Player Matchup

King Arthur
King Arthur
Bronze III
 
King Arthur
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
BigFatAsianPanda
Fenrir
Bronze III
Level 33
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
He Bo
He Bo
Bronze III
Fid-koss
He Bo
Bronze III
Level 124
God Stats
8W - 4L
1,710 SR
Queue Stats
640W - 623L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
Girl-sky
Medusa
Bronze III
Level 152
God Stats
12W - 22L
1,479 SR
Queue Stats
280W - 298L
1,074 MMR
Solo
Zeus
Zeus
Bronze III
petplay971
Zeus
Bronze III
Level 103
God Stats
0W - 2L
1,565 SR
Queue Stats
210W - 249L
-392 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,600 SR
1,036 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,636 SR
1,856 MMR
Freya
Freya
Bronze III
Cl4uSsy_ttv
Freya
Bronze III
Level 37
God Stats
3W - 3L
1,889 SR
Queue Stats
7W - 10L
1,499 MMR
Solo
Hun Batz
Hun Batz
Bronze III
RaulRuiz9
Hun Batz
Bronze III
Level 149
God Stats
13W - 14L
1,609 SR
Queue Stats
180W - 170L
1,643 MMR
Solo
Eset
Eset
Bronze III
SevenLemon_
Eset
Bronze III
Level 127
God Stats
5W - 8L
1,472 SR
Queue Stats
74W - 80L
1,217 MMR
Solo
Geb
Geb
Bronze III
TierBidoon13
Geb
Bronze III
Level 127
God Stats
16W - 10L
1,709 SR
Queue Stats
553W - 511L
1,947 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
sоra
Cu Chulainn
Bronze III
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 27L
2,974 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 9 / 1
9,025
501
2,760
17,108
9,509
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
0 / 8 / 1
6,639
369
2,994
17,349
7,503
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Fid-koss
He Bo
12
2 / 8 / 0
8,130
452
6,262
12,377
3,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Girl-sky
Medusa
5
0 / 1 / 1
5,577
310
1,734
4,061
1,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 10 / 1
7,286
405
5,533
13,112
5,328
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ApolloCthulhuDanzaburouKumbhakarnaSet

VS

Bans
PersephoneKhepriSun WukongCupidIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
9,841
547
6,617
9,053
3,341
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
RaulRuiz9
Hun Batz
16
8 / 0 / 7
10,784
599
7,245
10,508
3,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
6 / 2 / 8
11,373
632
7,559
10,332
7,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

14
4 / 0 / 20
10,124
562
6,553
13,557
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
sоra
Cu Chulainn
18
15 / 2 / 8
12,192
677
19,975
19,872
19,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
90
3
Kills
36
36
Deaths
4
4
Assists
54
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
9
1
0.17
L
0
8
1
0.06
W
3
0
11
8.5
L
He Bo
Fid-koss
He Bo
2
8
0
0.25
L
Medusa
Girl-sky
Medusa
0
1
1
0.5
W
Hun Batz
RaulRuiz9
Hun Batz
8
0
7
11.5
W
6
2
8
5
W
4
0
20
14
L
0
10
1
0.05
W
Cu Chulainn
sоra
Cu Chulainn
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,283
Damage
47,949
64,007
Taken
63,322
27,316
Mitigated
41,966
4,973
Healing
23,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,760
323
0
440
17,108
9,509
0
4,444
12,664
0
45,892
L
2,994
555
114
916
17,349
7,503
0
9,157
8,192
0
19,754
W
6,617
2,350
0
5,524
9,053
3,341
2,435
1,787
7,238
44,761
0
L
He Bo
Fid-koss
He Bo
6,262
105
0
2,036
12,377
3,892
21
3,911
8,466
47,018
0
L
Medusa
Girl-sky
Medusa
1,734
1,454
0
500
4,061
1,084
0
2,705
1,356
0
7,422
W
Hun Batz
RaulRuiz9
Hun Batz
7,245
1,657
0
4,135
10,508
3,858
3,185
4,097
6,249
0
78,832
W
7,559
1,461
1,003
3,445
10,332
7,036
3,105
4,791
5,392
73,689
0
W
6,553
992
0
3,231
13,557
7,789
715
3,022
9,087
29,166
0
L
5,533
1,146
0
967
13,112
5,328
0
2,904
10,208
30,944
0
W
Cu Chulainn
sоra
Cu Chulainn
19,975
6,037
0
6,306
19,872
19,942
1,352
3,905
14,719
9,854
68,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,657
Gold Earned
54,314
290
Minions Killed
441
0
Camps Cleared
0
1,297,043
Distance Traveled
1,812,811
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,025
501
102
6
0
316,355
2
L
Fenrir
6,639
369
42
2
0
290,501
1
W
Freya
9,841
547
57
3
0
365,059
1
L
He Bo
8,130
452
82
5
0
283,530
1
L
Medusa
5,577
310
6
0
0
140,561
1
W
Hun Batz
10,784
599
116
6
0
411,057
1
W
Eset
11,373
632
120
7
0
291,270
7
W
Geb
10,124
562
33
2
0
390,159
5
L
Zeus
7,286
405
58
3
0
266,096
1
W
Cu Chulainn
12,192
677
115
6
0
355,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role