,793
22
1,470
8,843
0
45,990
L
Olorun
JevSky420
Olorun
3,274
1,633
0
1,353
6,618
1,757
225
3,161
3,407
18,449
0
W
Hercules
KrisKur
Hercules
3,350
1,371
0
4,170
7,084
4,827
508
1,042
5,766
0
23,973
L
Bellona
4,828
1,003
0
1,574
6,889
5,094
467
822
5,860
0
21,072
W
Olorun
Screeki
Olorun
9,534
5,918
0
7,583
10,434
4,204
3,303
1,451
8,958
54,658
0
W
Baba Yaga
VôyD
Baba Yaga
5,662
296
0
508
5,784
1,787
0
779
4,980
25,797
0
L
Heimdallr
xXfan2jeuXx
Heimdallr
8,127
5,797
0
3,170
9,226
3,223
0
4,800
4,426
0
43,401
L
3,652
1,998
0
3,010
12,949
4,522
26
4,318
8,606
0
27,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,061
Gold Earned
31,372
353
Minions Killed
246
0
Camps Cleared
0
1,205,197
Distance Traveled
1,080,565
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,834
526
40
3
0
210,208
0
L
Cthulhu
7,002
539
36
3
0
270,919
8
W
Kali
7,461
574
91
7
0
299,576
1
L
Olorun
5,238
403
32
2
0
151,308
1
W
Hercules
6,581
506
57
4
0
228,651
1
L
Bellona
5,767
444
45
3
0
230,080
3
W
Olorun
8,750
673
119
9
0
235,100
2
W
Baba Yaga
6,435
495
46
4
0
231,662
0
L
Heimdallr
7,204
554
81
6
0
223,018
0
L
Kali
6,161
474
52
4
0
205,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role